Whether youà â â re an improviser or a planner (or a mix of both), a game master needs a journal to keep track of all the details Dungeon Masters must know to keep their campaigns moving along seamlessly and satisfyingly. Look no further, forà  Game Master's Tomeà  is the ultimate game master journal for you!Ã
Whether youà â â re an improviser or a planner (or a mix of both), a game master needs a journal to keep track of all the details Dungeon Masters must know to keep their campaigns moving along seamlessly and satisfyingly. Look no further, forà  Game Master's Tomeà  is the ultimate game master journal for you!Ã
Robin K. Miller is an editor, writer, Game Master, and all-around nerd originally from Toledo, Ohio. A member of Phi Beta Kappa, Robin graduated magna cum laude from Gettysburg College with degrees in English and religious studies. She began playing RPGs in high school and hasn't looked back. After searching for the perfect journal to use during her latest campaign (and not finding what she wanted), this project took shape in her head. A huge fan of character-driven narratives, you can bet any character she creates has a deep (if not always dark) past. She currently lives in Miami with her husband, two cats, and an axolotl.
Inhaltsangabe
Contents Introduction Part I: Get Started * Gather Your Party * Where to Start? * Figure Out the Basics * The First Adventure Part II: Keep Going * Connect the Threads * Focus on Your Players * Big Bad Guys * Don't Get Too Attached * Keep Combat Engaging Resources About the Authors
Contents Introduction Part I: Get Started * Gather Your Party * Where to Start? * Figure Out the Basics * The First Adventure Part II: Keep Going * Connect the Threads * Focus on Your Players * Big Bad Guys * Don't Get Too Attached * Keep Combat Engaging Resources About the Authors
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