Over the last 30 years the practice and use of game theory has changed dramatically, yet textbooks continue to present game theory with algebraic formalism and toy models. This book, on the other hand, illustrates game theory concepts using real-world data and analyses problems with real policy implications.
Over the last 30 years the practice and use of game theory has changed dramatically, yet textbooks continue to present game theory with algebraic formalism and toy models. This book, on the other hand, illustrates game theory concepts using real-world data and analyses problems with real policy implications.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Chris Adams was born and raised in Melbourne Australia and is a lifelong Carlton supporter. Chris received his PhD in economics from the University of Wisconsin - Madison. He has taught at the University of Vermont, Dartmouth College, University Maryland and Johns Hopkins. He has 17 years experience working in merger regulation and antitrust for the US Federal Trade Commission. He is currently a Principal Analyst at the US Congressional Budget Office. Chris' work and research focus on econometrics, empirical industrial organization, pharmaceutical innovation and auctions. His work has been published in various academic journals including The Econometrics Journal, Health Affairs, Health Economics, Marketing Science and Economics Letters. Chris is a colon cancer survivor and a research patient advocate with ECOG-ACRIN. Most importantly, he is a father to CJ and husband to Deena.
Inhaltsangabe
Introduction Part I. Static Games of Complete Information 1. Games 2. Nash Equilibrium 3. Oligopoly 4. Empirical Entry Games 5. Mixed Strategies Part II. Dynamic Games of Complete Information 6. Dynamic Games 7. Repeated Games 8. Bargaining Part III. Static Games of Incomplete Information 9. Bayes Nash Equilibrium 10. Auctions 11. Auctions with Affiliated Valuations Part IV. Dynamic Games of Incomplete Information 12. Moral Hazard 13. Adverse Selection Bibliography
Introduction Part I. Static Games of Complete Information 1. Games 2. Nash Equilibrium 3. Oligopoly 4. Empirical Entry Games 5. Mixed Strategies Part II. Dynamic Games of Complete Information 6. Dynamic Games 7. Repeated Games 8. Bargaining Part III. Static Games of Incomplete Information 9. Bayes Nash Equilibrium 10. Auctions 11. Auctions with Affiliated Valuations Part IV. Dynamic Games of Incomplete Information 12. Moral Hazard 13. Adverse Selection Bibliography
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