Game Theory for Networks
11th International EAI Conference, GameNets 2022, Virtual Event, July 7¿8, 2022, Proceedings
Herausgegeben:Fang, Fang; Shu, Fu
Game Theory for Networks
11th International EAI Conference, GameNets 2022, Virtual Event, July 7¿8, 2022, Proceedings
Herausgegeben:Fang, Fang; Shu, Fu
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T his book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 7-8, 2022. The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory.
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T his book constitutes the refereed proceedings of the 11th EAI International Conference on Game Theory for Networks, GameNets 2022, held as a virtual event in July 7-8, 2022.
The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory.
The 25 papers presented were reviewed and selected from 64 submissions. They are organized in the following topical sections: Wireless Networks; Internet of Things; and Game Theory.
Produktdetails
- Produktdetails
- Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Enginee
- Verlag: Springer / Springer Nature Switzerland / Springer, Berlin
- Artikelnr. des Verlages: 978-3-031-23140-7
- 1st ed. 2022
- Seitenzahl: 380
- Erscheinungstermin: 8. Januar 2023
- Englisch
- Abmessung: 235mm x 155mm x 21mm
- Gewicht: 575g
- ISBN-13: 9783031231407
- ISBN-10: 3031231406
- Artikelnr.: 66377902
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
- Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Enginee
- Verlag: Springer / Springer Nature Switzerland / Springer, Berlin
- Artikelnr. des Verlages: 978-3-031-23140-7
- 1st ed. 2022
- Seitenzahl: 380
- Erscheinungstermin: 8. Januar 2023
- Englisch
- Abmessung: 235mm x 155mm x 21mm
- Gewicht: 575g
- ISBN-13: 9783031231407
- ISBN-10: 3031231406
- Artikelnr.: 66377902
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
Wireless Networks.- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation.- Multi-service communication isolation of underground pipe gallery based on WiFi6.- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS.- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System.- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System.- Internet of Things.- Power data credible decision-making mechanism based on federated learning and blockchain.- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing.- Cloud-edge collaboration based power IoT scene perception mechanism.- Task allocation mechanism of power Internet of things based on edge routing optimization.- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks.- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network.- An Intent-based Routing Scheme in Satellite IoT.- Game Theory.- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game.- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-E icient Design via Matching Game.- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks.- Energy-E icient Multi-Cell NOMA Design via Coalition Formation Game.- The vaccination Game in SIS networks with multipopulations.- A Stochastic Bandwidth Scanning Game.- Port Capacity Leasing Games at Internet Exchange Points.- A Phase Transition in Large Network Games.- Dynamic Pricing for Tenants in an Automated Slicing Marketplace.- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach.- The Art of Concession in General Lotto Games.- Providing slowdown information to improve selfish routing.- Budgeted Adversarial Network Resource Utilization Games.
Wireless Networks.- Block-chain Abnormal Transaction Detection Method Based on Dynamic Graph Representation.- Multi-service communication isolation of underground pipe gallery based on WiFi6.- MU-PDR: A Method of Fingerprint Passive Positioning for WiFi6 Based on MU-RTS/CTS.- The Optimal Layer of User-Specific Reconfigurable Intelligent Surfaces Structure for Uplink Communication System.- A Sophisticated Anti-Jamming Strategy for a Joint Radar and Communication System.- Internet of Things.- Power data credible decision-making mechanism based on federated learning and blockchain.- A Service Protection Mechanism of Deterministic Networking Based on Segment Routing.- Cloud-edge collaboration based power IoT scene perception mechanism.- Task allocation mechanism of power Internet of things based on edge routing optimization.- Voluntary Data Preservation Mechanism in Base Station-less Sensor Networks.- Design and Implementation of Targeted Poverty Alleviation System Based on Blockchain Network.- An Intent-based Routing Scheme in Satellite IoT.- Game Theory.- Interference Management in Terrestrial-Satellite Networks Using Stackelberg Game.- Optimal Resource Allocation for Computation Offloading in Maritime Communication Networks: An Energy-E icient Design via Matching Game.- Game Theoretic Analysis of Resource Allocation in Multi-tiered Networks.- Energy-E icient Multi-Cell NOMA Design via Coalition Formation Game.- The vaccination Game in SIS networks with multipopulations.- A Stochastic Bandwidth Scanning Game.- Port Capacity Leasing Games at Internet Exchange Points.- A Phase Transition in Large Network Games.- Dynamic Pricing for Tenants in an Automated Slicing Marketplace.- Service Function Chain Placement in Cloud Data Center Networks: a Cooperative Multi-Agent Reinforcement Learning Approach.- The Art of Concession in General Lotto Games.- Providing slowdown information to improve selfish routing.- Budgeted Adversarial Network Resource Utilization Games.