Discover the colorful history of the table-top RPG phenomenon, Dungeons & Dragons, as a D&D expert examines its surprising successes, setbacks, and controversies.
The battle over Dungeons & Dragons was the ultimate geek war. Wired
When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. Inside you ll learn about:
Gygax and Arneson s first meeting and their work toward the 1974 release
The founding of TSR and its growth as a company
Arneson s acrimonious departure and subsequent challenges to TSR
"Satanic Panic" accusations that plagued D&D and boosted its popularity
TSR s reckless expansion and near-fatal corporate infighting
And much more!
With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
The battle over Dungeons & Dragons was the ultimate geek war. Wired
When Dungeons & Dragons was first released to a small hobby community, it hardly seemed destined for mainstream success and yet this arcane tabletop role-playing game became an unlikely pop culture phenomenon. In Game Wizards, Jon Peterson chronicles the rise of Dungeons & Dragons from hobbyist pastime to mass market sensation, from the initial collaboration to the later feud of its creators, Gary Gygax and Dave Arneson. Inside you ll learn about:
Gygax and Arneson s first meeting and their work toward the 1974 release
The founding of TSR and its growth as a company
Arneson s acrimonious departure and subsequent challenges to TSR
"Satanic Panic" accusations that plagued D&D and boosted its popularity
TSR s reckless expansion and near-fatal corporate infighting
And much more!
With Game Wizards, Peterson restores historical particulars long obscured by competing narratives spun by the one-time partners. That record amply demonstrates how the turbulent experience of creating something as momentous as Dungeons & Dragons can make people remember things a bit differently from the way they actually happened.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
"The battle Over Dungeons & Dragons was the ultimate geek war."
Wired
"In Game Wizards: The Epic Battle for Dungeons & Dragons, historian Jon Peterson hopes to lay to rest the rumors and speculation that have plagued the early history of D&D. At the center of this new book is the feud between co-creators Dave Arneson and Gary Gygax. His work relies on a treasure trove of firsthand interviews and primary documentation, as well as remnants from the lost archives of D&D s original publisher, TSR."
Polygon
"A deep dive into a significant controversy in the gaming world: who deserves credit for the meteoric rise of Dungeons & Dragons and blame for the subsequent avalanche of public spats, lawsuits, and business bungling...A good dungeon crawl... treasures abound for experienced adventurers."
Kirkus Reviews
'Jon Peterson s Game Wizards is an in-depth history and I really do mean in-depth of the creation of Dungeons and Dragons and in particular the ugly struggle for control of TSR. It s vivid and incredibly well-researched, although this particular niche is well, it s very niche.'
Tim Harford
"A lively and readable history of the game, its first owners, and their fumbling attempts to run a business."
ZDNet
"Game Wizards makes a fascinating reading. We have never, ever seen such a level of detail and documentation regarding the inner workings of TSR down to board meetings and executives' plans and ideas. The book shines a really strong light on the 'secret history' of the company"
Dungeon Master Magazine
Wired
"In Game Wizards: The Epic Battle for Dungeons & Dragons, historian Jon Peterson hopes to lay to rest the rumors and speculation that have plagued the early history of D&D. At the center of this new book is the feud between co-creators Dave Arneson and Gary Gygax. His work relies on a treasure trove of firsthand interviews and primary documentation, as well as remnants from the lost archives of D&D s original publisher, TSR."
Polygon
"A deep dive into a significant controversy in the gaming world: who deserves credit for the meteoric rise of Dungeons & Dragons and blame for the subsequent avalanche of public spats, lawsuits, and business bungling...A good dungeon crawl... treasures abound for experienced adventurers."
Kirkus Reviews
'Jon Peterson s Game Wizards is an in-depth history and I really do mean in-depth of the creation of Dungeons and Dragons and in particular the ugly struggle for control of TSR. It s vivid and incredibly well-researched, although this particular niche is well, it s very niche.'
Tim Harford
"A lively and readable history of the game, its first owners, and their fumbling attempts to run a business."
ZDNet
"Game Wizards makes a fascinating reading. We have never, ever seen such a level of detail and documentation regarding the inner workings of TSR down to board meetings and executives' plans and ideas. The book shines a really strong light on the 'secret history' of the company"
Dungeon Master Magazine