"The best book available for non-mathematicians." - Contemporary Psychology. Superb nontechnical introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, much more. Appendixes. Bibliography. Graphs and figures.
"The best book available for non-mathematicians." - Contemporary Psychology. Superb nontechnical introduction to game theory and related disciplines, primarily as applied to the social sciences. Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, much more. Appendixes. Bibliography. Graphs and figures.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
1. General Introduction to the Theory of Games2. Utility Theory3. Extensive and Normal Forms4. Two-Person Zero-Sum Games5. Two-Person Non-Zero-Sum Non-Cooperative Games6. Two-Person Cooperative Games7. Theories of n-Person Games in Normal Form8. Characteristic Functions9. Solutions10. psi-Stability11. Reasonable Outcomes and Value12. Applications of n-Person Theory13. Individual Decision Making under Uncertainty14. Group Decision Making Appendices1. A Probabilistic Theory of Utility2. The Minimax Theorem3. First Geometrical Interpretation of a Two-Person Zero-Sum Game4. Second Geometrical Interpretation of a Two-Person Zero-Sum Game5. Linear Programing and Two-Person Zero-Sum Games6. Solving Two-Person Zero-Sum Games7. Games with Infinite Pure Strategy Sets8. Sequential Compounding of Two-Person Games Bibliography Index
1. General Introduction to the Theory of Games2. Utility Theory3. Extensive and Normal Forms4. Two-Person Zero-Sum Games5. Two-Person Non-Zero-Sum Non-Cooperative Games6. Two-Person Cooperative Games7. Theories of n-Person Games in Normal Form8. Characteristic Functions9. Solutions10. psi-Stability11. Reasonable Outcomes and Value12. Applications of n-Person Theory13. Individual Decision Making under Uncertainty14. Group Decision Making Appendices1. A Probabilistic Theory of Utility2. The Minimax Theorem3. First Geometrical Interpretation of a Two-Person Zero-Sum Game4. Second Geometrical Interpretation of a Two-Person Zero-Sum Game5. Linear Programing and Two-Person Zero-Sum Games6. Solving Two-Person Zero-Sum Games7. Games with Infinite Pure Strategy Sets8. Sequential Compounding of Two-Person Games Bibliography Index
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