Games of No Chance 3
Herausgeber: Albert, Michael H.; Nowakowski, Richard J.
Games of No Chance 3
Herausgeber: Albert, Michael H.; Nowakowski, Richard J.
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This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games.
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This fascinating look at combinatorial games, that is, games not involving chance or hidden information, offers updates on standard games.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Cambridge University Press
- Seitenzahl: 586
- Erscheinungstermin: 7. Januar 2015
- Englisch
- Abmessung: 240mm x 161mm x 36mm
- Gewicht: 1036g
- ISBN-13: 9780521861342
- ISBN-10: 0521861349
- Artikelnr.: 26552438
- Verlag: Cambridge University Press
- Seitenzahl: 586
- Erscheinungstermin: 7. Januar 2015
- Englisch
- Abmessung: 240mm x 161mm x 36mm
- Gewicht: 1036g
- ISBN-13: 9780521861342
- ISBN-10: 0521861349
- Artikelnr.: 26552438
Part I. Surveys: 1. Playing games with algorithms: algorithmic
combinatorial game theory Erik D. Demaine and Robert A. Hearn; 2. Advances
in losing Thane E. Plambeck; 3. Coping with cycles Aaron N. Siegel; 4. On
day N David Wolfe; Part II. Standards: 5. Goal threats, temperature and
Monte-Carlo Go Tristan Cazenave; 6. A puzzling hex primer Ryan B. Hayward;
7. Tigers and goats is a draw Lim Yew Jin and Jurg Nievergelt; 8. Counting
liberties in Go capturing races Teigo Nakamura; 9. Backsliding toads and
frogs Aaron N. Siegel; 10. Loopy games Aaron N. Siegel; 11. A library of
eyes in Go, I: a life-and-death definition consistent with bent-4 Thomas
Wolf; 12. A library of eyes in Go, II: monolithic eyes Thomas Wolf and
Matthew Pratola; Part III. Complexity: 13. The complexity of Dyson
telescopes Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer, Robert A.
Hearn and Timo von Oertzen; 14. Amazons, konane, and cross purposes are
PSPACE-complete Robert A. Hearn; Part IV. Impartial: 15. Monotonic sequence
games M. H. Albert, R. E. L. Aldred, M. D. Atkinson, C. C. Handley, D. A.
Holton, D. J. Mccaughan and B. E. Sagan; 16. The game of End-Wythoff
Aviezri S. Fraenkel and Elnatan Reisner; 17. On the geometry of
combinatorial games: a renormalization approach Eric J. Friedman and Adam
S. Landsberg; 18. More on the Sprague-Grundy function for Wythoff's game
Gabriel Nivasch; Part V. Theory of the Small: 19. Yellow-brown hackenbush
Elwyn Berlekamp; 20. Ordinal partizan end Nim Adam Duffy, Garrett Kolpin
and David Wolfe; 21. Reductions of partizan games J. P. Grossman and Aaron
N. Siegel; 22. Partizan Splittles G. A. Mesdal III; Part VI. Columns: 23.
Unsolved problems in combinatorial games Richard K. Guy and Richard J.
Nowakowski; 24. Bibliography of combinatorial games Aviezri S. Fraenkel.
combinatorial game theory Erik D. Demaine and Robert A. Hearn; 2. Advances
in losing Thane E. Plambeck; 3. Coping with cycles Aaron N. Siegel; 4. On
day N David Wolfe; Part II. Standards: 5. Goal threats, temperature and
Monte-Carlo Go Tristan Cazenave; 6. A puzzling hex primer Ryan B. Hayward;
7. Tigers and goats is a draw Lim Yew Jin and Jurg Nievergelt; 8. Counting
liberties in Go capturing races Teigo Nakamura; 9. Backsliding toads and
frogs Aaron N. Siegel; 10. Loopy games Aaron N. Siegel; 11. A library of
eyes in Go, I: a life-and-death definition consistent with bent-4 Thomas
Wolf; 12. A library of eyes in Go, II: monolithic eyes Thomas Wolf and
Matthew Pratola; Part III. Complexity: 13. The complexity of Dyson
telescopes Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer, Robert A.
Hearn and Timo von Oertzen; 14. Amazons, konane, and cross purposes are
PSPACE-complete Robert A. Hearn; Part IV. Impartial: 15. Monotonic sequence
games M. H. Albert, R. E. L. Aldred, M. D. Atkinson, C. C. Handley, D. A.
Holton, D. J. Mccaughan and B. E. Sagan; 16. The game of End-Wythoff
Aviezri S. Fraenkel and Elnatan Reisner; 17. On the geometry of
combinatorial games: a renormalization approach Eric J. Friedman and Adam
S. Landsberg; 18. More on the Sprague-Grundy function for Wythoff's game
Gabriel Nivasch; Part V. Theory of the Small: 19. Yellow-brown hackenbush
Elwyn Berlekamp; 20. Ordinal partizan end Nim Adam Duffy, Garrett Kolpin
and David Wolfe; 21. Reductions of partizan games J. P. Grossman and Aaron
N. Siegel; 22. Partizan Splittles G. A. Mesdal III; Part VI. Columns: 23.
Unsolved problems in combinatorial games Richard K. Guy and Richard J.
Nowakowski; 24. Bibliography of combinatorial games Aviezri S. Fraenkel.
Part I. Surveys: 1. Playing games with algorithms: algorithmic
combinatorial game theory Erik D. Demaine and Robert A. Hearn; 2. Advances
in losing Thane E. Plambeck; 3. Coping with cycles Aaron N. Siegel; 4. On
day N David Wolfe; Part II. Standards: 5. Goal threats, temperature and
Monte-Carlo Go Tristan Cazenave; 6. A puzzling hex primer Ryan B. Hayward;
7. Tigers and goats is a draw Lim Yew Jin and Jurg Nievergelt; 8. Counting
liberties in Go capturing races Teigo Nakamura; 9. Backsliding toads and
frogs Aaron N. Siegel; 10. Loopy games Aaron N. Siegel; 11. A library of
eyes in Go, I: a life-and-death definition consistent with bent-4 Thomas
Wolf; 12. A library of eyes in Go, II: monolithic eyes Thomas Wolf and
Matthew Pratola; Part III. Complexity: 13. The complexity of Dyson
telescopes Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer, Robert A.
Hearn and Timo von Oertzen; 14. Amazons, konane, and cross purposes are
PSPACE-complete Robert A. Hearn; Part IV. Impartial: 15. Monotonic sequence
games M. H. Albert, R. E. L. Aldred, M. D. Atkinson, C. C. Handley, D. A.
Holton, D. J. Mccaughan and B. E. Sagan; 16. The game of End-Wythoff
Aviezri S. Fraenkel and Elnatan Reisner; 17. On the geometry of
combinatorial games: a renormalization approach Eric J. Friedman and Adam
S. Landsberg; 18. More on the Sprague-Grundy function for Wythoff's game
Gabriel Nivasch; Part V. Theory of the Small: 19. Yellow-brown hackenbush
Elwyn Berlekamp; 20. Ordinal partizan end Nim Adam Duffy, Garrett Kolpin
and David Wolfe; 21. Reductions of partizan games J. P. Grossman and Aaron
N. Siegel; 22. Partizan Splittles G. A. Mesdal III; Part VI. Columns: 23.
Unsolved problems in combinatorial games Richard K. Guy and Richard J.
Nowakowski; 24. Bibliography of combinatorial games Aviezri S. Fraenkel.
combinatorial game theory Erik D. Demaine and Robert A. Hearn; 2. Advances
in losing Thane E. Plambeck; 3. Coping with cycles Aaron N. Siegel; 4. On
day N David Wolfe; Part II. Standards: 5. Goal threats, temperature and
Monte-Carlo Go Tristan Cazenave; 6. A puzzling hex primer Ryan B. Hayward;
7. Tigers and goats is a draw Lim Yew Jin and Jurg Nievergelt; 8. Counting
liberties in Go capturing races Teigo Nakamura; 9. Backsliding toads and
frogs Aaron N. Siegel; 10. Loopy games Aaron N. Siegel; 11. A library of
eyes in Go, I: a life-and-death definition consistent with bent-4 Thomas
Wolf; 12. A library of eyes in Go, II: monolithic eyes Thomas Wolf and
Matthew Pratola; Part III. Complexity: 13. The complexity of Dyson
telescopes Erik D. Demaine, Martin L. Demaine, Rudolf Fleischer, Robert A.
Hearn and Timo von Oertzen; 14. Amazons, konane, and cross purposes are
PSPACE-complete Robert A. Hearn; Part IV. Impartial: 15. Monotonic sequence
games M. H. Albert, R. E. L. Aldred, M. D. Atkinson, C. C. Handley, D. A.
Holton, D. J. Mccaughan and B. E. Sagan; 16. The game of End-Wythoff
Aviezri S. Fraenkel and Elnatan Reisner; 17. On the geometry of
combinatorial games: a renormalization approach Eric J. Friedman and Adam
S. Landsberg; 18. More on the Sprague-Grundy function for Wythoff's game
Gabriel Nivasch; Part V. Theory of the Small: 19. Yellow-brown hackenbush
Elwyn Berlekamp; 20. Ordinal partizan end Nim Adam Duffy, Garrett Kolpin
and David Wolfe; 21. Reductions of partizan games J. P. Grossman and Aaron
N. Siegel; 22. Partizan Splittles G. A. Mesdal III; Part VI. Columns: 23.
Unsolved problems in combinatorial games Richard K. Guy and Richard J.
Nowakowski; 24. Bibliography of combinatorial games Aviezri S. Fraenkel.