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Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place.

Produktbeschreibung
Gamification and Industry 4.0 looks at how the transformative shift of production and manufacturing opens up for gamified experiences in the work place.
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Autorenporträt
Lars Konzack is an associate professor in Information Studies at the Department of Communication (COMM) at the University of Copenhagen (UCPH). Konzack has an MA in Information Science and a Ph.D. in educational games from Aarhus University. He is the co-founder of the game developing academy DADIU. His fields of interest are gamification, ludology, imaginary worlds, and digital culture. Konzack has published essays on themes like educational games, role-playing games, video games, and geek culture. Lars Konzack was the research leader of the AGAVE project, which is a project about gamification of industrial production processes. AGAVE is funded by the Innovation Fund Denmark, and it is a collaboration between the University of Copenhagen, Aalborg University, Novo Nordisk, and BioLean.