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In Gamifying the Music Classroom, author Andrew J. Lesser, Ed.D., provides an introduction to how in-service and pre-service school music teachers can use digital games in educational contexts and shows how to successfully use them to create, perform, respond to, and connect musical content in a way that is engaging and relevant for students. The book features specific examples of over 40 digital games in the form of lesson plan outlines that are connected to educational objectives and National Core Arts Standards and that are designed to be implemented in multiple classroom technology environments.…mehr

Produktbeschreibung
In Gamifying the Music Classroom, author Andrew J. Lesser, Ed.D., provides an introduction to how in-service and pre-service school music teachers can use digital games in educational contexts and shows how to successfully use them to create, perform, respond to, and connect musical content in a way that is engaging and relevant for students. The book features specific examples of over 40 digital games in the form of lesson plan outlines that are connected to educational objectives and National Core Arts Standards and that are designed to be implemented in multiple classroom technology environments.
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Autorenporträt
Andrew Lesser has taught in K-12 and higher education music classrooms for over two decades. His scholarly works have been published in peer-reviewed journals, including General Music Today, Update: Applications of Research in Music Education, Teaching Music, TEMPO Magazine, and the Journal of Sound and Music in Games. Lesser received his Ed.D. in Music Education at Columbia University. His YouTube channel, "Professor Lesser," focuses on the link between gaming, learning, and music. Further information can be found on his website at www.andrewlessermusic.com.