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How do gender and sexuality come to matter in online game cultures? This book is about female players' passionate encounters within the online game World of Warcraft and its player cultures. Through a "twin ethnography," the authors develop two parallel stories of "straight" versus "queer" cultures of play.

Produktbeschreibung
How do gender and sexuality come to matter in online game cultures? This book is about female players' passionate encounters within the online game World of Warcraft and its player cultures. Through a "twin ethnography," the authors develop two parallel stories of "straight" versus "queer" cultures of play.
Autorenporträt
Jenny Sundén is Associate Professor in the Department of Media Technology at the School of Computer Science and Communication, Royal Institute of Technology (KTH), Stockholm. Malin Sveningsson is Associate Professor in Media and Communication Studies at Karlstad University.