Artists have always explored new media, and computer-based artists are no exception. Generative art, an emerging technique where print or onscreen images are created by use of computer algorithms, finds the artistic intersection between programming, computer graphics, and individual expression.
Generative Art presents both the technique and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece. The book includes concise tutorials for each of the technical components required to create the book's examples, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works.
Product Description
DESCRIPTION
Artists have always explored new media, and computer-based artists
are no exception. Generative art, an emerging technique where print or
onscreen images are created by use of computer algorithms, finds the
artistic intersection between programming, computer graphics, and
individual expression.
Generative Art presents both the technique and the beauty of
algorithmic art. In it, you'll find dozens of high-quality examples of
generative art, along with the specific programmatic steps author and
artist Matt Pearson followed to create each unique piece. The book
includes concise tutorials for each of the technical components
required to create the book's examples, and it offers countless
suggestions for how you can combine and reuse the various techniques
to create your own works.
KEY POINTS
Introduction to the principles of algorithmic art
Brief Processing language tutorial
Establishing artistic ground rules for a new work
Using random, semi-random, emergent and fractal processes
Finding fresh approaches to the discipline of programming
Sixteen-page full-color section of beautiful artwork
Features + Benefits
WHAT'S INSIDE
You find:
Introduction to the principles of algorithmic art
Brief Processing language tutorial
Establishing artistic ground rules for a new work
Using random, semi-random, emergent and fractal processes
Finding fresh approaches to the discipline of programming
Introduction : The organic vs. the mechanical
Part 1: Creative Coding
1. Generative art: In theory and practice
2. Processing: A programming language for artists
Part 2: Randomness and Noise
3. The wrong way to draw a line
4. The wrong way to draw a circle
5. Adding dimensions
Part 3: Complexity
6. Emergence
7. Autonomy
8. Fractals
Generative Art presents both the technique and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece. The book includes concise tutorials for each of the technical components required to create the book's examples, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works.
Product Description
DESCRIPTION
Artists have always explored new media, and computer-based artists
are no exception. Generative art, an emerging technique where print or
onscreen images are created by use of computer algorithms, finds the
artistic intersection between programming, computer graphics, and
individual expression.
Generative Art presents both the technique and the beauty of
algorithmic art. In it, you'll find dozens of high-quality examples of
generative art, along with the specific programmatic steps author and
artist Matt Pearson followed to create each unique piece. The book
includes concise tutorials for each of the technical components
required to create the book's examples, and it offers countless
suggestions for how you can combine and reuse the various techniques
to create your own works.
KEY POINTS
Introduction to the principles of algorithmic art
Brief Processing language tutorial
Establishing artistic ground rules for a new work
Using random, semi-random, emergent and fractal processes
Finding fresh approaches to the discipline of programming
Sixteen-page full-color section of beautiful artwork
Features + Benefits
WHAT'S INSIDE
You find:
Introduction to the principles of algorithmic art
Brief Processing language tutorial
Establishing artistic ground rules for a new work
Using random, semi-random, emergent and fractal processes
Finding fresh approaches to the discipline of programming
Introduction : The organic vs. the mechanical
Part 1: Creative Coding
1. Generative art: In theory and practice
2. Processing: A programming language for artists
Part 2: Randomness and Noise
3. The wrong way to draw a line
4. The wrong way to draw a circle
5. Adding dimensions
Part 3: Complexity
6. Emergence
7. Autonomy
8. Fractals