Gesture design for a real-time gesture-to-speech conversion system
Aki Kunikoshi
Broschiertes Buch

Gesture design for a real-time gesture-to-speech conversion system

based on space mapping between a gesture space and an acoustic space

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Synthesis methods which do not require symbol inputs, such as articulatory synthesis, are useful in continuous speech synthesis and pitch control based on dynamic body motion, in which there are no inherent symbols. Conventional applications based on these methods, however, are strongly dependent on their input media because those applications are designed to make use of their specific characteristics. Once an application is constructed for one media therefore, its methodology is difficult to apply to another media. Considering this point, we treat speech generation from body motion as a mappi...