Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development technical interview. It's designed to guide intermediate and experienced coders through the depth and rigor necessary to land some of the most highly sought-after roles within interactive media.
Get Into Game Dev: Tech Interview Tactics is a crash-course on how to pass a game development technical interview. It's designed to guide intermediate and experienced coders through the depth and rigor necessary to land some of the most highly sought-after roles within interactive media.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Matthew Ventures is an American game developer with experience on large AAA projects and small, sometimes solo, indie projects. His credits include contributions to the projects Doom: The Dark Ages (2025), God of War: Ragnarök (2022), Call of Duty: Warzone (2020), Tony Hawk's Existential Nightmare (2020), Fortnite Creative (2018), Facebook Spaces (2017), NoStranger (2017), and many more. Ventures is passionate about game development education and has worked with students as an instructor and course designer at Stanford University, as a mentor through organizations like Code 2040 and the IDGA, and as a YouTube content creator.
Inhaltsangabe
Chapter 01 Introduction Part I Programming Chapter 02 Fundamentals Chapter 03 C++ Topics Chapter 04 Data Structures Chapter 05 Patterns Chapter 06 Multithreading Part II Maths Chapter 07 Maths - Vectors Chapter 08 Maths - Matrices Chapter 09 Maths - Rotations Chapter 10 Maths - Planes Chapter 11 Maths - Polygons & Polyhedrons Part III Additional Questions Chapter 12 Behavioral Questions Chapter 13 Asking Questions Chapter 14 Practice Test Index