This book presents a practical approach to graphic data analysis with real applications front and centre. A knowledge of Statistics is not required, just an interest in data graphics and some experience of working with data.
This book presents a practical approach to graphic data analysis with real applications front and centre. A knowledge of Statistics is not required, just an interest in data graphics and some experience of working with data.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Antony Unwin was the first Professor of Computer-oriented Statistics and Data Analysis at the University of Augsburg in Germany. He is a fellow of the American Statistical Society, author of Graphical Data Analysis with R , co-author of Graphics of Large Datasets, and co-editor of the Handbook of Data Visualization.
Inhaltsangabe
Preface 1. Introduction Part 1: Graphics in Action 2. Graphics and Gapminder 3. Looking at the movies 4. Voting 46 times to choose a Presidential candidate 5. Measuring the speed of light 6. The modern Olympic Games in numbers 7. Re-viewing Bertin's main example 8. Comparing chess players across the board 9. Results from surveys on gay rights 10. Who went up in space for how long? 11. Data in the sky at night 12. Psoriasis and the Quality of Life 13. Charging electric cars 14. Darwin's Finches 15. Home or away: where do soccer players play? 16. Watching soccer-the English leagues 17. Fuel efficiency of cars in the USA 18. Differences amongst the Palmer penguins 19. Comparing tests for malaria 20. Are swimmers swimming faster? 21. Over 90 years running 90 km 22. Comparing software for facial recognition 23. Distinguishing shearwaters 24. When do road accidents with deer happen in Bavaria? 25. The Titanic Disaster 26. German Election 2021-what happened? Part 2: Advice on Graphics 27. Provenance and quality 28. Wrangling 29. Colour 30. Setting the scene 31. Ordering, sorting, and arranging 32. What affects interpretation? 33. Varieties of plots, developing plots 34. Conclusions and recommendations References
Preface 1. Introduction Part 1: Graphics in Action 2. Graphics and Gapminder 3. Looking at the movies 4. Voting 46 times to choose a Presidential candidate 5. Measuring the speed of light 6. The modern Olympic Games in numbers 7. Re-viewing Bertin's main example 8. Comparing chess players across the board 9. Results from surveys on gay rights 10. Who went up in space for how long? 11. Data in the sky at night 12. Psoriasis and the Quality of Life 13. Charging electric cars 14. Darwin's Finches 15. Home or away: where do soccer players play? 16. Watching soccer-the English leagues 17. Fuel efficiency of cars in the USA 18. Differences amongst the Palmer penguins 19. Comparing tests for malaria 20. Are swimmers swimming faster? 21. Over 90 years running 90 km 22. Comparing software for facial recognition 23. Distinguishing shearwaters 24. When do road accidents with deer happen in Bavaria? 25. The Titanic Disaster 26. German Election 2021-what happened? Part 2: Advice on Graphics 27. Provenance and quality 28. Wrangling 29. Colour 30. Setting the scene 31. Ordering, sorting, and arranging 32. What affects interpretation? 33. Varieties of plots, developing plots 34. Conclusions and recommendations References
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