GOTT'IM'S MONSTER 1808 is coming-of-age speculative fiction. A New England Gothic recasting of Mary Shelley's Frankenstein, Gott'im's Monster is part of The God's Cycle and is set in the mountains of Western Maine, 1808. Its fantastic elements sparse in beginning, The God's Cycle moves through its story in time and place with increasing mythic emphasis. This version of Gott'im's Monster is abridged, leaving out the townsfolk "chorus" of its1980s frame, within which the original 1808 story is pictured. Gott'im's Monster 1808 is the more compact tale.
GOTT'IM'S MONSTER 1808 is coming-of-age speculative fiction. A New England Gothic recasting of Mary Shelley's Frankenstein, Gott'im's Monster is part of The God's Cycle and is set in the mountains of Western Maine, 1808. Its fantastic elements sparse in beginning, The God's Cycle moves through its story in time and place with increasing mythic emphasis. This version of Gott'im's Monster is abridged, leaving out the townsfolk "chorus" of its1980s frame, within which the original 1808 story is pictured. Gott'im's Monster 1808 is the more compact tale.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
You will find S. Dorman's work configured for all e-readers, including all online file types. She writes the fantastic and is author of Fantastic Travelogue: Mark Twain and C.S. Lewis Talk Things Over In the Hereafter. In fantastic settings, this is a creative dialogue between C.S. Lewis, Mark Twain, and the universe-with fictive guest appearances of Johannes Kepler and George MacDonald. S. Dorman is the author of Gott'im's Monster and The God's Cycle in two parts. The work of S.Dorman is on file in the USA copyright office. Her work is not to be confused with that of the great deceased SF writer Sonya Dorman. Also the author of Five Points Akropolis. What is FIVE POINTS AKROPOLIS? An alternate future? An insecure past? Another present made of dense woodlands and waterways ... or of streets and buildings and crowds? Are its populations living beside one another in a welter of frequencies or wavelengths not generally experienced in Place and Time? A particular place called Five Points Akropolis -- This is what Anno Domine 1769, 1900 A.D., and 2017 CE have in common. But what influence does the dwarf-wanderer Pluto have on its fortunes? One of many characters, Willie the grave-digger would like to know, and too Gregoff the Grak. So would True People's scouts Red Fox and Quick Claws. Jayrai, HBBBAH, and Tu are wondering--they want to be back in 2017, their own time. And little Quadri, whose working thumbs are the pulse of the gamescape. But "the girl," who seems somehow responsible for all this, isn't saying. Three gangs of kids living on the same spot in different times, meeting up for the first time as Pluto descends. THE GOD'S CYCLE. The cycle is five books, in two parts. In chronological order: GOD'S HOUSE. 1. Return to God's House. 2. Within Without (a.k.a. Within Without God's House). 3. In Winter (a.k.a. God's House in Winter). GOD'S WILDERNESS. 4. Mystery Gottheim. 5. Balder's Wilderness. Plus Gott'im's Monster. & Gott'im's Monster 1808. By S. Dorman
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