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This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016)  into a convenient single source anthology covering mobile GPUs and the architecture of  tile-based GPUs. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges.

Produktbeschreibung
This book gathers all the content from the GPU Pro series (Vols 1-7; 2010-2016)  into a convenient single source anthology covering mobile GPUs and the architecture of  tile-based GPUs. It covers ready-to-use ideas and procedures that can help solve many computer graphics programming challenges.
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Autorenporträt
Wolfgang Engel is the CEO of Confetti, a think tank for advanced real-time graphics for the games and movie industries. Previously he worked in Rockstar's core technology group as the lead graphics programmer.