With a sense of humor, plenty of examples, and simple tips, this book covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.
With a sense of humor, plenty of examples, and simple tips, this book covers everything from typography to retail presence. Learn how to effectively use graphic design elements to enhance player experience. Create stunning game components, clear rulebooks, and effective game boards that will keep players engaged.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Daniel Solis is an art director, graphic designer, and board game designer with over 20 years of industry experience. He has overseen the visual development of over 100 board games and accessory products, including HeroClix "Iconix" series, Marvel: Remix, Dungeons & Dragons: Onslaught, Star Trek: Captain's Chair, Sidereal Confluence: Remastered Edition, Clash of Cultures: Monumental Edition, Jokkmokk, and Fantasy Realms Deluxe Edition. As a game designer, his games include Kodama: the Tree Spirits published by Indie Games Studios and Junk Orbit published by Renegade Games Studios. His video tutorials have taught hundreds of designers how to quickly prototype their card games. He lives in North Carolina.