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This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference and a source of detailed exposure to topics in dynamic games for a broad community of researchers, educators, practitioners, and students. Each topic will be covered in 2-3 chapters with one introducing basic theory and the other one or two covering recent advances and/or special topics. Part II will be on applications in fields such as economics, management science, engineering, biology, and the social sciences.…mehr

Produktbeschreibung
This will be a two-part handbook on Dynamic Game Theory and part of the Springer Reference program. Part I will be on the fundamentals and theory of dynamic games. It will serve as a quick reference and a source of detailed exposure to topics in dynamic games for a broad community of researchers, educators, practitioners, and students. Each topic will be covered in 2-3 chapters with one introducing basic theory and the other one or two covering recent advances and/or special topics. Part II will be on applications in fields such as economics, management science, engineering, biology, and the social sciences.
Rezensionen
"'Handbook of Dynamic Game Theory' is built as a solid building, seating sturdy foundations that hold the entire body up to the roof. Written by renowned experts, in a simple and clear language, and very rigorous, it is interesting for a wide range of readers both by the solidity of its theoretical construction and by the variety of applications presented." (Manuel Alberto M. Ferreira, Acta Scientiae et Intellectus, Vol. 4 (6), 2018)