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Hands-On Problem Solving is essential to learning mathematics. When actively engaged in problem solving, students use all the mathematical processes they need in order to achieve the goals of mathematics education and to support lifelong learning. In Hands-On Problem Solving, students are exposed to a wide range of problems in all areas of mathematics. They solve these problems by applying a combination of mathematical knowledge, tools, and strategies. They also explore a variety of methods for solving and confirming their solutions. The ability to use mathematical knowledge to solve problems…mehr
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Hands-On Problem Solving is essential to learning mathematics. When actively engaged in problem solving, students use all the mathematical processes they need in order to achieve the goals of mathematics education and to support lifelong learning. In Hands-On Problem Solving, students are exposed to a wide range of problems in all areas of mathematics. They solve these problems by applying a combination of mathematical knowledge, tools, and strategies. They also explore a variety of methods for solving and confirming their solutions. The ability to use mathematical knowledge to solve problems is the goal for all students. Hands-On Problem Solving is an easy-to-use resource that helps teachers plan and implement best practices to meet this goal. In this book you will find * problem-solving activities to incorporate into daily mathematics classes for an entire school year * a correlation chart identifying the math concepts presented in each lesson * tasks designed for specific outcomes and learning expectations from Canadian curriculum documents * problems integrating other curricular areas such as language arts, science, and social studies * materials lists, digital reproducibles, assessment suggestions, and much more! Download the FREE digital resources that accompany this book by following the instructions printed on the first page of the Appendix.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Portage & Main Press
- Canada-Wide edition
- Seitenzahl: 266
- Altersempfehlung: ab 3 Jahre
- Erscheinungstermin: 23. Oktober 2012
- Englisch
- Abmessung: 259mm x 216mm x 18mm
- Gewicht: 748g
- ISBN-13: 9781553793465
- ISBN-10: 1553793463
- Artikelnr.: 55878778
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- Verlag: Portage & Main Press
- Canada-Wide edition
- Seitenzahl: 266
- Altersempfehlung: ab 3 Jahre
- Erscheinungstermin: 23. Oktober 2012
- Englisch
- Abmessung: 259mm x 216mm x 18mm
- Gewicht: 748g
- ISBN-13: 9781553793465
- ISBN-10: 1553793463
- Artikelnr.: 55878778
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
Jennifer E. Lawson, PhD, is the creator of the Hands-On books published by Portage & Main Press. As senior writer and editor for the series, she has contributed to more than 50 publications for teachers and students. Jennifer provides professional development workshops for educators locally, nationally, and virtually, and is a Workplace Wellness Advisor. Her most recent book is a collective effort called Teacher, Take Care: A Guide to Well-Being and Workplace Wellness for Educators. She is also one of the founders of Mission to Mexico, an organization that supports schools in some of the most impoverished communities in Puerto Vallarta. Throughout her extensive career in education, Jennifer has worked as a classroom teacher, resource and special education teacher, consultant, principal, university instructor, and school trustee. She lives with her family in Winnipeg, Manitoba.
Introduction to Hands-On Problem Solving Grade 3 1
1. Program Introduction 2
2. Program Principles 2
3. Big Ideas in Mathematics 2
* Communication 2
* Connections 3
* Mental Math 3
* Estimation 3
* Reasoning 4
* Technology 4
* Visualization 4
4. Problem Solving 4
* What Is Problem Solving? 5
* Best Practices in Teaching Problem Solving 5
* Routine Problems 5
* Non-Routine Problems 6
* Extended Exploration Problems 7
5. Implementing the Hands-On Problem-SolvingProgram 7
* Program Format 7
* Planning Your Year of Problem Solving 7
* Curricular Connections 8
* Supporting Literacy During Problem Solving 8
* The Questioning Process 8
* Additional Resources 8
* A Note About Pennies 8
6. Blackline Masters to Guide and Support Learning – Problem Solving 10
7. Mathematics Correlation 11
* Grade 3 Correlation Chart 11
The Hands-On Problem Solving Assessment Plan 13
* Assessment for Learning 13
* Assessment as Learning 13
* Assessment of Learning 14
* Performance Assessment 14
* Portfolios 14
* Assessment Blackline Masters 16
Routine Problems 25
8. Implementation of Routine Problems 26
9. Problem Types 26
10. Teaching Routine Problems 27
* 1A Jamie Counts his Money 32
* 2A Mohammed and Andy Watch a Movie 34
* 3A Scrambling Eggs for Breakfast 36
* 4A The Greatest Sum 38
* 5A The Best Price for Pens 40
* 6A How Many Grade Threes Are
* at School? 42
* 7A Jared Picks Apples 44
* 8A How Many Candies? 46
* 9A How Much Change? 48
* 10A Carrots for Rabbits 50
* 11A Gumballs for Lootbags 53
* 12A How Much Money Does April Have? 55
* 13A Viking Ships 57
* 14A Animals With Legs 59
* 15A Nickels and Dimes 61
* 16A Sharing Pizza 63
* 17A Collecting Shells 65
* 18A Going on a Field Trip 67
* 19A One-on-One Basketball 69
* 20A Adding Seeds 71
* 21A Magic Square Mystery 73
* 22A Greatest Sum Wins 76
* 23A Morgan Saves for an MP3 Player 78
* 24A Marvin Magician’s Magic Math Machine 80
* 25A Digging Up Dinosaur Bones 83
* 26A What Is the Dot Pattern? 86
* 27A Leap-Year Puzzler 88
* 28A Counting Quarters 90
* 29A Filling the Sandbox 92
* 30A Growing an Amaryllis Plant 94
* 31A A Caterpillar Crawling 96
* 32A Yasser Reads for One Hour 98
* 33A Building a Pen for the Pony 100
* 34A How Far from Home Plate? 102
* 35A Sorting Scraps of Wood 104
* 36A Building a Three-Dimensional (3-D) Object 107
* 37A How Many Faces Are Triangles? 109
* 38A Favourite Pets 111
* 39A Balls in Mr. Woods’s Store 114
* 40A Which Type of Fish Is the Most Common? 117
Non-Routine Problems 119
11. Implementation of Non-Routine Problems 120
12. Teaching Non-Routine Problems 123
13. An Additional Resource for Solving Non-Routine Problems 125
14. Blackline Master to Guide and Support Learning – Non-Routine Problems 126
* 1B The Ants Go Marching 127
* 2B How Many Outfits? 130
* 3B Walking to School 134
* 4B A Trip to the Water Park 137
* 5B Selling Pizza 140
* 6B Pennies in the Gumball Machine 143
* 7B Animals in Line 145
* 8B Who Plays Which Sport? 147
* 9B What Are the Numbers? 149
* 10B Beanbag Toss Brainteaser 151
* 11B Birds at the Feeder 153
* 12B The Sum of Each Side is 12 156
* 13B Which Coins Are in the Bag? 159
* 14B Oranges and Mangos 161
* 15B Denise Buys Toy Dinosaurs 163
* 16B Pink and Orange Popsicles 165
* 17B How Old Are Sheryl and Yaakov? 167
* 18B Running Around the Block 170
* 19B Joel Saves His Babysitting Money 172
* 20B How Many Masks? 174
* 21B A Pattern Using the Word DOG 176
* 22B Balancing the Teeter-Totter 178
* 23B Caterpillars Meet for Dinner 180
* 24B Ingredients for Salsa 182
* 25B Bricks for a New School 184
* 26B How Many Times Does Afya the Leopard Roar? 186
* 27B Domino House Number Combinations 188
* 28B Plants for Sale 190
* 29B Collecting Coupons for a Prize 192
* 30B Muffins for Breakfast 194
* 31B What Number Am I? 196
* 32B What Day of the Week? 198
* 33B A Spider Crawls Up the Triceratops 200
* 34B Monkey Mystery 202
* 35B Games on the Shelf 204
* 36B Collecting Shells in Hawaii 206
* 37B Canoeing Along the White Hawk River 208
* 38B Stamps on Pierre’s Letter 210
* 39B Observing Crayfish and Painted Turtles 212
* 40B How Old Was Kevin When He Learned to Swim? 214
Extended Exploration Problems 217
15. Implementation of Extended Exploration Problems 218
16. Teaching Extended Exploration Problems 218
17. Blackline Masters to Guide and Support Learning – Extended Explorations 222
* 1C Building the Number of the Day 223
* 2C Lego Structure Bar Graphs 228
* 3C Building A Garden 231
* 4C Carnival Menu 233
* 5C Book-Cover Patterns 236
* 6C Marching to the War Memorial 239
* 7C Money Collection Pattern 242
* 8C Making the Numbers 1–20 244
* 9C Animal Puzzler 246
* 10C More Mystery With Magic Squares 251
Appendix 253
References 261
About the Authors 262
1. Program Introduction 2
2. Program Principles 2
3. Big Ideas in Mathematics 2
* Communication 2
* Connections 3
* Mental Math 3
* Estimation 3
* Reasoning 4
* Technology 4
* Visualization 4
4. Problem Solving 4
* What Is Problem Solving? 5
* Best Practices in Teaching Problem Solving 5
* Routine Problems 5
* Non-Routine Problems 6
* Extended Exploration Problems 7
5. Implementing the Hands-On Problem-SolvingProgram 7
* Program Format 7
* Planning Your Year of Problem Solving 7
* Curricular Connections 8
* Supporting Literacy During Problem Solving 8
* The Questioning Process 8
* Additional Resources 8
* A Note About Pennies 8
6. Blackline Masters to Guide and Support Learning – Problem Solving 10
7. Mathematics Correlation 11
* Grade 3 Correlation Chart 11
The Hands-On Problem Solving Assessment Plan 13
* Assessment for Learning 13
* Assessment as Learning 13
* Assessment of Learning 14
* Performance Assessment 14
* Portfolios 14
* Assessment Blackline Masters 16
Routine Problems 25
8. Implementation of Routine Problems 26
9. Problem Types 26
10. Teaching Routine Problems 27
* 1A Jamie Counts his Money 32
* 2A Mohammed and Andy Watch a Movie 34
* 3A Scrambling Eggs for Breakfast 36
* 4A The Greatest Sum 38
* 5A The Best Price for Pens 40
* 6A How Many Grade Threes Are
* at School? 42
* 7A Jared Picks Apples 44
* 8A How Many Candies? 46
* 9A How Much Change? 48
* 10A Carrots for Rabbits 50
* 11A Gumballs for Lootbags 53
* 12A How Much Money Does April Have? 55
* 13A Viking Ships 57
* 14A Animals With Legs 59
* 15A Nickels and Dimes 61
* 16A Sharing Pizza 63
* 17A Collecting Shells 65
* 18A Going on a Field Trip 67
* 19A One-on-One Basketball 69
* 20A Adding Seeds 71
* 21A Magic Square Mystery 73
* 22A Greatest Sum Wins 76
* 23A Morgan Saves for an MP3 Player 78
* 24A Marvin Magician’s Magic Math Machine 80
* 25A Digging Up Dinosaur Bones 83
* 26A What Is the Dot Pattern? 86
* 27A Leap-Year Puzzler 88
* 28A Counting Quarters 90
* 29A Filling the Sandbox 92
* 30A Growing an Amaryllis Plant 94
* 31A A Caterpillar Crawling 96
* 32A Yasser Reads for One Hour 98
* 33A Building a Pen for the Pony 100
* 34A How Far from Home Plate? 102
* 35A Sorting Scraps of Wood 104
* 36A Building a Three-Dimensional (3-D) Object 107
* 37A How Many Faces Are Triangles? 109
* 38A Favourite Pets 111
* 39A Balls in Mr. Woods’s Store 114
* 40A Which Type of Fish Is the Most Common? 117
Non-Routine Problems 119
11. Implementation of Non-Routine Problems 120
12. Teaching Non-Routine Problems 123
13. An Additional Resource for Solving Non-Routine Problems 125
14. Blackline Master to Guide and Support Learning – Non-Routine Problems 126
* 1B The Ants Go Marching 127
* 2B How Many Outfits? 130
* 3B Walking to School 134
* 4B A Trip to the Water Park 137
* 5B Selling Pizza 140
* 6B Pennies in the Gumball Machine 143
* 7B Animals in Line 145
* 8B Who Plays Which Sport? 147
* 9B What Are the Numbers? 149
* 10B Beanbag Toss Brainteaser 151
* 11B Birds at the Feeder 153
* 12B The Sum of Each Side is 12 156
* 13B Which Coins Are in the Bag? 159
* 14B Oranges and Mangos 161
* 15B Denise Buys Toy Dinosaurs 163
* 16B Pink and Orange Popsicles 165
* 17B How Old Are Sheryl and Yaakov? 167
* 18B Running Around the Block 170
* 19B Joel Saves His Babysitting Money 172
* 20B How Many Masks? 174
* 21B A Pattern Using the Word DOG 176
* 22B Balancing the Teeter-Totter 178
* 23B Caterpillars Meet for Dinner 180
* 24B Ingredients for Salsa 182
* 25B Bricks for a New School 184
* 26B How Many Times Does Afya the Leopard Roar? 186
* 27B Domino House Number Combinations 188
* 28B Plants for Sale 190
* 29B Collecting Coupons for a Prize 192
* 30B Muffins for Breakfast 194
* 31B What Number Am I? 196
* 32B What Day of the Week? 198
* 33B A Spider Crawls Up the Triceratops 200
* 34B Monkey Mystery 202
* 35B Games on the Shelf 204
* 36B Collecting Shells in Hawaii 206
* 37B Canoeing Along the White Hawk River 208
* 38B Stamps on Pierre’s Letter 210
* 39B Observing Crayfish and Painted Turtles 212
* 40B How Old Was Kevin When He Learned to Swim? 214
Extended Exploration Problems 217
15. Implementation of Extended Exploration Problems 218
16. Teaching Extended Exploration Problems 218
17. Blackline Masters to Guide and Support Learning – Extended Explorations 222
* 1C Building the Number of the Day 223
* 2C Lego Structure Bar Graphs 228
* 3C Building A Garden 231
* 4C Carnival Menu 233
* 5C Book-Cover Patterns 236
* 6C Marching to the War Memorial 239
* 7C Money Collection Pattern 242
* 8C Making the Numbers 1–20 244
* 9C Animal Puzzler 246
* 10C More Mystery With Magic Squares 251
Appendix 253
References 261
About the Authors 262
Introduction to Hands-On Problem Solving Grade 3 1
1. Program Introduction 2
2. Program Principles 2
3. Big Ideas in Mathematics 2
* Communication 2
* Connections 3
* Mental Math 3
* Estimation 3
* Reasoning 4
* Technology 4
* Visualization 4
4. Problem Solving 4
* What Is Problem Solving? 5
* Best Practices in Teaching Problem Solving 5
* Routine Problems 5
* Non-Routine Problems 6
* Extended Exploration Problems 7
5. Implementing the Hands-On Problem-SolvingProgram 7
* Program Format 7
* Planning Your Year of Problem Solving 7
* Curricular Connections 8
* Supporting Literacy During Problem Solving 8
* The Questioning Process 8
* Additional Resources 8
* A Note About Pennies 8
6. Blackline Masters to Guide and Support Learning – Problem Solving 10
7. Mathematics Correlation 11
* Grade 3 Correlation Chart 11
The Hands-On Problem Solving Assessment Plan 13
* Assessment for Learning 13
* Assessment as Learning 13
* Assessment of Learning 14
* Performance Assessment 14
* Portfolios 14
* Assessment Blackline Masters 16
Routine Problems 25
8. Implementation of Routine Problems 26
9. Problem Types 26
10. Teaching Routine Problems 27
* 1A Jamie Counts his Money 32
* 2A Mohammed and Andy Watch a Movie 34
* 3A Scrambling Eggs for Breakfast 36
* 4A The Greatest Sum 38
* 5A The Best Price for Pens 40
* 6A How Many Grade Threes Are
* at School? 42
* 7A Jared Picks Apples 44
* 8A How Many Candies? 46
* 9A How Much Change? 48
* 10A Carrots for Rabbits 50
* 11A Gumballs for Lootbags 53
* 12A How Much Money Does April Have? 55
* 13A Viking Ships 57
* 14A Animals With Legs 59
* 15A Nickels and Dimes 61
* 16A Sharing Pizza 63
* 17A Collecting Shells 65
* 18A Going on a Field Trip 67
* 19A One-on-One Basketball 69
* 20A Adding Seeds 71
* 21A Magic Square Mystery 73
* 22A Greatest Sum Wins 76
* 23A Morgan Saves for an MP3 Player 78
* 24A Marvin Magician’s Magic Math Machine 80
* 25A Digging Up Dinosaur Bones 83
* 26A What Is the Dot Pattern? 86
* 27A Leap-Year Puzzler 88
* 28A Counting Quarters 90
* 29A Filling the Sandbox 92
* 30A Growing an Amaryllis Plant 94
* 31A A Caterpillar Crawling 96
* 32A Yasser Reads for One Hour 98
* 33A Building a Pen for the Pony 100
* 34A How Far from Home Plate? 102
* 35A Sorting Scraps of Wood 104
* 36A Building a Three-Dimensional (3-D) Object 107
* 37A How Many Faces Are Triangles? 109
* 38A Favourite Pets 111
* 39A Balls in Mr. Woods’s Store 114
* 40A Which Type of Fish Is the Most Common? 117
Non-Routine Problems 119
11. Implementation of Non-Routine Problems 120
12. Teaching Non-Routine Problems 123
13. An Additional Resource for Solving Non-Routine Problems 125
14. Blackline Master to Guide and Support Learning – Non-Routine Problems 126
* 1B The Ants Go Marching 127
* 2B How Many Outfits? 130
* 3B Walking to School 134
* 4B A Trip to the Water Park 137
* 5B Selling Pizza 140
* 6B Pennies in the Gumball Machine 143
* 7B Animals in Line 145
* 8B Who Plays Which Sport? 147
* 9B What Are the Numbers? 149
* 10B Beanbag Toss Brainteaser 151
* 11B Birds at the Feeder 153
* 12B The Sum of Each Side is 12 156
* 13B Which Coins Are in the Bag? 159
* 14B Oranges and Mangos 161
* 15B Denise Buys Toy Dinosaurs 163
* 16B Pink and Orange Popsicles 165
* 17B How Old Are Sheryl and Yaakov? 167
* 18B Running Around the Block 170
* 19B Joel Saves His Babysitting Money 172
* 20B How Many Masks? 174
* 21B A Pattern Using the Word DOG 176
* 22B Balancing the Teeter-Totter 178
* 23B Caterpillars Meet for Dinner 180
* 24B Ingredients for Salsa 182
* 25B Bricks for a New School 184
* 26B How Many Times Does Afya the Leopard Roar? 186
* 27B Domino House Number Combinations 188
* 28B Plants for Sale 190
* 29B Collecting Coupons for a Prize 192
* 30B Muffins for Breakfast 194
* 31B What Number Am I? 196
* 32B What Day of the Week? 198
* 33B A Spider Crawls Up the Triceratops 200
* 34B Monkey Mystery 202
* 35B Games on the Shelf 204
* 36B Collecting Shells in Hawaii 206
* 37B Canoeing Along the White Hawk River 208
* 38B Stamps on Pierre’s Letter 210
* 39B Observing Crayfish and Painted Turtles 212
* 40B How Old Was Kevin When He Learned to Swim? 214
Extended Exploration Problems 217
15. Implementation of Extended Exploration Problems 218
16. Teaching Extended Exploration Problems 218
17. Blackline Masters to Guide and Support Learning – Extended Explorations 222
* 1C Building the Number of the Day 223
* 2C Lego Structure Bar Graphs 228
* 3C Building A Garden 231
* 4C Carnival Menu 233
* 5C Book-Cover Patterns 236
* 6C Marching to the War Memorial 239
* 7C Money Collection Pattern 242
* 8C Making the Numbers 1–20 244
* 9C Animal Puzzler 246
* 10C More Mystery With Magic Squares 251
Appendix 253
References 261
About the Authors 262
1. Program Introduction 2
2. Program Principles 2
3. Big Ideas in Mathematics 2
* Communication 2
* Connections 3
* Mental Math 3
* Estimation 3
* Reasoning 4
* Technology 4
* Visualization 4
4. Problem Solving 4
* What Is Problem Solving? 5
* Best Practices in Teaching Problem Solving 5
* Routine Problems 5
* Non-Routine Problems 6
* Extended Exploration Problems 7
5. Implementing the Hands-On Problem-SolvingProgram 7
* Program Format 7
* Planning Your Year of Problem Solving 7
* Curricular Connections 8
* Supporting Literacy During Problem Solving 8
* The Questioning Process 8
* Additional Resources 8
* A Note About Pennies 8
6. Blackline Masters to Guide and Support Learning – Problem Solving 10
7. Mathematics Correlation 11
* Grade 3 Correlation Chart 11
The Hands-On Problem Solving Assessment Plan 13
* Assessment for Learning 13
* Assessment as Learning 13
* Assessment of Learning 14
* Performance Assessment 14
* Portfolios 14
* Assessment Blackline Masters 16
Routine Problems 25
8. Implementation of Routine Problems 26
9. Problem Types 26
10. Teaching Routine Problems 27
* 1A Jamie Counts his Money 32
* 2A Mohammed and Andy Watch a Movie 34
* 3A Scrambling Eggs for Breakfast 36
* 4A The Greatest Sum 38
* 5A The Best Price for Pens 40
* 6A How Many Grade Threes Are
* at School? 42
* 7A Jared Picks Apples 44
* 8A How Many Candies? 46
* 9A How Much Change? 48
* 10A Carrots for Rabbits 50
* 11A Gumballs for Lootbags 53
* 12A How Much Money Does April Have? 55
* 13A Viking Ships 57
* 14A Animals With Legs 59
* 15A Nickels and Dimes 61
* 16A Sharing Pizza 63
* 17A Collecting Shells 65
* 18A Going on a Field Trip 67
* 19A One-on-One Basketball 69
* 20A Adding Seeds 71
* 21A Magic Square Mystery 73
* 22A Greatest Sum Wins 76
* 23A Morgan Saves for an MP3 Player 78
* 24A Marvin Magician’s Magic Math Machine 80
* 25A Digging Up Dinosaur Bones 83
* 26A What Is the Dot Pattern? 86
* 27A Leap-Year Puzzler 88
* 28A Counting Quarters 90
* 29A Filling the Sandbox 92
* 30A Growing an Amaryllis Plant 94
* 31A A Caterpillar Crawling 96
* 32A Yasser Reads for One Hour 98
* 33A Building a Pen for the Pony 100
* 34A How Far from Home Plate? 102
* 35A Sorting Scraps of Wood 104
* 36A Building a Three-Dimensional (3-D) Object 107
* 37A How Many Faces Are Triangles? 109
* 38A Favourite Pets 111
* 39A Balls in Mr. Woods’s Store 114
* 40A Which Type of Fish Is the Most Common? 117
Non-Routine Problems 119
11. Implementation of Non-Routine Problems 120
12. Teaching Non-Routine Problems 123
13. An Additional Resource for Solving Non-Routine Problems 125
14. Blackline Master to Guide and Support Learning – Non-Routine Problems 126
* 1B The Ants Go Marching 127
* 2B How Many Outfits? 130
* 3B Walking to School 134
* 4B A Trip to the Water Park 137
* 5B Selling Pizza 140
* 6B Pennies in the Gumball Machine 143
* 7B Animals in Line 145
* 8B Who Plays Which Sport? 147
* 9B What Are the Numbers? 149
* 10B Beanbag Toss Brainteaser 151
* 11B Birds at the Feeder 153
* 12B The Sum of Each Side is 12 156
* 13B Which Coins Are in the Bag? 159
* 14B Oranges and Mangos 161
* 15B Denise Buys Toy Dinosaurs 163
* 16B Pink and Orange Popsicles 165
* 17B How Old Are Sheryl and Yaakov? 167
* 18B Running Around the Block 170
* 19B Joel Saves His Babysitting Money 172
* 20B How Many Masks? 174
* 21B A Pattern Using the Word DOG 176
* 22B Balancing the Teeter-Totter 178
* 23B Caterpillars Meet for Dinner 180
* 24B Ingredients for Salsa 182
* 25B Bricks for a New School 184
* 26B How Many Times Does Afya the Leopard Roar? 186
* 27B Domino House Number Combinations 188
* 28B Plants for Sale 190
* 29B Collecting Coupons for a Prize 192
* 30B Muffins for Breakfast 194
* 31B What Number Am I? 196
* 32B What Day of the Week? 198
* 33B A Spider Crawls Up the Triceratops 200
* 34B Monkey Mystery 202
* 35B Games on the Shelf 204
* 36B Collecting Shells in Hawaii 206
* 37B Canoeing Along the White Hawk River 208
* 38B Stamps on Pierre’s Letter 210
* 39B Observing Crayfish and Painted Turtles 212
* 40B How Old Was Kevin When He Learned to Swim? 214
Extended Exploration Problems 217
15. Implementation of Extended Exploration Problems 218
16. Teaching Extended Exploration Problems 218
17. Blackline Masters to Guide and Support Learning – Extended Explorations 222
* 1C Building the Number of the Day 223
* 2C Lego Structure Bar Graphs 228
* 3C Building A Garden 231
* 4C Carnival Menu 233
* 5C Book-Cover Patterns 236
* 6C Marching to the War Memorial 239
* 7C Money Collection Pattern 242
* 8C Making the Numbers 1–20 244
* 9C Animal Puzzler 246
* 10C More Mystery With Magic Squares 251
Appendix 253
References 261
About the Authors 262