Offers various perspectives relating to the development, effectiveness, and implementation of interactive computing technology for health promotion - programs and interventions aimed at improving various health-related outcomes such as involvement in care, quality of life, adherence, disease management, healthy lifestyle, and more. Health comm, behavioral medicine, public health researchers; computer program developers, healthcare providers.
Offers various perspectives relating to the development, effectiveness, and implementation of interactive computing technology for health promotion - programs and interventions aimed at improving various health-related outcomes such as involvement in care, quality of life, adherence, disease management, healthy lifestyle, and more.Health comm, behavioral medicine, public health researchers; computer program developers, healthcare providers.
Richard L. Street, William R. Gold, Timothy R. Manning
Inhaltsangabe
Contents: Preface. Part I: Theoretical Perspectives.R.L. Street Jr. R.N. Rimal Health Promotion and Interactive Technology: A Conceptual Foundation. R.N. Rimal J.A. Flora Interactive Technology Attributes in Health Promotion: Practical and Theoretical Issues. C.S. Skinner M.W. Kreuter Using Theories in Planning Interactive Computer Programs. T. Manning Interactive Environments for Promoting Heath. Part II: Using Interactive Technology to Improve Health.R.P. Hawkins S. Pingree D.H. Gustafson E.W. Boberg E. Bricker F. McTavish M. Wise B Owens Aiding Those Facing Health Crises: The Experience of the CHESS Project. D.A. Lieberman Interactive Video Games for Health Promotion: Effects on Knowledge Self-Efficacy Social Support and Health. R.L. Street Jr. T. Manning Information Environments for Breast Cancer Education. H.B. Jimison Patient Specific Interfaces to Health and Decision-Making Information. P.F. Brennan S.V. Fink Health Promotion Social Support and Computer Networks. D. Scheerhorn Creating Illness-Related Communities in Cyberspace. Part III: The Future of Interactive Technology for the Promotion of Health.G. Kahn Digital Interactive Media and the Health Care Balance of Power. W.R. Gold Facilitating the Adoption of New Technology for Health Promotion in Health Care Organizations. Reflections on Health Promotion and Interactive Technology: A Discussion With David Gustafson Jack Wennberg and Tony Gorry.
Contents: Preface. Part I: Theoretical Perspectives.R.L. Street Jr. R.N. Rimal Health Promotion and Interactive Technology: A Conceptual Foundation. R.N. Rimal J.A. Flora Interactive Technology Attributes in Health Promotion: Practical and Theoretical Issues. C.S. Skinner M.W. Kreuter Using Theories in Planning Interactive Computer Programs. T. Manning Interactive Environments for Promoting Heath. Part II: Using Interactive Technology to Improve Health.R.P. Hawkins S. Pingree D.H. Gustafson E.W. Boberg E. Bricker F. McTavish M. Wise B Owens Aiding Those Facing Health Crises: The Experience of the CHESS Project. D.A. Lieberman Interactive Video Games for Health Promotion: Effects on Knowledge Self-Efficacy Social Support and Health. R.L. Street Jr. T. Manning Information Environments for Breast Cancer Education. H.B. Jimison Patient Specific Interfaces to Health and Decision-Making Information. P.F. Brennan S.V. Fink Health Promotion Social Support and Computer Networks. D. Scheerhorn Creating Illness-Related Communities in Cyberspace. Part III: The Future of Interactive Technology for the Promotion of Health.G. Kahn Digital Interactive Media and the Health Care Balance of Power. W.R. Gold Facilitating the Adoption of New Technology for Health Promotion in Health Care Organizations. Reflections on Health Promotion and Interactive Technology: A Discussion With David Gustafson Jack Wennberg and Tony Gorry.
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