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RACE FOR THE RING OF THE GODS Romans have crossed the border into Germania and stolen Andvaranaut, the Ring of the Gods. Depending upon who possesses it and how it is used, it could allow Rome to conquer the world-or destroy the world altogether. Osric, the son of a benign Germanic sorcerer, has entered Roman territory on a quest to reclaim the Ring and its destructive magic power. But, unknown to Osric, the sorceress Frigerd has also come to Rome to steal the Ring for the evil Cult of Heid, who wants to use it to bring about Götterdämmerung and end the world-and Frigerd is willing to kill…mehr

Produktbeschreibung
RACE FOR THE RING OF THE GODS Romans have crossed the border into Germania and stolen Andvaranaut, the Ring of the Gods. Depending upon who possesses it and how it is used, it could allow Rome to conquer the world-or destroy the world altogether. Osric, the son of a benign Germanic sorcerer, has entered Roman territory on a quest to reclaim the Ring and its destructive magic power. But, unknown to Osric, the sorceress Frigerd has also come to Rome to steal the Ring for the evil Cult of Heid, who wants to use it to bring about Götterdämmerung and end the world-and Frigerd is willing to kill anyone who stands in her way. Even worse, the Ring is held by none other than the Roman Emperor Tiberius, who wants to learn its secrets and exploit its power. To regain the Ring, Osric must penetrate the most heavily-guarded Imperial Palace in the world-and do it before Frigerd does. In a search and chase that leads from the prisons and palaces of Imperial Rome to the desolate and dangerous Isle of Capri, the battle for Andvaranaut unfolds and then explodes. Who will live to see the day after... and will that day be worth living for? If you enjoy historical fantasy, sword and sorcery, or adventure stories, then read Heir of Darkness today!
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Autorenporträt
Glenn A. Rahman, in the '70s and '80s, was a frequent pre-computer era contributor to the semi-pro scene, such as Fantasy Crosswinds, Eldritch Tales, and Crypt of Cthulhu. His first professional publication came with the release of the fantasy board game Divine Right, published by TSR, Inc. in 1979. This was followed by Knights of Camelot (1980, TSR), the Trojan War (1980, Metagaming), and Down with the King (1980, Avalon Hill). During this time, Glenn Rahman and his brother Philip (founder of the still-extant Fedogan and Bremer book company, specializing in Cthulhu Mythos and supernaturally-themed literature) created a two-part article for Sorcerer's Apprentice, the Lovecraft Variant and the Monsters of the Cthulhu Mythos which amounted to the first successful transference of H.P. Lovecraft's style of supernatural literature into a modern role-playing format. In addition, Mr. Rahman has continued to publish board gaming and fantasy role-playing articles and supplements widely. His first book-length fictional work was serialized in Dragon Magazine (beginning in 1980), entitled The Minarian Legends, which keyed off his original Divine Right universe. Minarian Legends has lately been reissued as a paperback book. In 2001, Sidecar Books of Minneapolis, MN published his Gardens of Lucullus, a Cthulhu Mythos novel in collaboration with Richard L. Tierney. In 2023, DMR Books published A Feast of Ambrosia, featuring his two Dark Age sword and sorcery heroes, Bingor and Donalbain.