Good. Bad. Indifferent. Our heroes realize there are consequences to their actions. Discouraged, beaten, and broken, the team tries to hold things together. The team's talents are repurposed directly for the benefit of the city under the watchful eye of the new commissioner. The Heroes continue to gain unlikely members as a pair of conjoined twins join their ranks. Meanwhile, Boss Winston continues to push the boundaries of the Engineer's elemental applicators. As SYNERGY's new creations terrorize the city, Franchise decides that it is time that SYNERGY be dealt with. Permanently.
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