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Learn to Design High Performance Switches and Routers for Today's Ever Growing Internet Traffic
As Internet traffic continues to grow, and demands for quality of service become more stringent, researchers and engineers can turn to High Performance Switches and Routers for tested and proven solutions. This text presents the latest developments in high performance switches and routers, coupled with step-by-step design guidance.
More than 550 figures and examples enable readers to grasp all the theories and algorithms used for design and implementation.
The authors begin with an…mehr
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Learn to Design High Performance Switches and Routers for Today's Ever Growing Internet Traffic
As Internet traffic continues to grow, and demands for quality of service become more stringent, researchers and engineers can turn to High Performance Switches and Routers for tested and proven solutions. This text presents the latest developments in high performance switches and routers, coupled with step-by-step design guidance.
More than 550 figures and examples enable readers to grasp all the theories and algorithms used for design and implementation.
The authors begin with an examination of the architecture of the Internet, as it is now and as it will be in the future. Then, they examine router architectures and their building blocks, and the challenging issues involved in designing high performance, high-speed routers. Examples of commercial high-end routers are provided.
Next, the authors discuss the main functions of the line cards of a core router, including route lookup, packet classification, and traffic management for quality of service control. The bulk of the text is then dedicated to packet switching designs. Coverage includes the various available architectures, algorithms, and technologies. Among the topics covered, readers will find detailed discussions of the latest innovations in electrical and optical packet switching. The final chapter discusses state-of-the-science commercial chipsets used to build routers. Readers learn their architecture and functions, using the theories and conceptual designs presented in the previous chapters as a foundation.
Although implementation techniques for switches and routers will continue to evolve, the fundamental theories and principles of this text will serve readers for years to come. In addition to bringing researchers and engineers up to date with the latest designs, this text, with its focus on illustrations and examples, is an ideal graduate-level textbook.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
As Internet traffic continues to grow, and demands for quality of service become more stringent, researchers and engineers can turn to High Performance Switches and Routers for tested and proven solutions. This text presents the latest developments in high performance switches and routers, coupled with step-by-step design guidance.
More than 550 figures and examples enable readers to grasp all the theories and algorithms used for design and implementation.
The authors begin with an examination of the architecture of the Internet, as it is now and as it will be in the future. Then, they examine router architectures and their building blocks, and the challenging issues involved in designing high performance, high-speed routers. Examples of commercial high-end routers are provided.
Next, the authors discuss the main functions of the line cards of a core router, including route lookup, packet classification, and traffic management for quality of service control. The bulk of the text is then dedicated to packet switching designs. Coverage includes the various available architectures, algorithms, and technologies. Among the topics covered, readers will find detailed discussions of the latest innovations in electrical and optical packet switching. The final chapter discusses state-of-the-science commercial chipsets used to build routers. Readers learn their architecture and functions, using the theories and conceptual designs presented in the previous chapters as a foundation.
Although implementation techniques for switches and routers will continue to evolve, the fundamental theories and principles of this text will serve readers for years to come. In addition to bringing researchers and engineers up to date with the latest designs, this text, with its focus on illustrations and examples, is an ideal graduate-level textbook.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Wiley - IEEE
- Verlag: Wiley & Sons
- 1. Auflage
- Seitenzahl: 640
- Erscheinungstermin: 1. April 2007
- Englisch
- Abmessung: 254mm x 193mm x 35mm
- Gewicht: 1235g
- ISBN-13: 9780470053676
- ISBN-10: 0470053674
- Artikelnr.: 20931098
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- Wiley - IEEE
- Verlag: Wiley & Sons
- 1. Auflage
- Seitenzahl: 640
- Erscheinungstermin: 1. April 2007
- Englisch
- Abmessung: 254mm x 193mm x 35mm
- Gewicht: 1235g
- ISBN-13: 9780470053676
- ISBN-10: 0470053674
- Artikelnr.: 20931098
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
H. Jonathan Chao, PhD, is Department Head and Professor of Electrical and Computer Engineering at Polytechnic University, Brooklyn, New York. He holds more than twenty-six patents and is an IEEE Fellow. His research focuses on terabit switches and routers, network security, quality of service control, and optical switching. Bin Liu, PhD, is Professor in the Department of Computer Science at Tsinghua University, Beijing, China. His research interests include high performance switches and routers, network security, network processors, and traffic engineering. Dr. Liu holds more than ten patents in China.
Preface xv
Acknowledgments xvii
1 Introduction 1
1.1 Architecture of the Internet: Present and Future 2
1.1.1 The Present 2
1.1.2 The Future 4
1.2 Router Architectures 5
1.3 Commercial Core Router Examples 9
1.3.1 T640 TX-Matrix 9
1.3.2 Carrier Routing System (CRS-1) 11
1.4 Design of Core Routers 13
1.5 IP Network Management 16
1.5.1 Network Management System Functionalities 16
1.5.2 NMS Architecture 17
1.5.3 Element Management System 18
1.6 Outline of the Book 19
2 IP Address Lookup 25
2.1 Overview 25
2.2 Trie-Based Algorithms 29
2.2.1 Binary Trie 29
2.2.2 Path-Compressed Trie 31
2.2.3 Multi-Bit Trie 33
2.2.4 Level Compression Trie 35
2.2.5 Lulea Algorithm 37
2.2.6 Tree Bitmap Algorithm 42
2.2.7 Tree-Based Pipelined Search 45
2.2.8 Binary Search on Prefix Lengths 47
2.2.9 Binary Search on Prefix Range 48
2.3 Hardware-Based Schemes 51
2.3.1 DIR-24-8-BASIC Scheme 51
2.3.2 DIR-Based Scheme with Bitmap Compression (BC-16-16) 53
2.3.3 Ternary CAM for Route Lookup 57
2.3.4 Two Algorithms for Reducing TCAM Entries 58
2.3.5 Reducing TCAM Power - CoolCAMs 60
2.3.6 TCAM-Based Distributed Parallel Lookup 64
2.4 IPv6 Lookup 67
2.4.1 Characteristics of IPv6 Lookup 67
2.4.2 A Folded Method for Saving TCAM Storage 67
2.4.3 IPv6 Lookup via Variable-Stride Path and Bitmap Compression 69
2.5 Comparison 73
3 Packet Classification 77
3.1 Introduction 77
3.2 Trie-Based Classifications 81
3.2.1 Hierarchical Tries 81
3.2.2 Set-Pruning Trie 82
3.2.3 Grid of Tries 83
3.2.4 Extending Two-Dimensional Schemes 84
3.2.5 Field-Level Trie Classification (FLTC) 85
3.3 Geometric Algorithms 90
3.3.1 Background 90
3.3.2 Cross-Producting Scheme 91
3.3.3 Bitmap-Intersection 92
3.3.4 Parallel Packet Classification (P2C) 93
3.3.5 Area-Based Quadtree 95
3.3.6 Hierarchical Intelligent Cuttings 97
3.3.7 HyperCuts 98
3.4 Heuristic Algorithms 103
3.4.1 Recursive Flow Classification 103
3.4.2 Tuple Space Search 107
3.5 TCAM-Based Algorithms 108
3.5.1 Range Matching in TCAM-Based Packet Classification 108
3.5.2 Range Mapping in TCAMs 110
4 Traffic Management 114
4.1 Quality of Service 114
4.1.1 QoS Parameters 115
4.1.2 Traffic Parameters 116
4.2 Integrated Services 117
4.2.1 Integrated Service Classes 117
4.2.2 IntServ Architecture 117
4.2.3 Resource ReSerVation Protocol (RSVP) 119
4.3 Differentiated Services 121
4.3.1 Service Level Agreement 122
4.3.2 Traffic Conditioning Agreement 123
4.3.3 Differentiated Services Network Architecture 123
4.3.4 Network Boundary Traffic Classification and Conditioning 124
4.3.5 Per Hop Behavior (PHB) 126
4.3.6 Differentiated Services Field 127
4.3.7 PHB Implementation with Packet Schedulers 128
4.4 Traffic Policing and Shaping 129
4.4.1 Location of Policing and Shaping Functions 130
4.4.2 ATM's Leaky Bucket 131
4.4.3 IP's Token Bucket 133
4.4.4 Traffic Policing 134
4.4.5 Traffic Shaping 135
4.5 Packet Scheduling 136
4.5.1 Max-Min Scheduling 136
4.5.2 Round-Robin Service 138
4.5.3 Weighted Round-Robin Service 139
4.5.4 Deficit Round-Robin Service 140
4.5.5 Generalized Processor Sharing (GPS) 141
4.5.6 Weighted Fair Queuing (WFQ) 146
4.5.7 Virtual Clock 150
4.5.8 Self-Clocked Fair Queuing 153
4.5.9 Worst-Case Fair Weighted Fair Queuing (WF2Q) 155
4.5.10 WF2Q+ 158
4.5.11 Comparison 159
4.5.12 Priorities Sorting Using a Sequencer 160
4.6 Buffer Management 163
4.6.1 Tail Drop 163
4.6.2 Drop on Full 164
4.6.3 Random Early Detection (RED) 164
4.6.4 Differential Dropping: RIO 167
4.6.5 Fair Random Early Detection (FRED) 168
4.6.6 Stabilized Random Early Detection (SRED) 170
4.6.7 Longest Queue Drop (LQD) 172
5 Basics of Packet Switching 176
5.1 Fundamental Switching Concept 177
5.2 Switch Fabric Classification 181
5.2.1 Time-Division Switching 181
5.2.2 Space-Division Switching 183
5.3 Buffering Strategy in Switching Fabrics 187
5.3.1 Shared-Memory Queuing 188
5.3.2 Output Queuing (OQ) 188
5.3.3 Input Queuing 189
5.3.4 Virtual Output Queuing (VOQ) 189
5.3.5 Combined Input and Output Queuing 190
5.3.6 Crosspoint Queuing 191
5.4 Multiplane Switching and Multistage Switching 191
5.5 Performance of Basic Switches 195
5.5.1 Traffic Model 196
5.5.2 Input-Buffered Switches 197
5.5.3 Output-Buffered Switches 199
5.5.4 Completely Shared-Buffered Switches 201
6 Shared-memory Switches 207
6.1 Linked List Approach 208
6.2 Content Addressable Memory Approach 213
6.3 Space-Time-Space Approach 215
6.4 Scaling the Shared-Memory Switches 217
6.4.1 Washington University Gigabit Switch 217
6.4.2 Concentrator-Based Growable Switch Architecture 218
6.4.3 Parallel Shared-Memory Switches 218
6.5 Multicast Shared-Memory Switches 220
6.5.1 Shared-Memory Switch with a Multicast Logical Queue 220
6.5.2 Shared-Memory Switch with Cell Copy 220
6.5.3 Shared-Memory Switch with Address Copy 222
7 Input-buffered Switches 225
7.1 Scheduling in VOQ-Based Switches 226
7.2 Maximum Matching 229
7.2.1 Maximum Weight Matching 229
7.2.2 Approximate MWM 229
7.2.3 Maximum Size Matching 230
7.3 Maximal Matching 231
7.3.1 Parallel Iterative Matching (PIM) 232
7.3.2 Iterative Round-Robin Matching (iRRM) 233
7.3.3 Iterative Round-Robin with SLIP (iSLIP) 234
7.3.4 Firm 241
7.3.5 Dual Round-Robin Matching (DRRM) 241
7.3.6 Pipelined Maximal Matching 245
7.3.7 Exhaustive Dual Round-Robin Matching (EDRRM) 248
7.4 Randomized Matching Algorithms 249
7.4.1 Randomized Algorithm with Memory 250
7.4.2 A Derandomized Algorithm with Memory 250
7.4.3 Variant Randomize Matching Algorithms 251
7.4.4 Polling Based Matching Algorithms 254
7.4.5 Simulated Performance 258
7.5 Frame-based Matching 262
7.5.1 Reducing the Reconfiguration Frequency 263
7.5.2 Fixed Size Synchronous Frame-Based Matching 267
7.5.3 Asynchronous Variable-Size Frame-Based Matching 270
7.6 Stable Matching with Speedup 273
7.6.1 Output-Queuing Emulation with Speedup of 4 274
7.6.2 Output-Queuing Emulation with Speedup of 2 275
7.6.3 Lowest Output Occupancy Cell First (LOOFA) 278
8 Banyan-based Switches 284
8.1 Banyan Networks 284
8.2 Batcher-Sorting Network 287
8.3 Output Contention Resolution Algorithms 288
8.3.1 Three-Phase Implementation 288
8.3.2 Ring Reservation 288
8.4 The Sunshine Switch 292
8.5 Deflection Routing 294
8.5.1 Tandem Banyan Switch 294
8.5.2 Shuffle-Exchange Network with Deflection Routing 296
8.5.3 Dual Shuffle-Exchange Network with Error-Correcting Routing 297
8.6 Multicast Copy Networks 303
8.6.1 Broadcast Banyan Network 304
8.6.2 Encoding Process 308
8.6.3 Concentration 309
8.6.4 Decoding Process 310
8.6.5 Overflow and Call Splitting 310
8.6.6 Overflow and Input Fairness 311
9 Knockout-based Switches 316
9.1 Single-Stage Knockout Switch 317
9.1.1 Basic Architecture 317
9.1.2 Knockout Concentration Principle 318
9.1.3 Construction of the Concentrator 320
9.2 Channel Grouping Principle 323
9.2.1 Maximum Throughput 324
9.2.2 Generalized Knockout Principle 325
9.3 Two-Stage Multicast Output-Buffered ATM Switch (MOBAS) 327
9.3.1 Two-Stage Configuration 327
9.3.2 Multicast Grouping Network (MGN) 330
9.4 Appendix 333
10 The Abacus Switch 336
10.1 Basic Architecture 337
10.2 Multicast Contention Resolution Algorithm 340
10.3 Implementation of Input Port Controller 342
10.4 Performance 344
10.4.1 Maximum Throughput 344
10.4.2 Average Delay 347
10.4.3 Cell Loss Probability 349
10.5 ATM Routing and Concentration (ARC) Chip 351
10.6 Enhanced Abacus Switch 354
10.6.1 Memoryless Multi-Stage Concentration Network 354
10.6.2 Buffered Multi-Stage Concentration Network 357
10.6.3 Resequencing Cells 359
10.6.4 Complexity Comparison 361
10.7 Abacus Switch for Packet Switching 362
10.7.1 Packet Interleaving 362
10.7.2 Cell Interleaving 364
11 Crosspoint Buffered Switches 367
11.1 Combined Input and Crosspoint Buffered Switches 368
11.2 Combined Input and Crosspoint Buffered Switches with VOQ 370
11.2.1 CIXB with One-Cell Crosspoint Buffers (CIXB-1) 371
11.2.2 Throughput and Delay Performance 371
11.2.3 Non-Negligible Round-Trip Times in CIXB-k 376
11.3 OCF_OCF: Oldest Cell First Scheduling 376
11.4 LQF_RR: Longest Queue First and Round-Robin Scheduling in CIXB-1 378
11.5 MCBF: Most Critical Buffer First Scheduling 379
12 Clos-network Switches 382
12.1 Routing Property of Clos Network Switches 383
12.2 Looping Algorithm 387
12.3 m-Matching Algorithm 388
12.4 Euler Partition Algorithm 388
12.5 Karol's Algorithm 389
12.6 Frame-Based Matching Algorithm for Clos Network (f-MAC) 391
12.7 Concurrent Matching Algorithm for Clos Network (c-MAC) 392
12.8 Dual-Level Matching Algorithm for Clos Network (d-MAC) 395
12.9 The ATLANTA Switch 398
12.10 Concurrent Round-Robin Dispatching (CRRD) Scheme 400
12.11 The Path Switch 404
12.11.1 Homogeneous Capacity and Route Assignment 406
12.11.2 Heterogeneous Capacity Assignment 408
13 Multi-plane Multi-stage Buffered Switch 413
13.1 TrueWay Switch Architecture 414
13.1.1 Stages of the Switch 415
13.2 Packet Scheduling 417
13.2.1 Partial Packet Interleaving (PPI) 419
13.2.2 Dynamic Packet Interleaving (DPI) 419
13.2.3 Head-of-Line (HOL) Blocking 420
13.3 Stage-To-Stage Flow Control 420
13.3.1 Back-Pressure 421
13.3.2 Credit-Based Flow Control 421
13.3.3 The DQ Scheme 422
13.4 Port-To-Port Flow Control 424
13.4.1 Static Hashing 424
13.4.2 Dynamic Hashing 425
13.4.3 Time-Stamp-Based Resequence 428
13.4.4 Window-Based Resequence 428
13.5 Performance Analysis 431
13.5.1 Random Uniform Traffic 431
13.5.2 Hot-Spot Traffic 432
13.5.3 Bursty Traffic 432
13.5.4 Hashing Schemes 432
13.5.5 Window-Based Resequencing Scheme 434
13.6 Prototype 434
14 Load-balanced Switches 438
14.1 Birkhoff-Von Neumann Switch 438
14.2 Load-Balanced Birkhoff-von Neumann Switches 441
14.2.1 Load-Balanced Birkhoff-von Neumann Switch Architecture 441
14.2.2 Performance of Load-Balanced Birkhoff-von Neumann Switches 442
14.3 Load-Balanced Birkhoff-von Neumann Switches With FIFO Service 444
14.3.1 First Come First Served (FCFS) 446
14.3.2 Earliest Deadline First (EDF) and EDF-3DQ 450
14.3.3 Full Frames First (FFF) 451
14.3.4 Full Ordered Frames First (FOFF) 455
14.3.5 Mailbox Switch 456
14.3.6 Byte-Focal Switch 459
15 Optical Packet Switches 468
15.1 Opto-Electronic Packet Switches 469
15.1.1 Hypass 469
15.1.2 Star-Track 471
15.1.3 Cisneros and Brackett 472
15.1.4 BNR (Bell-North Research) Switch 473
15.1.5 Wave-Mux Switch 474
15.2 Optoelectronic Packet Switch Case Study I 475
15.2.1 Speedup 476
15.2.2 Data Packet Flow 477
15.2.3 Optical Interconnection Network (OIN) 477
15.2.4 Ping-Pong Arbitration Unit 482
15.3 Optoelectronic Packet Switch Case Study II 490
15.3.1 Petabit Photonic Packet Switch Architecture 490
15.3.2 Photonic Switch Fabric (PSF) 495
15.4 All Optical Packet Switches 503
15.4.1 The Staggering Switch 503
15.4.2 Atmos 504
15.4.3 Duan's Switch 505
15.4.4 3M Switch 506
15.5 Optical Packet Switch with Shared Fiber Delay Lines Single-stage Case
509
15.5.1 Optical Cell Switch Architecture 509
15.5.2 Sequential FDL Assignment (SEFA) Algorithm 512
15.5.3 Multi-Cell FDL Assignment (MUFA) Algorithm 518
15.6 All Optical Packet Switch with Shared Fiber Delay Lines - Three Stage
Case 524
15.6.1 Sequential FDL Assignment for Three-Stage OCNS (SEFAC) 526
15.6.2 Multi-Cell FDL Assignment for Three-Stage OCNS (MUFAC) 526
15.6.3 FDL Distribution in Three-Stage OCNS 528
15.6.4 Performance Analysis of SEFAC and MUFAC 530
15.6.5 Complexity Analysis of SEFAC and MUFAC 532
16 High-speed Router Chip Set 538
16.1 Network Processors (NPs) 538
16.1.1 Overview 538
16.1.2 Design Issues for Network Processors 539
16.1.3 Architecture of Network Processors 542
16.1.4 Examples of Network Processors - Dedicated Approach 543
16.2 Co-Processors for Packet Classification 554
16.2.1 LA-1 Bus 554
16.2.2 TCAM-Based Classification Co-Processor 556
16.2.3 Algorithm-Based Classification Co-Processor 562
16.3 Traffic Management Chips 567
16.3.1 Overview 567
16.3.2 Agere's TM Chip Set 567
16.3.3 IDT TM Chip Set 573
16.3.4 Summary 579
16.4 Switching Fabric Chips 579
16.4.1 Overview 579
16.4.2 Switch Fabric Chip Set from Vitesse 580
16.4.3 Switch Fabric Chip Set from AMCC 589
16.4.4 Switch Fabric Chip Set from IBM (now of AMCC) 593
16.4.5 Switch Fabric Chip Set from Agere 597
Index 606
Acknowledgments xvii
1 Introduction 1
1.1 Architecture of the Internet: Present and Future 2
1.1.1 The Present 2
1.1.2 The Future 4
1.2 Router Architectures 5
1.3 Commercial Core Router Examples 9
1.3.1 T640 TX-Matrix 9
1.3.2 Carrier Routing System (CRS-1) 11
1.4 Design of Core Routers 13
1.5 IP Network Management 16
1.5.1 Network Management System Functionalities 16
1.5.2 NMS Architecture 17
1.5.3 Element Management System 18
1.6 Outline of the Book 19
2 IP Address Lookup 25
2.1 Overview 25
2.2 Trie-Based Algorithms 29
2.2.1 Binary Trie 29
2.2.2 Path-Compressed Trie 31
2.2.3 Multi-Bit Trie 33
2.2.4 Level Compression Trie 35
2.2.5 Lulea Algorithm 37
2.2.6 Tree Bitmap Algorithm 42
2.2.7 Tree-Based Pipelined Search 45
2.2.8 Binary Search on Prefix Lengths 47
2.2.9 Binary Search on Prefix Range 48
2.3 Hardware-Based Schemes 51
2.3.1 DIR-24-8-BASIC Scheme 51
2.3.2 DIR-Based Scheme with Bitmap Compression (BC-16-16) 53
2.3.3 Ternary CAM for Route Lookup 57
2.3.4 Two Algorithms for Reducing TCAM Entries 58
2.3.5 Reducing TCAM Power - CoolCAMs 60
2.3.6 TCAM-Based Distributed Parallel Lookup 64
2.4 IPv6 Lookup 67
2.4.1 Characteristics of IPv6 Lookup 67
2.4.2 A Folded Method for Saving TCAM Storage 67
2.4.3 IPv6 Lookup via Variable-Stride Path and Bitmap Compression 69
2.5 Comparison 73
3 Packet Classification 77
3.1 Introduction 77
3.2 Trie-Based Classifications 81
3.2.1 Hierarchical Tries 81
3.2.2 Set-Pruning Trie 82
3.2.3 Grid of Tries 83
3.2.4 Extending Two-Dimensional Schemes 84
3.2.5 Field-Level Trie Classification (FLTC) 85
3.3 Geometric Algorithms 90
3.3.1 Background 90
3.3.2 Cross-Producting Scheme 91
3.3.3 Bitmap-Intersection 92
3.3.4 Parallel Packet Classification (P2C) 93
3.3.5 Area-Based Quadtree 95
3.3.6 Hierarchical Intelligent Cuttings 97
3.3.7 HyperCuts 98
3.4 Heuristic Algorithms 103
3.4.1 Recursive Flow Classification 103
3.4.2 Tuple Space Search 107
3.5 TCAM-Based Algorithms 108
3.5.1 Range Matching in TCAM-Based Packet Classification 108
3.5.2 Range Mapping in TCAMs 110
4 Traffic Management 114
4.1 Quality of Service 114
4.1.1 QoS Parameters 115
4.1.2 Traffic Parameters 116
4.2 Integrated Services 117
4.2.1 Integrated Service Classes 117
4.2.2 IntServ Architecture 117
4.2.3 Resource ReSerVation Protocol (RSVP) 119
4.3 Differentiated Services 121
4.3.1 Service Level Agreement 122
4.3.2 Traffic Conditioning Agreement 123
4.3.3 Differentiated Services Network Architecture 123
4.3.4 Network Boundary Traffic Classification and Conditioning 124
4.3.5 Per Hop Behavior (PHB) 126
4.3.6 Differentiated Services Field 127
4.3.7 PHB Implementation with Packet Schedulers 128
4.4 Traffic Policing and Shaping 129
4.4.1 Location of Policing and Shaping Functions 130
4.4.2 ATM's Leaky Bucket 131
4.4.3 IP's Token Bucket 133
4.4.4 Traffic Policing 134
4.4.5 Traffic Shaping 135
4.5 Packet Scheduling 136
4.5.1 Max-Min Scheduling 136
4.5.2 Round-Robin Service 138
4.5.3 Weighted Round-Robin Service 139
4.5.4 Deficit Round-Robin Service 140
4.5.5 Generalized Processor Sharing (GPS) 141
4.5.6 Weighted Fair Queuing (WFQ) 146
4.5.7 Virtual Clock 150
4.5.8 Self-Clocked Fair Queuing 153
4.5.9 Worst-Case Fair Weighted Fair Queuing (WF2Q) 155
4.5.10 WF2Q+ 158
4.5.11 Comparison 159
4.5.12 Priorities Sorting Using a Sequencer 160
4.6 Buffer Management 163
4.6.1 Tail Drop 163
4.6.2 Drop on Full 164
4.6.3 Random Early Detection (RED) 164
4.6.4 Differential Dropping: RIO 167
4.6.5 Fair Random Early Detection (FRED) 168
4.6.6 Stabilized Random Early Detection (SRED) 170
4.6.7 Longest Queue Drop (LQD) 172
5 Basics of Packet Switching 176
5.1 Fundamental Switching Concept 177
5.2 Switch Fabric Classification 181
5.2.1 Time-Division Switching 181
5.2.2 Space-Division Switching 183
5.3 Buffering Strategy in Switching Fabrics 187
5.3.1 Shared-Memory Queuing 188
5.3.2 Output Queuing (OQ) 188
5.3.3 Input Queuing 189
5.3.4 Virtual Output Queuing (VOQ) 189
5.3.5 Combined Input and Output Queuing 190
5.3.6 Crosspoint Queuing 191
5.4 Multiplane Switching and Multistage Switching 191
5.5 Performance of Basic Switches 195
5.5.1 Traffic Model 196
5.5.2 Input-Buffered Switches 197
5.5.3 Output-Buffered Switches 199
5.5.4 Completely Shared-Buffered Switches 201
6 Shared-memory Switches 207
6.1 Linked List Approach 208
6.2 Content Addressable Memory Approach 213
6.3 Space-Time-Space Approach 215
6.4 Scaling the Shared-Memory Switches 217
6.4.1 Washington University Gigabit Switch 217
6.4.2 Concentrator-Based Growable Switch Architecture 218
6.4.3 Parallel Shared-Memory Switches 218
6.5 Multicast Shared-Memory Switches 220
6.5.1 Shared-Memory Switch with a Multicast Logical Queue 220
6.5.2 Shared-Memory Switch with Cell Copy 220
6.5.3 Shared-Memory Switch with Address Copy 222
7 Input-buffered Switches 225
7.1 Scheduling in VOQ-Based Switches 226
7.2 Maximum Matching 229
7.2.1 Maximum Weight Matching 229
7.2.2 Approximate MWM 229
7.2.3 Maximum Size Matching 230
7.3 Maximal Matching 231
7.3.1 Parallel Iterative Matching (PIM) 232
7.3.2 Iterative Round-Robin Matching (iRRM) 233
7.3.3 Iterative Round-Robin with SLIP (iSLIP) 234
7.3.4 Firm 241
7.3.5 Dual Round-Robin Matching (DRRM) 241
7.3.6 Pipelined Maximal Matching 245
7.3.7 Exhaustive Dual Round-Robin Matching (EDRRM) 248
7.4 Randomized Matching Algorithms 249
7.4.1 Randomized Algorithm with Memory 250
7.4.2 A Derandomized Algorithm with Memory 250
7.4.3 Variant Randomize Matching Algorithms 251
7.4.4 Polling Based Matching Algorithms 254
7.4.5 Simulated Performance 258
7.5 Frame-based Matching 262
7.5.1 Reducing the Reconfiguration Frequency 263
7.5.2 Fixed Size Synchronous Frame-Based Matching 267
7.5.3 Asynchronous Variable-Size Frame-Based Matching 270
7.6 Stable Matching with Speedup 273
7.6.1 Output-Queuing Emulation with Speedup of 4 274
7.6.2 Output-Queuing Emulation with Speedup of 2 275
7.6.3 Lowest Output Occupancy Cell First (LOOFA) 278
8 Banyan-based Switches 284
8.1 Banyan Networks 284
8.2 Batcher-Sorting Network 287
8.3 Output Contention Resolution Algorithms 288
8.3.1 Three-Phase Implementation 288
8.3.2 Ring Reservation 288
8.4 The Sunshine Switch 292
8.5 Deflection Routing 294
8.5.1 Tandem Banyan Switch 294
8.5.2 Shuffle-Exchange Network with Deflection Routing 296
8.5.3 Dual Shuffle-Exchange Network with Error-Correcting Routing 297
8.6 Multicast Copy Networks 303
8.6.1 Broadcast Banyan Network 304
8.6.2 Encoding Process 308
8.6.3 Concentration 309
8.6.4 Decoding Process 310
8.6.5 Overflow and Call Splitting 310
8.6.6 Overflow and Input Fairness 311
9 Knockout-based Switches 316
9.1 Single-Stage Knockout Switch 317
9.1.1 Basic Architecture 317
9.1.2 Knockout Concentration Principle 318
9.1.3 Construction of the Concentrator 320
9.2 Channel Grouping Principle 323
9.2.1 Maximum Throughput 324
9.2.2 Generalized Knockout Principle 325
9.3 Two-Stage Multicast Output-Buffered ATM Switch (MOBAS) 327
9.3.1 Two-Stage Configuration 327
9.3.2 Multicast Grouping Network (MGN) 330
9.4 Appendix 333
10 The Abacus Switch 336
10.1 Basic Architecture 337
10.2 Multicast Contention Resolution Algorithm 340
10.3 Implementation of Input Port Controller 342
10.4 Performance 344
10.4.1 Maximum Throughput 344
10.4.2 Average Delay 347
10.4.3 Cell Loss Probability 349
10.5 ATM Routing and Concentration (ARC) Chip 351
10.6 Enhanced Abacus Switch 354
10.6.1 Memoryless Multi-Stage Concentration Network 354
10.6.2 Buffered Multi-Stage Concentration Network 357
10.6.3 Resequencing Cells 359
10.6.4 Complexity Comparison 361
10.7 Abacus Switch for Packet Switching 362
10.7.1 Packet Interleaving 362
10.7.2 Cell Interleaving 364
11 Crosspoint Buffered Switches 367
11.1 Combined Input and Crosspoint Buffered Switches 368
11.2 Combined Input and Crosspoint Buffered Switches with VOQ 370
11.2.1 CIXB with One-Cell Crosspoint Buffers (CIXB-1) 371
11.2.2 Throughput and Delay Performance 371
11.2.3 Non-Negligible Round-Trip Times in CIXB-k 376
11.3 OCF_OCF: Oldest Cell First Scheduling 376
11.4 LQF_RR: Longest Queue First and Round-Robin Scheduling in CIXB-1 378
11.5 MCBF: Most Critical Buffer First Scheduling 379
12 Clos-network Switches 382
12.1 Routing Property of Clos Network Switches 383
12.2 Looping Algorithm 387
12.3 m-Matching Algorithm 388
12.4 Euler Partition Algorithm 388
12.5 Karol's Algorithm 389
12.6 Frame-Based Matching Algorithm for Clos Network (f-MAC) 391
12.7 Concurrent Matching Algorithm for Clos Network (c-MAC) 392
12.8 Dual-Level Matching Algorithm for Clos Network (d-MAC) 395
12.9 The ATLANTA Switch 398
12.10 Concurrent Round-Robin Dispatching (CRRD) Scheme 400
12.11 The Path Switch 404
12.11.1 Homogeneous Capacity and Route Assignment 406
12.11.2 Heterogeneous Capacity Assignment 408
13 Multi-plane Multi-stage Buffered Switch 413
13.1 TrueWay Switch Architecture 414
13.1.1 Stages of the Switch 415
13.2 Packet Scheduling 417
13.2.1 Partial Packet Interleaving (PPI) 419
13.2.2 Dynamic Packet Interleaving (DPI) 419
13.2.3 Head-of-Line (HOL) Blocking 420
13.3 Stage-To-Stage Flow Control 420
13.3.1 Back-Pressure 421
13.3.2 Credit-Based Flow Control 421
13.3.3 The DQ Scheme 422
13.4 Port-To-Port Flow Control 424
13.4.1 Static Hashing 424
13.4.2 Dynamic Hashing 425
13.4.3 Time-Stamp-Based Resequence 428
13.4.4 Window-Based Resequence 428
13.5 Performance Analysis 431
13.5.1 Random Uniform Traffic 431
13.5.2 Hot-Spot Traffic 432
13.5.3 Bursty Traffic 432
13.5.4 Hashing Schemes 432
13.5.5 Window-Based Resequencing Scheme 434
13.6 Prototype 434
14 Load-balanced Switches 438
14.1 Birkhoff-Von Neumann Switch 438
14.2 Load-Balanced Birkhoff-von Neumann Switches 441
14.2.1 Load-Balanced Birkhoff-von Neumann Switch Architecture 441
14.2.2 Performance of Load-Balanced Birkhoff-von Neumann Switches 442
14.3 Load-Balanced Birkhoff-von Neumann Switches With FIFO Service 444
14.3.1 First Come First Served (FCFS) 446
14.3.2 Earliest Deadline First (EDF) and EDF-3DQ 450
14.3.3 Full Frames First (FFF) 451
14.3.4 Full Ordered Frames First (FOFF) 455
14.3.5 Mailbox Switch 456
14.3.6 Byte-Focal Switch 459
15 Optical Packet Switches 468
15.1 Opto-Electronic Packet Switches 469
15.1.1 Hypass 469
15.1.2 Star-Track 471
15.1.3 Cisneros and Brackett 472
15.1.4 BNR (Bell-North Research) Switch 473
15.1.5 Wave-Mux Switch 474
15.2 Optoelectronic Packet Switch Case Study I 475
15.2.1 Speedup 476
15.2.2 Data Packet Flow 477
15.2.3 Optical Interconnection Network (OIN) 477
15.2.4 Ping-Pong Arbitration Unit 482
15.3 Optoelectronic Packet Switch Case Study II 490
15.3.1 Petabit Photonic Packet Switch Architecture 490
15.3.2 Photonic Switch Fabric (PSF) 495
15.4 All Optical Packet Switches 503
15.4.1 The Staggering Switch 503
15.4.2 Atmos 504
15.4.3 Duan's Switch 505
15.4.4 3M Switch 506
15.5 Optical Packet Switch with Shared Fiber Delay Lines Single-stage Case
509
15.5.1 Optical Cell Switch Architecture 509
15.5.2 Sequential FDL Assignment (SEFA) Algorithm 512
15.5.3 Multi-Cell FDL Assignment (MUFA) Algorithm 518
15.6 All Optical Packet Switch with Shared Fiber Delay Lines - Three Stage
Case 524
15.6.1 Sequential FDL Assignment for Three-Stage OCNS (SEFAC) 526
15.6.2 Multi-Cell FDL Assignment for Three-Stage OCNS (MUFAC) 526
15.6.3 FDL Distribution in Three-Stage OCNS 528
15.6.4 Performance Analysis of SEFAC and MUFAC 530
15.6.5 Complexity Analysis of SEFAC and MUFAC 532
16 High-speed Router Chip Set 538
16.1 Network Processors (NPs) 538
16.1.1 Overview 538
16.1.2 Design Issues for Network Processors 539
16.1.3 Architecture of Network Processors 542
16.1.4 Examples of Network Processors - Dedicated Approach 543
16.2 Co-Processors for Packet Classification 554
16.2.1 LA-1 Bus 554
16.2.2 TCAM-Based Classification Co-Processor 556
16.2.3 Algorithm-Based Classification Co-Processor 562
16.3 Traffic Management Chips 567
16.3.1 Overview 567
16.3.2 Agere's TM Chip Set 567
16.3.3 IDT TM Chip Set 573
16.3.4 Summary 579
16.4 Switching Fabric Chips 579
16.4.1 Overview 579
16.4.2 Switch Fabric Chip Set from Vitesse 580
16.4.3 Switch Fabric Chip Set from AMCC 589
16.4.4 Switch Fabric Chip Set from IBM (now of AMCC) 593
16.4.5 Switch Fabric Chip Set from Agere 597
Index 606
Preface xv
Acknowledgments xvii
1 Introduction 1
1.1 Architecture of the Internet: Present and Future 2
1.1.1 The Present 2
1.1.2 The Future 4
1.2 Router Architectures 5
1.3 Commercial Core Router Examples 9
1.3.1 T640 TX-Matrix 9
1.3.2 Carrier Routing System (CRS-1) 11
1.4 Design of Core Routers 13
1.5 IP Network Management 16
1.5.1 Network Management System Functionalities 16
1.5.2 NMS Architecture 17
1.5.3 Element Management System 18
1.6 Outline of the Book 19
2 IP Address Lookup 25
2.1 Overview 25
2.2 Trie-Based Algorithms 29
2.2.1 Binary Trie 29
2.2.2 Path-Compressed Trie 31
2.2.3 Multi-Bit Trie 33
2.2.4 Level Compression Trie 35
2.2.5 Lulea Algorithm 37
2.2.6 Tree Bitmap Algorithm 42
2.2.7 Tree-Based Pipelined Search 45
2.2.8 Binary Search on Prefix Lengths 47
2.2.9 Binary Search on Prefix Range 48
2.3 Hardware-Based Schemes 51
2.3.1 DIR-24-8-BASIC Scheme 51
2.3.2 DIR-Based Scheme with Bitmap Compression (BC-16-16) 53
2.3.3 Ternary CAM for Route Lookup 57
2.3.4 Two Algorithms for Reducing TCAM Entries 58
2.3.5 Reducing TCAM Power - CoolCAMs 60
2.3.6 TCAM-Based Distributed Parallel Lookup 64
2.4 IPv6 Lookup 67
2.4.1 Characteristics of IPv6 Lookup 67
2.4.2 A Folded Method for Saving TCAM Storage 67
2.4.3 IPv6 Lookup via Variable-Stride Path and Bitmap Compression 69
2.5 Comparison 73
3 Packet Classification 77
3.1 Introduction 77
3.2 Trie-Based Classifications 81
3.2.1 Hierarchical Tries 81
3.2.2 Set-Pruning Trie 82
3.2.3 Grid of Tries 83
3.2.4 Extending Two-Dimensional Schemes 84
3.2.5 Field-Level Trie Classification (FLTC) 85
3.3 Geometric Algorithms 90
3.3.1 Background 90
3.3.2 Cross-Producting Scheme 91
3.3.3 Bitmap-Intersection 92
3.3.4 Parallel Packet Classification (P2C) 93
3.3.5 Area-Based Quadtree 95
3.3.6 Hierarchical Intelligent Cuttings 97
3.3.7 HyperCuts 98
3.4 Heuristic Algorithms 103
3.4.1 Recursive Flow Classification 103
3.4.2 Tuple Space Search 107
3.5 TCAM-Based Algorithms 108
3.5.1 Range Matching in TCAM-Based Packet Classification 108
3.5.2 Range Mapping in TCAMs 110
4 Traffic Management 114
4.1 Quality of Service 114
4.1.1 QoS Parameters 115
4.1.2 Traffic Parameters 116
4.2 Integrated Services 117
4.2.1 Integrated Service Classes 117
4.2.2 IntServ Architecture 117
4.2.3 Resource ReSerVation Protocol (RSVP) 119
4.3 Differentiated Services 121
4.3.1 Service Level Agreement 122
4.3.2 Traffic Conditioning Agreement 123
4.3.3 Differentiated Services Network Architecture 123
4.3.4 Network Boundary Traffic Classification and Conditioning 124
4.3.5 Per Hop Behavior (PHB) 126
4.3.6 Differentiated Services Field 127
4.3.7 PHB Implementation with Packet Schedulers 128
4.4 Traffic Policing and Shaping 129
4.4.1 Location of Policing and Shaping Functions 130
4.4.2 ATM's Leaky Bucket 131
4.4.3 IP's Token Bucket 133
4.4.4 Traffic Policing 134
4.4.5 Traffic Shaping 135
4.5 Packet Scheduling 136
4.5.1 Max-Min Scheduling 136
4.5.2 Round-Robin Service 138
4.5.3 Weighted Round-Robin Service 139
4.5.4 Deficit Round-Robin Service 140
4.5.5 Generalized Processor Sharing (GPS) 141
4.5.6 Weighted Fair Queuing (WFQ) 146
4.5.7 Virtual Clock 150
4.5.8 Self-Clocked Fair Queuing 153
4.5.9 Worst-Case Fair Weighted Fair Queuing (WF2Q) 155
4.5.10 WF2Q+ 158
4.5.11 Comparison 159
4.5.12 Priorities Sorting Using a Sequencer 160
4.6 Buffer Management 163
4.6.1 Tail Drop 163
4.6.2 Drop on Full 164
4.6.3 Random Early Detection (RED) 164
4.6.4 Differential Dropping: RIO 167
4.6.5 Fair Random Early Detection (FRED) 168
4.6.6 Stabilized Random Early Detection (SRED) 170
4.6.7 Longest Queue Drop (LQD) 172
5 Basics of Packet Switching 176
5.1 Fundamental Switching Concept 177
5.2 Switch Fabric Classification 181
5.2.1 Time-Division Switching 181
5.2.2 Space-Division Switching 183
5.3 Buffering Strategy in Switching Fabrics 187
5.3.1 Shared-Memory Queuing 188
5.3.2 Output Queuing (OQ) 188
5.3.3 Input Queuing 189
5.3.4 Virtual Output Queuing (VOQ) 189
5.3.5 Combined Input and Output Queuing 190
5.3.6 Crosspoint Queuing 191
5.4 Multiplane Switching and Multistage Switching 191
5.5 Performance of Basic Switches 195
5.5.1 Traffic Model 196
5.5.2 Input-Buffered Switches 197
5.5.3 Output-Buffered Switches 199
5.5.4 Completely Shared-Buffered Switches 201
6 Shared-memory Switches 207
6.1 Linked List Approach 208
6.2 Content Addressable Memory Approach 213
6.3 Space-Time-Space Approach 215
6.4 Scaling the Shared-Memory Switches 217
6.4.1 Washington University Gigabit Switch 217
6.4.2 Concentrator-Based Growable Switch Architecture 218
6.4.3 Parallel Shared-Memory Switches 218
6.5 Multicast Shared-Memory Switches 220
6.5.1 Shared-Memory Switch with a Multicast Logical Queue 220
6.5.2 Shared-Memory Switch with Cell Copy 220
6.5.3 Shared-Memory Switch with Address Copy 222
7 Input-buffered Switches 225
7.1 Scheduling in VOQ-Based Switches 226
7.2 Maximum Matching 229
7.2.1 Maximum Weight Matching 229
7.2.2 Approximate MWM 229
7.2.3 Maximum Size Matching 230
7.3 Maximal Matching 231
7.3.1 Parallel Iterative Matching (PIM) 232
7.3.2 Iterative Round-Robin Matching (iRRM) 233
7.3.3 Iterative Round-Robin with SLIP (iSLIP) 234
7.3.4 Firm 241
7.3.5 Dual Round-Robin Matching (DRRM) 241
7.3.6 Pipelined Maximal Matching 245
7.3.7 Exhaustive Dual Round-Robin Matching (EDRRM) 248
7.4 Randomized Matching Algorithms 249
7.4.1 Randomized Algorithm with Memory 250
7.4.2 A Derandomized Algorithm with Memory 250
7.4.3 Variant Randomize Matching Algorithms 251
7.4.4 Polling Based Matching Algorithms 254
7.4.5 Simulated Performance 258
7.5 Frame-based Matching 262
7.5.1 Reducing the Reconfiguration Frequency 263
7.5.2 Fixed Size Synchronous Frame-Based Matching 267
7.5.3 Asynchronous Variable-Size Frame-Based Matching 270
7.6 Stable Matching with Speedup 273
7.6.1 Output-Queuing Emulation with Speedup of 4 274
7.6.2 Output-Queuing Emulation with Speedup of 2 275
7.6.3 Lowest Output Occupancy Cell First (LOOFA) 278
8 Banyan-based Switches 284
8.1 Banyan Networks 284
8.2 Batcher-Sorting Network 287
8.3 Output Contention Resolution Algorithms 288
8.3.1 Three-Phase Implementation 288
8.3.2 Ring Reservation 288
8.4 The Sunshine Switch 292
8.5 Deflection Routing 294
8.5.1 Tandem Banyan Switch 294
8.5.2 Shuffle-Exchange Network with Deflection Routing 296
8.5.3 Dual Shuffle-Exchange Network with Error-Correcting Routing 297
8.6 Multicast Copy Networks 303
8.6.1 Broadcast Banyan Network 304
8.6.2 Encoding Process 308
8.6.3 Concentration 309
8.6.4 Decoding Process 310
8.6.5 Overflow and Call Splitting 310
8.6.6 Overflow and Input Fairness 311
9 Knockout-based Switches 316
9.1 Single-Stage Knockout Switch 317
9.1.1 Basic Architecture 317
9.1.2 Knockout Concentration Principle 318
9.1.3 Construction of the Concentrator 320
9.2 Channel Grouping Principle 323
9.2.1 Maximum Throughput 324
9.2.2 Generalized Knockout Principle 325
9.3 Two-Stage Multicast Output-Buffered ATM Switch (MOBAS) 327
9.3.1 Two-Stage Configuration 327
9.3.2 Multicast Grouping Network (MGN) 330
9.4 Appendix 333
10 The Abacus Switch 336
10.1 Basic Architecture 337
10.2 Multicast Contention Resolution Algorithm 340
10.3 Implementation of Input Port Controller 342
10.4 Performance 344
10.4.1 Maximum Throughput 344
10.4.2 Average Delay 347
10.4.3 Cell Loss Probability 349
10.5 ATM Routing and Concentration (ARC) Chip 351
10.6 Enhanced Abacus Switch 354
10.6.1 Memoryless Multi-Stage Concentration Network 354
10.6.2 Buffered Multi-Stage Concentration Network 357
10.6.3 Resequencing Cells 359
10.6.4 Complexity Comparison 361
10.7 Abacus Switch for Packet Switching 362
10.7.1 Packet Interleaving 362
10.7.2 Cell Interleaving 364
11 Crosspoint Buffered Switches 367
11.1 Combined Input and Crosspoint Buffered Switches 368
11.2 Combined Input and Crosspoint Buffered Switches with VOQ 370
11.2.1 CIXB with One-Cell Crosspoint Buffers (CIXB-1) 371
11.2.2 Throughput and Delay Performance 371
11.2.3 Non-Negligible Round-Trip Times in CIXB-k 376
11.3 OCF_OCF: Oldest Cell First Scheduling 376
11.4 LQF_RR: Longest Queue First and Round-Robin Scheduling in CIXB-1 378
11.5 MCBF: Most Critical Buffer First Scheduling 379
12 Clos-network Switches 382
12.1 Routing Property of Clos Network Switches 383
12.2 Looping Algorithm 387
12.3 m-Matching Algorithm 388
12.4 Euler Partition Algorithm 388
12.5 Karol's Algorithm 389
12.6 Frame-Based Matching Algorithm for Clos Network (f-MAC) 391
12.7 Concurrent Matching Algorithm for Clos Network (c-MAC) 392
12.8 Dual-Level Matching Algorithm for Clos Network (d-MAC) 395
12.9 The ATLANTA Switch 398
12.10 Concurrent Round-Robin Dispatching (CRRD) Scheme 400
12.11 The Path Switch 404
12.11.1 Homogeneous Capacity and Route Assignment 406
12.11.2 Heterogeneous Capacity Assignment 408
13 Multi-plane Multi-stage Buffered Switch 413
13.1 TrueWay Switch Architecture 414
13.1.1 Stages of the Switch 415
13.2 Packet Scheduling 417
13.2.1 Partial Packet Interleaving (PPI) 419
13.2.2 Dynamic Packet Interleaving (DPI) 419
13.2.3 Head-of-Line (HOL) Blocking 420
13.3 Stage-To-Stage Flow Control 420
13.3.1 Back-Pressure 421
13.3.2 Credit-Based Flow Control 421
13.3.3 The DQ Scheme 422
13.4 Port-To-Port Flow Control 424
13.4.1 Static Hashing 424
13.4.2 Dynamic Hashing 425
13.4.3 Time-Stamp-Based Resequence 428
13.4.4 Window-Based Resequence 428
13.5 Performance Analysis 431
13.5.1 Random Uniform Traffic 431
13.5.2 Hot-Spot Traffic 432
13.5.3 Bursty Traffic 432
13.5.4 Hashing Schemes 432
13.5.5 Window-Based Resequencing Scheme 434
13.6 Prototype 434
14 Load-balanced Switches 438
14.1 Birkhoff-Von Neumann Switch 438
14.2 Load-Balanced Birkhoff-von Neumann Switches 441
14.2.1 Load-Balanced Birkhoff-von Neumann Switch Architecture 441
14.2.2 Performance of Load-Balanced Birkhoff-von Neumann Switches 442
14.3 Load-Balanced Birkhoff-von Neumann Switches With FIFO Service 444
14.3.1 First Come First Served (FCFS) 446
14.3.2 Earliest Deadline First (EDF) and EDF-3DQ 450
14.3.3 Full Frames First (FFF) 451
14.3.4 Full Ordered Frames First (FOFF) 455
14.3.5 Mailbox Switch 456
14.3.6 Byte-Focal Switch 459
15 Optical Packet Switches 468
15.1 Opto-Electronic Packet Switches 469
15.1.1 Hypass 469
15.1.2 Star-Track 471
15.1.3 Cisneros and Brackett 472
15.1.4 BNR (Bell-North Research) Switch 473
15.1.5 Wave-Mux Switch 474
15.2 Optoelectronic Packet Switch Case Study I 475
15.2.1 Speedup 476
15.2.2 Data Packet Flow 477
15.2.3 Optical Interconnection Network (OIN) 477
15.2.4 Ping-Pong Arbitration Unit 482
15.3 Optoelectronic Packet Switch Case Study II 490
15.3.1 Petabit Photonic Packet Switch Architecture 490
15.3.2 Photonic Switch Fabric (PSF) 495
15.4 All Optical Packet Switches 503
15.4.1 The Staggering Switch 503
15.4.2 Atmos 504
15.4.3 Duan's Switch 505
15.4.4 3M Switch 506
15.5 Optical Packet Switch with Shared Fiber Delay Lines Single-stage Case
509
15.5.1 Optical Cell Switch Architecture 509
15.5.2 Sequential FDL Assignment (SEFA) Algorithm 512
15.5.3 Multi-Cell FDL Assignment (MUFA) Algorithm 518
15.6 All Optical Packet Switch with Shared Fiber Delay Lines - Three Stage
Case 524
15.6.1 Sequential FDL Assignment for Three-Stage OCNS (SEFAC) 526
15.6.2 Multi-Cell FDL Assignment for Three-Stage OCNS (MUFAC) 526
15.6.3 FDL Distribution in Three-Stage OCNS 528
15.6.4 Performance Analysis of SEFAC and MUFAC 530
15.6.5 Complexity Analysis of SEFAC and MUFAC 532
16 High-speed Router Chip Set 538
16.1 Network Processors (NPs) 538
16.1.1 Overview 538
16.1.2 Design Issues for Network Processors 539
16.1.3 Architecture of Network Processors 542
16.1.4 Examples of Network Processors - Dedicated Approach 543
16.2 Co-Processors for Packet Classification 554
16.2.1 LA-1 Bus 554
16.2.2 TCAM-Based Classification Co-Processor 556
16.2.3 Algorithm-Based Classification Co-Processor 562
16.3 Traffic Management Chips 567
16.3.1 Overview 567
16.3.2 Agere's TM Chip Set 567
16.3.3 IDT TM Chip Set 573
16.3.4 Summary 579
16.4 Switching Fabric Chips 579
16.4.1 Overview 579
16.4.2 Switch Fabric Chip Set from Vitesse 580
16.4.3 Switch Fabric Chip Set from AMCC 589
16.4.4 Switch Fabric Chip Set from IBM (now of AMCC) 593
16.4.5 Switch Fabric Chip Set from Agere 597
Index 606
Acknowledgments xvii
1 Introduction 1
1.1 Architecture of the Internet: Present and Future 2
1.1.1 The Present 2
1.1.2 The Future 4
1.2 Router Architectures 5
1.3 Commercial Core Router Examples 9
1.3.1 T640 TX-Matrix 9
1.3.2 Carrier Routing System (CRS-1) 11
1.4 Design of Core Routers 13
1.5 IP Network Management 16
1.5.1 Network Management System Functionalities 16
1.5.2 NMS Architecture 17
1.5.3 Element Management System 18
1.6 Outline of the Book 19
2 IP Address Lookup 25
2.1 Overview 25
2.2 Trie-Based Algorithms 29
2.2.1 Binary Trie 29
2.2.2 Path-Compressed Trie 31
2.2.3 Multi-Bit Trie 33
2.2.4 Level Compression Trie 35
2.2.5 Lulea Algorithm 37
2.2.6 Tree Bitmap Algorithm 42
2.2.7 Tree-Based Pipelined Search 45
2.2.8 Binary Search on Prefix Lengths 47
2.2.9 Binary Search on Prefix Range 48
2.3 Hardware-Based Schemes 51
2.3.1 DIR-24-8-BASIC Scheme 51
2.3.2 DIR-Based Scheme with Bitmap Compression (BC-16-16) 53
2.3.3 Ternary CAM for Route Lookup 57
2.3.4 Two Algorithms for Reducing TCAM Entries 58
2.3.5 Reducing TCAM Power - CoolCAMs 60
2.3.6 TCAM-Based Distributed Parallel Lookup 64
2.4 IPv6 Lookup 67
2.4.1 Characteristics of IPv6 Lookup 67
2.4.2 A Folded Method for Saving TCAM Storage 67
2.4.3 IPv6 Lookup via Variable-Stride Path and Bitmap Compression 69
2.5 Comparison 73
3 Packet Classification 77
3.1 Introduction 77
3.2 Trie-Based Classifications 81
3.2.1 Hierarchical Tries 81
3.2.2 Set-Pruning Trie 82
3.2.3 Grid of Tries 83
3.2.4 Extending Two-Dimensional Schemes 84
3.2.5 Field-Level Trie Classification (FLTC) 85
3.3 Geometric Algorithms 90
3.3.1 Background 90
3.3.2 Cross-Producting Scheme 91
3.3.3 Bitmap-Intersection 92
3.3.4 Parallel Packet Classification (P2C) 93
3.3.5 Area-Based Quadtree 95
3.3.6 Hierarchical Intelligent Cuttings 97
3.3.7 HyperCuts 98
3.4 Heuristic Algorithms 103
3.4.1 Recursive Flow Classification 103
3.4.2 Tuple Space Search 107
3.5 TCAM-Based Algorithms 108
3.5.1 Range Matching in TCAM-Based Packet Classification 108
3.5.2 Range Mapping in TCAMs 110
4 Traffic Management 114
4.1 Quality of Service 114
4.1.1 QoS Parameters 115
4.1.2 Traffic Parameters 116
4.2 Integrated Services 117
4.2.1 Integrated Service Classes 117
4.2.2 IntServ Architecture 117
4.2.3 Resource ReSerVation Protocol (RSVP) 119
4.3 Differentiated Services 121
4.3.1 Service Level Agreement 122
4.3.2 Traffic Conditioning Agreement 123
4.3.3 Differentiated Services Network Architecture 123
4.3.4 Network Boundary Traffic Classification and Conditioning 124
4.3.5 Per Hop Behavior (PHB) 126
4.3.6 Differentiated Services Field 127
4.3.7 PHB Implementation with Packet Schedulers 128
4.4 Traffic Policing and Shaping 129
4.4.1 Location of Policing and Shaping Functions 130
4.4.2 ATM's Leaky Bucket 131
4.4.3 IP's Token Bucket 133
4.4.4 Traffic Policing 134
4.4.5 Traffic Shaping 135
4.5 Packet Scheduling 136
4.5.1 Max-Min Scheduling 136
4.5.2 Round-Robin Service 138
4.5.3 Weighted Round-Robin Service 139
4.5.4 Deficit Round-Robin Service 140
4.5.5 Generalized Processor Sharing (GPS) 141
4.5.6 Weighted Fair Queuing (WFQ) 146
4.5.7 Virtual Clock 150
4.5.8 Self-Clocked Fair Queuing 153
4.5.9 Worst-Case Fair Weighted Fair Queuing (WF2Q) 155
4.5.10 WF2Q+ 158
4.5.11 Comparison 159
4.5.12 Priorities Sorting Using a Sequencer 160
4.6 Buffer Management 163
4.6.1 Tail Drop 163
4.6.2 Drop on Full 164
4.6.3 Random Early Detection (RED) 164
4.6.4 Differential Dropping: RIO 167
4.6.5 Fair Random Early Detection (FRED) 168
4.6.6 Stabilized Random Early Detection (SRED) 170
4.6.7 Longest Queue Drop (LQD) 172
5 Basics of Packet Switching 176
5.1 Fundamental Switching Concept 177
5.2 Switch Fabric Classification 181
5.2.1 Time-Division Switching 181
5.2.2 Space-Division Switching 183
5.3 Buffering Strategy in Switching Fabrics 187
5.3.1 Shared-Memory Queuing 188
5.3.2 Output Queuing (OQ) 188
5.3.3 Input Queuing 189
5.3.4 Virtual Output Queuing (VOQ) 189
5.3.5 Combined Input and Output Queuing 190
5.3.6 Crosspoint Queuing 191
5.4 Multiplane Switching and Multistage Switching 191
5.5 Performance of Basic Switches 195
5.5.1 Traffic Model 196
5.5.2 Input-Buffered Switches 197
5.5.3 Output-Buffered Switches 199
5.5.4 Completely Shared-Buffered Switches 201
6 Shared-memory Switches 207
6.1 Linked List Approach 208
6.2 Content Addressable Memory Approach 213
6.3 Space-Time-Space Approach 215
6.4 Scaling the Shared-Memory Switches 217
6.4.1 Washington University Gigabit Switch 217
6.4.2 Concentrator-Based Growable Switch Architecture 218
6.4.3 Parallel Shared-Memory Switches 218
6.5 Multicast Shared-Memory Switches 220
6.5.1 Shared-Memory Switch with a Multicast Logical Queue 220
6.5.2 Shared-Memory Switch with Cell Copy 220
6.5.3 Shared-Memory Switch with Address Copy 222
7 Input-buffered Switches 225
7.1 Scheduling in VOQ-Based Switches 226
7.2 Maximum Matching 229
7.2.1 Maximum Weight Matching 229
7.2.2 Approximate MWM 229
7.2.3 Maximum Size Matching 230
7.3 Maximal Matching 231
7.3.1 Parallel Iterative Matching (PIM) 232
7.3.2 Iterative Round-Robin Matching (iRRM) 233
7.3.3 Iterative Round-Robin with SLIP (iSLIP) 234
7.3.4 Firm 241
7.3.5 Dual Round-Robin Matching (DRRM) 241
7.3.6 Pipelined Maximal Matching 245
7.3.7 Exhaustive Dual Round-Robin Matching (EDRRM) 248
7.4 Randomized Matching Algorithms 249
7.4.1 Randomized Algorithm with Memory 250
7.4.2 A Derandomized Algorithm with Memory 250
7.4.3 Variant Randomize Matching Algorithms 251
7.4.4 Polling Based Matching Algorithms 254
7.4.5 Simulated Performance 258
7.5 Frame-based Matching 262
7.5.1 Reducing the Reconfiguration Frequency 263
7.5.2 Fixed Size Synchronous Frame-Based Matching 267
7.5.3 Asynchronous Variable-Size Frame-Based Matching 270
7.6 Stable Matching with Speedup 273
7.6.1 Output-Queuing Emulation with Speedup of 4 274
7.6.2 Output-Queuing Emulation with Speedup of 2 275
7.6.3 Lowest Output Occupancy Cell First (LOOFA) 278
8 Banyan-based Switches 284
8.1 Banyan Networks 284
8.2 Batcher-Sorting Network 287
8.3 Output Contention Resolution Algorithms 288
8.3.1 Three-Phase Implementation 288
8.3.2 Ring Reservation 288
8.4 The Sunshine Switch 292
8.5 Deflection Routing 294
8.5.1 Tandem Banyan Switch 294
8.5.2 Shuffle-Exchange Network with Deflection Routing 296
8.5.3 Dual Shuffle-Exchange Network with Error-Correcting Routing 297
8.6 Multicast Copy Networks 303
8.6.1 Broadcast Banyan Network 304
8.6.2 Encoding Process 308
8.6.3 Concentration 309
8.6.4 Decoding Process 310
8.6.5 Overflow and Call Splitting 310
8.6.6 Overflow and Input Fairness 311
9 Knockout-based Switches 316
9.1 Single-Stage Knockout Switch 317
9.1.1 Basic Architecture 317
9.1.2 Knockout Concentration Principle 318
9.1.3 Construction of the Concentrator 320
9.2 Channel Grouping Principle 323
9.2.1 Maximum Throughput 324
9.2.2 Generalized Knockout Principle 325
9.3 Two-Stage Multicast Output-Buffered ATM Switch (MOBAS) 327
9.3.1 Two-Stage Configuration 327
9.3.2 Multicast Grouping Network (MGN) 330
9.4 Appendix 333
10 The Abacus Switch 336
10.1 Basic Architecture 337
10.2 Multicast Contention Resolution Algorithm 340
10.3 Implementation of Input Port Controller 342
10.4 Performance 344
10.4.1 Maximum Throughput 344
10.4.2 Average Delay 347
10.4.3 Cell Loss Probability 349
10.5 ATM Routing and Concentration (ARC) Chip 351
10.6 Enhanced Abacus Switch 354
10.6.1 Memoryless Multi-Stage Concentration Network 354
10.6.2 Buffered Multi-Stage Concentration Network 357
10.6.3 Resequencing Cells 359
10.6.4 Complexity Comparison 361
10.7 Abacus Switch for Packet Switching 362
10.7.1 Packet Interleaving 362
10.7.2 Cell Interleaving 364
11 Crosspoint Buffered Switches 367
11.1 Combined Input and Crosspoint Buffered Switches 368
11.2 Combined Input and Crosspoint Buffered Switches with VOQ 370
11.2.1 CIXB with One-Cell Crosspoint Buffers (CIXB-1) 371
11.2.2 Throughput and Delay Performance 371
11.2.3 Non-Negligible Round-Trip Times in CIXB-k 376
11.3 OCF_OCF: Oldest Cell First Scheduling 376
11.4 LQF_RR: Longest Queue First and Round-Robin Scheduling in CIXB-1 378
11.5 MCBF: Most Critical Buffer First Scheduling 379
12 Clos-network Switches 382
12.1 Routing Property of Clos Network Switches 383
12.2 Looping Algorithm 387
12.3 m-Matching Algorithm 388
12.4 Euler Partition Algorithm 388
12.5 Karol's Algorithm 389
12.6 Frame-Based Matching Algorithm for Clos Network (f-MAC) 391
12.7 Concurrent Matching Algorithm for Clos Network (c-MAC) 392
12.8 Dual-Level Matching Algorithm for Clos Network (d-MAC) 395
12.9 The ATLANTA Switch 398
12.10 Concurrent Round-Robin Dispatching (CRRD) Scheme 400
12.11 The Path Switch 404
12.11.1 Homogeneous Capacity and Route Assignment 406
12.11.2 Heterogeneous Capacity Assignment 408
13 Multi-plane Multi-stage Buffered Switch 413
13.1 TrueWay Switch Architecture 414
13.1.1 Stages of the Switch 415
13.2 Packet Scheduling 417
13.2.1 Partial Packet Interleaving (PPI) 419
13.2.2 Dynamic Packet Interleaving (DPI) 419
13.2.3 Head-of-Line (HOL) Blocking 420
13.3 Stage-To-Stage Flow Control 420
13.3.1 Back-Pressure 421
13.3.2 Credit-Based Flow Control 421
13.3.3 The DQ Scheme 422
13.4 Port-To-Port Flow Control 424
13.4.1 Static Hashing 424
13.4.2 Dynamic Hashing 425
13.4.3 Time-Stamp-Based Resequence 428
13.4.4 Window-Based Resequence 428
13.5 Performance Analysis 431
13.5.1 Random Uniform Traffic 431
13.5.2 Hot-Spot Traffic 432
13.5.3 Bursty Traffic 432
13.5.4 Hashing Schemes 432
13.5.5 Window-Based Resequencing Scheme 434
13.6 Prototype 434
14 Load-balanced Switches 438
14.1 Birkhoff-Von Neumann Switch 438
14.2 Load-Balanced Birkhoff-von Neumann Switches 441
14.2.1 Load-Balanced Birkhoff-von Neumann Switch Architecture 441
14.2.2 Performance of Load-Balanced Birkhoff-von Neumann Switches 442
14.3 Load-Balanced Birkhoff-von Neumann Switches With FIFO Service 444
14.3.1 First Come First Served (FCFS) 446
14.3.2 Earliest Deadline First (EDF) and EDF-3DQ 450
14.3.3 Full Frames First (FFF) 451
14.3.4 Full Ordered Frames First (FOFF) 455
14.3.5 Mailbox Switch 456
14.3.6 Byte-Focal Switch 459
15 Optical Packet Switches 468
15.1 Opto-Electronic Packet Switches 469
15.1.1 Hypass 469
15.1.2 Star-Track 471
15.1.3 Cisneros and Brackett 472
15.1.4 BNR (Bell-North Research) Switch 473
15.1.5 Wave-Mux Switch 474
15.2 Optoelectronic Packet Switch Case Study I 475
15.2.1 Speedup 476
15.2.2 Data Packet Flow 477
15.2.3 Optical Interconnection Network (OIN) 477
15.2.4 Ping-Pong Arbitration Unit 482
15.3 Optoelectronic Packet Switch Case Study II 490
15.3.1 Petabit Photonic Packet Switch Architecture 490
15.3.2 Photonic Switch Fabric (PSF) 495
15.4 All Optical Packet Switches 503
15.4.1 The Staggering Switch 503
15.4.2 Atmos 504
15.4.3 Duan's Switch 505
15.4.4 3M Switch 506
15.5 Optical Packet Switch with Shared Fiber Delay Lines Single-stage Case
509
15.5.1 Optical Cell Switch Architecture 509
15.5.2 Sequential FDL Assignment (SEFA) Algorithm 512
15.5.3 Multi-Cell FDL Assignment (MUFA) Algorithm 518
15.6 All Optical Packet Switch with Shared Fiber Delay Lines - Three Stage
Case 524
15.6.1 Sequential FDL Assignment for Three-Stage OCNS (SEFAC) 526
15.6.2 Multi-Cell FDL Assignment for Three-Stage OCNS (MUFAC) 526
15.6.3 FDL Distribution in Three-Stage OCNS 528
15.6.4 Performance Analysis of SEFAC and MUFAC 530
15.6.5 Complexity Analysis of SEFAC and MUFAC 532
16 High-speed Router Chip Set 538
16.1 Network Processors (NPs) 538
16.1.1 Overview 538
16.1.2 Design Issues for Network Processors 539
16.1.3 Architecture of Network Processors 542
16.1.4 Examples of Network Processors - Dedicated Approach 543
16.2 Co-Processors for Packet Classification 554
16.2.1 LA-1 Bus 554
16.2.2 TCAM-Based Classification Co-Processor 556
16.2.3 Algorithm-Based Classification Co-Processor 562
16.3 Traffic Management Chips 567
16.3.1 Overview 567
16.3.2 Agere's TM Chip Set 567
16.3.3 IDT TM Chip Set 573
16.3.4 Summary 579
16.4 Switching Fabric Chips 579
16.4.1 Overview 579
16.4.2 Switch Fabric Chip Set from Vitesse 580
16.4.3 Switch Fabric Chip Set from AMCC 589
16.4.4 Switch Fabric Chip Set from IBM (now of AMCC) 593
16.4.5 Switch Fabric Chip Set from Agere 597
Index 606