Chris Stokel-Walker
How AI Ate the World
A Brief History of Artificial Intelligence - and Its Long Future
16,99 €
inkl. MwSt.
Versandfertig in über 4 Wochen
Chris Stokel-Walker
How AI Ate the World
A Brief History of Artificial Intelligence - and Its Long Future
- Broschiertes Buch
- Merkliste
- Auf die Merkliste
- Bewerten Bewerten
- Teilen
- Produkt teilen
- Produkterinnerung
- Produkterinnerung
Charts AIâ s rise from its Cold War origins to its impact now and in the future. 'An excellent starter for those who want to gain an insight into how AI works and why it's likely to shape our lives' â  The Daily Telegraph
Andere Kunden interessierten sich auch für
- Jaron LanierWho Owns The Future?9,99 €
- Klaus SchwabThe Fourth Industrial Revolution12,99 €
- Jen CampbellThe Sister Who Ate Her Brothers13,99 €
- David R. Montgomery (University of Washington)What Your Food Ate21,99 €
- Mallory PearsonWe Ate the Dark15,99 €
- Aralie RangelThe Giraffe That Ate the Moon / Ang Dyirap na Kinain ang Buwan21,99 €
- National Geographic KidsFood Fight!: A Mouthwatering History of Who Ate What and Why Through the Ages17,99 €
-
-
-
Charts AIâ s rise from its Cold War origins to its impact now and in the future. 'An excellent starter for those who want to gain an insight into how AI works and why it's likely to shape our lives' â  The Daily Telegraph
Produktdetails
- Produktdetails
- Verlag: Canbury Press
- Seitenzahl: 320
- Erscheinungstermin: 9. Mai 2024
- Englisch
- Abmessung: 231mm x 149mm x 23mm
- Gewicht: 314g
- ISBN-13: 9781914487323
- ISBN-10: 191448732X
- Artikelnr.: 69299632
- Verlag: Canbury Press
- Seitenzahl: 320
- Erscheinungstermin: 9. Mai 2024
- Englisch
- Abmessung: 231mm x 149mm x 23mm
- Gewicht: 314g
- ISBN-13: 9781914487323
- ISBN-10: 191448732X
- Artikelnr.: 69299632
Chris Stokel-Walker is a freelance English journalist, specialising in technology. He regularly contributes to the BBC, Washington Post, New York Times, WIRED, Economist, Guardian, New Scientist and Newsweek, and appears on the BBC, Sky News, CNN, Al Jazeera, Times Radio and other TV channels and radio stations.Chris is author of YouTubers: How YouTube Shook Up TV and Created a New Generation of Stars (2019, Canbury Press), and TikTok Boom: China's Dynamite App and the Superpower Race for Social Media (2021, Canbury Press) - the first popular book on TikTok.His latest book is The History of the Internet in Byte-Sized Chunks (2023, Michael O'Mara Books).
INTRODUCTION 1
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI’S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI’S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288
INTRODUCTION 1
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI'S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI'S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288
INTRODUCTION 1
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI’S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI’S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288
INTRODUCTION 1
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI'S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288
PART 1: ORIGINS 6
Chapter 1: MAGIC MUSHROOMS AND A MAGIC TOOL 8
Chapter 2: THE FATHERS OF AI 14
Chapter 3: THE AI WINTER LOOMS 27
Chapter 4: OVER TO JAPAN 35
Chapter 5: SHALL WE PLAY A GAME? 45
Chapter 6: READY STEADY, GO! 54
Chapter 7: THE BATTLE FOR AI CHIPS 61
Chapter 8: THE BIRTH OF OPENAI 72
Chapter 9: ATTENTION TRANSFORMS FORTUNES 82
Chapter 10: ENTER MICROSOFT 89
PART 2: IMPACTS 100
Chapter 11: MAKING WORK WORK 102
Chapter 12: AI DOOMERS 114
Chapter 13: A DAY IN THE LIFE OF MIDJOURNEY 127
Chapter 14: MEET THE PROMPT ENGINEERS 138
Chapter 15: AI'S ENVIRONMENTAL IMPACT 143
Chapter 16: AI ART 152
Chapter 17: MISINFORMATION 167
Chapter 18: DISINFORMATION 179
Chapter 19: PROFIT BEFORE PEOPLE 197
Chapter 20: CODED BIASES 202
PART 3: ISSUES 214
Chapter 21: THE HUMAN SIDE OF AI 216
Chapter 22: AI MUSIC, MOVIES AND BOOKS 225
Chapter 23: AI AND LONELINESS 236
Chapter 24: MOATS AND DEFENCES 244
Chapter 25: THE AI FIELD EXPANDS (AND CONTRACTS) 249
Chapter 26: TAMING BIG TECH 257
Chapter 27: OPENAI AT WAR 273
Chapter 28: SOVEREIGN AI 282
Chapter 29: WHERE ARE WE GOING? 288