How Information Technology Is Conquering the World focuses on the interface between the technologies and the real world in order to explore not only where these technologies have their advantages, but also where their limitations become apparent. The difficulty of introducing a new technology is emphasized with the practical goal of enabling readers to use technology to full advantage. This book is useful for those involved in, affected by, or interested in the technology; for students taking an introductory course in computing; and for managers and others who are interested in seeing how this…mehr
How Information Technology Is Conquering the World focuses on the interface between the technologies and the real world in order to explore not only where these technologies have their advantages, but also where their limitations become apparent. The difficulty of introducing a new technology is emphasized with the practical goal of enabling readers to use technology to full advantage. This book is useful for those involved in, affected by, or interested in the technology; for students taking an introductory course in computing; and for managers and others who are interested in seeing how this rapidly evolving technology will affect their lives, jobs, and businesses now and in the future.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Kai A. Olsen is professor of Informatics (Computing Science) both at Molde College and University of Bergen, Norway. He is an adjunct professor at the School of Information Sciences, University of Pittsburgh. He has been a pioneer in developing software systems for PCs, information systems for primary health care, and systems for visualization. Olsen is the author of The Internet, The Web, and eBusiness: Formalizing Applications for the Real World (Scarecrow Press, 2005).
Inhaltsangabe
Preface Ways to Use This Book for Teaching Acknowledgments Trademark Notice Introduction PART 1 Fundamentals 1 Welcome to the Virtual World 2 Information Technology 3 Formalization 4 Cases of Formalization 5 Formalization Levels 6 Cases of Formalization Level 7 Symbolic Data 8 Cost-benefit of Formalization PART 2 Constraints 9 Computer Intelligence 10 Constraints on Technology 11 Case Studies: Technical Constraints 12 The Devil Is in the Details 13 Cultural Constraints 14 Case Studies: Cultural Constraints 15 Privacy and Security 16 Case Study: Internet Elections PART 3 Usability 17 Interactive Computing 18 Usability 19 Simplicity 20 Case: Flexible User Interfaces 21 Bad Systems PART 4 System Development 22 Developing a System 23 Software Engineering 24 Packages and ERP Systems 25 Simpler Software Development for Niche Companies 26 Case 1: In-house Programming 27 Case 2: Developing Apps PART 5 Internet and WWW Basics 28 HTML and XML 29 Internet Protocols 30 Development of Web Protocols 31 E-mail, Chat, and Text Messages (SMS) 32 Browsers 33 World Wide Web 34 Searching the Web 3 35 Organizing the Web-Portals 36 Web Presence 37 Mobile Computing 38 Automated Web and Push Technology 39 Dynamic Web pages and the Form Tag 40 Embedded Scripts 41 Peer-to-peer Computing 42 Social Networks 43 Web 2.0 PART 6 Business-to-Consumer Applications 44 Symbolic services-Information Providers 45 Online Symbolic Services-Case Studies 46 Long Tail 47 Online Retail Shopping, Physical Items 48 A Better Model? PART 7 Business-to-Business Applications 49 Data Exchange 50 Formalized Data Exchange 51 Electronic Data Interchange (EDI) 52 XML 53 Web Services 54 Automated Value Chain 55 Electronic Marketplaces 56 Outsourcing 525 PART 8 Cloud Computing and Large Data Repositories 57 Cloud Computing 58 Collecting Data 59 Automatic Translation 60 Case: Proofreading 61 Case: An Adaptive System 62 Crowdsourcing 63 Cloud Data for the Individual-a Personal Assistant PART 9 A Digital World 64 Continuously Online 65 Internet and Democracy 66 Changing the World 67 Effects of IT Technology 68 Afterword Index About the Author
Preface Ways to Use This Book for Teaching Acknowledgments Trademark Notice Introduction PART 1 Fundamentals 1 Welcome to the Virtual World 2 Information Technology 3 Formalization 4 Cases of Formalization 5 Formalization Levels 6 Cases of Formalization Level 7 Symbolic Data 8 Cost-benefit of Formalization PART 2 Constraints 9 Computer Intelligence 10 Constraints on Technology 11 Case Studies: Technical Constraints 12 The Devil Is in the Details 13 Cultural Constraints 14 Case Studies: Cultural Constraints 15 Privacy and Security 16 Case Study: Internet Elections PART 3 Usability 17 Interactive Computing 18 Usability 19 Simplicity 20 Case: Flexible User Interfaces 21 Bad Systems PART 4 System Development 22 Developing a System 23 Software Engineering 24 Packages and ERP Systems 25 Simpler Software Development for Niche Companies 26 Case 1: In-house Programming 27 Case 2: Developing Apps PART 5 Internet and WWW Basics 28 HTML and XML 29 Internet Protocols 30 Development of Web Protocols 31 E-mail, Chat, and Text Messages (SMS) 32 Browsers 33 World Wide Web 34 Searching the Web 3 35 Organizing the Web-Portals 36 Web Presence 37 Mobile Computing 38 Automated Web and Push Technology 39 Dynamic Web pages and the Form Tag 40 Embedded Scripts 41 Peer-to-peer Computing 42 Social Networks 43 Web 2.0 PART 6 Business-to-Consumer Applications 44 Symbolic services-Information Providers 45 Online Symbolic Services-Case Studies 46 Long Tail 47 Online Retail Shopping, Physical Items 48 A Better Model? PART 7 Business-to-Business Applications 49 Data Exchange 50 Formalized Data Exchange 51 Electronic Data Interchange (EDI) 52 XML 53 Web Services 54 Automated Value Chain 55 Electronic Marketplaces 56 Outsourcing 525 PART 8 Cloud Computing and Large Data Repositories 57 Cloud Computing 58 Collecting Data 59 Automatic Translation 60 Case: Proofreading 61 Case: An Adaptive System 62 Crowdsourcing 63 Cloud Data for the Individual-a Personal Assistant PART 9 A Digital World 64 Continuously Online 65 Internet and Democracy 66 Changing the World 67 Effects of IT Technology 68 Afterword Index About the Author
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