Tony White
How to Make Animated Films
Tony White's Complete Masterclass on the Traditional Principals of Animation
Tony White
How to Make Animated Films
Tony White's Complete Masterclass on the Traditional Principals of Animation
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Lets you experience many of the teaching techniques of the golden era of Disney and Warner Brothers studios and beyond all from the comfort of your own home or studio. This title features Animation Master Class that is designed to cover the core principles of animated movement.
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Lets you experience many of the teaching techniques of the golden era of Disney and Warner Brothers studios and beyond all from the comfort of your own home or studio. This title features Animation Master Class that is designed to cover the core principles of animated movement.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: Routledge
- Seitenzahl: 512
- Erscheinungstermin: 7. Februar 2018
- Englisch
- Abmessung: 250mm x 175mm x 32mm
- Gewicht: 1054g
- ISBN-13: 9781138403246
- ISBN-10: 1138403245
- Artikelnr.: 51230473
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
- Verlag: Routledge
- Seitenzahl: 512
- Erscheinungstermin: 7. Februar 2018
- Englisch
- Abmessung: 250mm x 175mm x 32mm
- Gewicht: 1054g
- ISBN-13: 9781138403246
- ISBN-10: 1138403245
- Artikelnr.: 51230473
- Herstellerkennzeichnung
- Books on Demand GmbH
- In de Tarpen 42
- 22848 Norderstedt
- info@bod.de
- 040 53433511
Tony White, renowned animator, director, professor, lecturer, and author, has been in the animation industry for over 30 years, and currently teaches 2D animation and oversees principal animation production classes at DigiPen Institute of Technology. White began his career working with legendary industry professionals like award-winning illustrator Ralph Steadman, animation gurus Ken Harris, Art Babbit (original lead animator on Pinocchio, Fantasia, and others at Disney). He also personally assisted, then directed/animated for Richard Williams (3-time Oscar winner and author of The Animator's Survival Kit). In addition to being the Dean of Fine Art and Animation at DigiPen, White founded and presides over The Animaticus Foundation, which he formed to preserve, teach and evolve the art form of traditional 2D animation.
Introduction. 1) Why this book? 2) First Principles 3) Inbetweening 4)
Bouncing Ball 5) Generic Walk 6) Personality Walks 7) Runs 8) Quadrupeds 9)
Weight 10) Anticipation 11) Dialogue 12) Putting it all together 13) The
future of animation 14) Tony White's Animation Master Class Introduction.
Assignment 01: Inbetweening test. (Key poses provided in book.) Bouncing
Ball Assignment 02: Bouncing Ball. Generic Walk Assignment 03: Generic
Walk. Personality Walks Assignment 04: Personality walk. Runs Assignment
05: Animated Run. Quadrupeds Assignment 06: Eccentric quadruped walk.
Weight Assignment 07: Flour Sack animation. Anticipation Assignment 08:
Anticipation with throw. Perspective Assignment 09: Perspective walk
through 360 degrees. Dialogue Assignment 10: Dialogue sequence (from free
audio tracks downloadable from author's website). Multi-character action
Assignment 11: Two-character dialogue sequence (from free audio tracks
downloadable from author's website). Production secrets Assignment 12:
Short film project.
Bouncing Ball 5) Generic Walk 6) Personality Walks 7) Runs 8) Quadrupeds 9)
Weight 10) Anticipation 11) Dialogue 12) Putting it all together 13) The
future of animation 14) Tony White's Animation Master Class Introduction.
Assignment 01: Inbetweening test. (Key poses provided in book.) Bouncing
Ball Assignment 02: Bouncing Ball. Generic Walk Assignment 03: Generic
Walk. Personality Walks Assignment 04: Personality walk. Runs Assignment
05: Animated Run. Quadrupeds Assignment 06: Eccentric quadruped walk.
Weight Assignment 07: Flour Sack animation. Anticipation Assignment 08:
Anticipation with throw. Perspective Assignment 09: Perspective walk
through 360 degrees. Dialogue Assignment 10: Dialogue sequence (from free
audio tracks downloadable from author's website). Multi-character action
Assignment 11: Two-character dialogue sequence (from free audio tracks
downloadable from author's website). Production secrets Assignment 12:
Short film project.
Tony White's Animation Master ClassIntroduction.1) Why this book?For 2D AnimatorsFor 3D AnimatorsFor ALL Animators2) First PrinciplesEquipment & techniques overviewDope Sheets & Production FoldersTop Pegs versus Bottom PegsFlipping Techniques(This section will include video footage on DVD)3) InbetweeningTiming & ChartingArcs & Paths of ActionSuperimpositionEven InbetweensSlowing-InSlowing-OutStraight Ahead AnimationAssignment 01(This section will include video footage on DVD)4) Bouncing BallKeysInbetweensWeight & TimingAssignment 02(This section will include video footage on DVD)5) Generic WalkPrinciplesCycle Action versus Moving ForwardKeys (legs only)Passing PositionInbetween positionsKeys (upper body & arms)InbetweensHead actionTimingAssignment 03(This section will include video footage on DVD)6) Personality WalksPrinciplesAlternative Passing PositionsEccentric InbetweensTimingAssignment 04(This section will include video footage on DVD)7) RunsPrinciplesPositions (lower body)Positions (upper body)Variations in actionTimingAssignment 05(This section will include video footage on DVD)8) QuadrupedsPrinciplesBreaking down the actionBack legsFront legsBodyTailHead & NeckVariationsAssignment 06(This section will include video footage on DVD)9) WeightPrinciplesWeight in actionWeight movingCarrying weightThrowing weightAssignment 07(This section will include video footage on DVD)10) AnticipationPrinciplesStarting an actionThrowingJumpingAssignment 08(This section will include video footage on DVD)11) DialoguePrinciplesBody languageEmotionLip SyncAssignment 09(This section will include video footage on DVD)12) Putting it all togetherOverviewWorking with audioStoryboardAnimaticAssignmentDope sheet timingKey pose testInbetweeningPencil TestLip SyncFinal movieAssignment 10(This section will include video footage on DVD)13) The future of animationThe still untapped potential for animation.2D or not 2D?The Animaticus FoundationReaders critique (information)14) Tony White's Animation Master Class ~ DVD Outline:Introduction.Author at his drawing desk offering an overview of animation. Presenting the tools of the trade, the principles of movement and key concepts. Demonstrating everything, especially key drawings, dope sheets, flipping techniques, inbetweening and superimposition.Assignment 01: Inbetweening test. (Key poses provided in book.) Bouncing BallPresentation of the principles of weight, flexibility, timing and movement on arcs. Author at desk animating a bouncing ball. Examples of animated movie clips to demonstrate the final work.Assignment 02: Bouncing Ball.Generic WalkPresenting the principles of a generic walk movement, cycle action versus moving forward, key stride positions, passing positions, inbetweening options. The author breaking down the action of a walk first the lower legs, then the body and arms, then the head action options. Discussion on timing.Assignment 03: Generic Walk.Personality WalksDemonstration on how the generic walk can be evolved to something with more eccentricity or personality. Author animating various styles of walk from identical keys. Side-by-side demonstration of each walk, in comparison to the generic walk.Assignment 04: Personality walk.RunsAuthor defines what a walk is and discusses the various forms from minimum to maximum number of frames. Demonstrates walk animation, first showing lower body, then upper body, then variations in action. Animated examples of runs.Assignment 05: Animated Run.QuadrupedsAuthor discuses the principles of generic quadruped action and their anatomical make-up, then presents variations of movement from critter to critter. Desktop demonstration of how the action is broken down for a cartoon quadruped walk first the back legs, then the front legs, then head, body and tail. Example of eccentric quadruped walk. Assignment 06: Eccentric quadruped walk.WeightAuthor discusses the principles of weight and its importance in animated action. Demonstrates how to put weight in
Introduction. 1) Why this book? 2) First Principles 3) Inbetweening 4)
Bouncing Ball 5) Generic Walk 6) Personality Walks 7) Runs 8) Quadrupeds 9)
Weight 10) Anticipation 11) Dialogue 12) Putting it all together 13) The
future of animation 14) Tony White's Animation Master Class Introduction.
Assignment 01: Inbetweening test. (Key poses provided in book.) Bouncing
Ball Assignment 02: Bouncing Ball. Generic Walk Assignment 03: Generic
Walk. Personality Walks Assignment 04: Personality walk. Runs Assignment
05: Animated Run. Quadrupeds Assignment 06: Eccentric quadruped walk.
Weight Assignment 07: Flour Sack animation. Anticipation Assignment 08:
Anticipation with throw. Perspective Assignment 09: Perspective walk
through 360 degrees. Dialogue Assignment 10: Dialogue sequence (from free
audio tracks downloadable from author's website). Multi-character action
Assignment 11: Two-character dialogue sequence (from free audio tracks
downloadable from author's website). Production secrets Assignment 12:
Short film project.
Bouncing Ball 5) Generic Walk 6) Personality Walks 7) Runs 8) Quadrupeds 9)
Weight 10) Anticipation 11) Dialogue 12) Putting it all together 13) The
future of animation 14) Tony White's Animation Master Class Introduction.
Assignment 01: Inbetweening test. (Key poses provided in book.) Bouncing
Ball Assignment 02: Bouncing Ball. Generic Walk Assignment 03: Generic
Walk. Personality Walks Assignment 04: Personality walk. Runs Assignment
05: Animated Run. Quadrupeds Assignment 06: Eccentric quadruped walk.
Weight Assignment 07: Flour Sack animation. Anticipation Assignment 08:
Anticipation with throw. Perspective Assignment 09: Perspective walk
through 360 degrees. Dialogue Assignment 10: Dialogue sequence (from free
audio tracks downloadable from author's website). Multi-character action
Assignment 11: Two-character dialogue sequence (from free audio tracks
downloadable from author's website). Production secrets Assignment 12:
Short film project.
Tony White's Animation Master ClassIntroduction.1) Why this book?For 2D AnimatorsFor 3D AnimatorsFor ALL Animators2) First PrinciplesEquipment & techniques overviewDope Sheets & Production FoldersTop Pegs versus Bottom PegsFlipping Techniques(This section will include video footage on DVD)3) InbetweeningTiming & ChartingArcs & Paths of ActionSuperimpositionEven InbetweensSlowing-InSlowing-OutStraight Ahead AnimationAssignment 01(This section will include video footage on DVD)4) Bouncing BallKeysInbetweensWeight & TimingAssignment 02(This section will include video footage on DVD)5) Generic WalkPrinciplesCycle Action versus Moving ForwardKeys (legs only)Passing PositionInbetween positionsKeys (upper body & arms)InbetweensHead actionTimingAssignment 03(This section will include video footage on DVD)6) Personality WalksPrinciplesAlternative Passing PositionsEccentric InbetweensTimingAssignment 04(This section will include video footage on DVD)7) RunsPrinciplesPositions (lower body)Positions (upper body)Variations in actionTimingAssignment 05(This section will include video footage on DVD)8) QuadrupedsPrinciplesBreaking down the actionBack legsFront legsBodyTailHead & NeckVariationsAssignment 06(This section will include video footage on DVD)9) WeightPrinciplesWeight in actionWeight movingCarrying weightThrowing weightAssignment 07(This section will include video footage on DVD)10) AnticipationPrinciplesStarting an actionThrowingJumpingAssignment 08(This section will include video footage on DVD)11) DialoguePrinciplesBody languageEmotionLip SyncAssignment 09(This section will include video footage on DVD)12) Putting it all togetherOverviewWorking with audioStoryboardAnimaticAssignmentDope sheet timingKey pose testInbetweeningPencil TestLip SyncFinal movieAssignment 10(This section will include video footage on DVD)13) The future of animationThe still untapped potential for animation.2D or not 2D?The Animaticus FoundationReaders critique (information)14) Tony White's Animation Master Class ~ DVD Outline:Introduction.Author at his drawing desk offering an overview of animation. Presenting the tools of the trade, the principles of movement and key concepts. Demonstrating everything, especially key drawings, dope sheets, flipping techniques, inbetweening and superimposition.Assignment 01: Inbetweening test. (Key poses provided in book.) Bouncing BallPresentation of the principles of weight, flexibility, timing and movement on arcs. Author at desk animating a bouncing ball. Examples of animated movie clips to demonstrate the final work.Assignment 02: Bouncing Ball.Generic WalkPresenting the principles of a generic walk movement, cycle action versus moving forward, key stride positions, passing positions, inbetweening options. The author breaking down the action of a walk first the lower legs, then the body and arms, then the head action options. Discussion on timing.Assignment 03: Generic Walk.Personality WalksDemonstration on how the generic walk can be evolved to something with more eccentricity or personality. Author animating various styles of walk from identical keys. Side-by-side demonstration of each walk, in comparison to the generic walk.Assignment 04: Personality walk.RunsAuthor defines what a walk is and discusses the various forms from minimum to maximum number of frames. Demonstrates walk animation, first showing lower body, then upper body, then variations in action. Animated examples of runs.Assignment 05: Animated Run.QuadrupedsAuthor discuses the principles of generic quadruped action and their anatomical make-up, then presents variations of movement from critter to critter. Desktop demonstration of how the action is broken down for a cartoon quadruped walk first the back legs, then the front legs, then head, body and tail. Example of eccentric quadruped walk. Assignment 06: Eccentric quadruped walk.WeightAuthor discusses the principles of weight and its importance in animated action. Demonstrates how to put weight in
"Tony White is a marvelous teacher. He has great love for the art of animation, and also a talent for explaining complex ideas in simple, accessible language." -Nancy Beiman, Professor of Animation, Sheridan College and author of PREPARE TO BOARD! Creating Story and Characters for Animated Features and Shorts "Tony White's enthusiasm for animation is contagious. His deep knowledge of the medium continues to guide and inspire eager students every year. That's why I'm delighted to see Tony's special brand of expertise made available to a wider audience. Animation enthusiasts will find this book a treasure trove." -Michel Gagne, Artist/Filmmaker "Tony White offers a wealth of knowledge from his vast, extensive experience in the art of animation. From the basic mechanics to the sophisticated complexities of hand drawn character animation, Tony covers it all." -Don Crum, Professional Character Animator