Mari K. Swingle
I-Minds - 2nd Edition
How and Why Constant Connectivity Is Rewiring Our Brains and What to Do about It
Mari K. Swingle
I-Minds - 2nd Edition
How and Why Constant Connectivity Is Rewiring Our Brains and What to Do about It
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Engaging and scientifically rigorous, this fully updated edition of i-Minds explores screen-based technology's assimilation into our lives, pondering them as both godsend and plague, demonstrating how constant connectivity is changing our brains and exploring positive steps to take to embrace new technologies.
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Engaging and scientifically rigorous, this fully updated edition of i-Minds explores screen-based technology's assimilation into our lives, pondering them as both godsend and plague, demonstrating how constant connectivity is changing our brains and exploring positive steps to take to embrace new technologies.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Produktdetails
- Produktdetails
- Verlag: New Society Publishers
- Revised & Updated
- Seitenzahl: 528
- Erscheinungstermin: 7. Mai 2019
- Englisch
- Abmessung: 228mm x 161mm x 38mm
- Gewicht: 806g
- ISBN-13: 9780865719019
- ISBN-10: 0865719012
- Artikelnr.: 53449399
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
- Verlag: New Society Publishers
- Revised & Updated
- Seitenzahl: 528
- Erscheinungstermin: 7. Mai 2019
- Englisch
- Abmessung: 228mm x 161mm x 38mm
- Gewicht: 806g
- ISBN-13: 9780865719019
- ISBN-10: 0865719012
- Artikelnr.: 53449399
- Herstellerkennzeichnung
- Libri GmbH
- Europaallee 1
- 36244 Bad Hersfeld
- 06621 890
Dr. Mari Swingle is a practicing therapist, researcher, lecturer, and author who has been working in the fields of mental health and education for over 25 years. She is a renowned expert on the effects of i-technology, and holds a PhD and MA in Clinical Psychology, an MA in Language Education, and a BA in Fine Arts. She resides in Vancouver, Canada.
Introduction Part 1: How and Why 1. The Shift 2. Technological Integration Versus Technological Interference 3. The Pull 4. The Power of Sound: History and Biology 5. The Biological Science
What's Really Going on in Our Brains? 6. Boxed In
Anxiety in the Masses 7. From Digital Natives to i-Kids 8. The Story of Alpha 9. The Narrowing of Minds Part 2: Process and Development 10. Of Systems and Process 11. Back to Biology: Epigenetics and Vestibular Regulation 12. From i-Kids to i-Brains 13. Learning, Play, and Parenting
Conflicting Needs in a Busy, Busy World 14. Socialization
Child's Play Part 3: Education, Games, Power, and Politics 15. The Good, the Bad, and the Neutral 16. Of Games and Gaming 17. The Good, the Bad, and the Ugly
Esports and the Business of Gaming 18. Beyond Illusions
Spatial Planning, Arbitrary Learning, and Geolocation Skills 19. Breaking the Trance 20. i-Tech and Healthcare
To Care or i-Care Part 4: Trust, Governance, and the Attention Ecconomy 21. i-Trust and i-Privacy
Social, Economic, and Political Manipulation 22. Governance Part One
Self-Governance and the Rise of the Attention Economy 23. Governance Part Two
Crossing the Floor and the Perils of Protection 24. The Attention Economy 25. Governance and Safety
Electromagnetic Explorations Part 5: The Interpersonal 26. Community, Communication, Digital Mediation, and Friendship 27. Sex and Sexuality Part A
Adult Play 28. Sex and Sexuality Part B
Brain Wiring and the Death of Intimacy 29. Sex and Sexuality Part C
From Children to Elders, Communication, and Lifestyle Solutions 30. Benefactors of Change 31. i-Addiction and i-Life
The Beginnings of a New World 32. The Tipping Point 33. Our Future Our Selves Epilogue: So What to Do? Notes Index About the Author About New Society Publishers
What's Really Going on in Our Brains? 6. Boxed In
Anxiety in the Masses 7. From Digital Natives to i-Kids 8. The Story of Alpha 9. The Narrowing of Minds Part 2: Process and Development 10. Of Systems and Process 11. Back to Biology: Epigenetics and Vestibular Regulation 12. From i-Kids to i-Brains 13. Learning, Play, and Parenting
Conflicting Needs in a Busy, Busy World 14. Socialization
Child's Play Part 3: Education, Games, Power, and Politics 15. The Good, the Bad, and the Neutral 16. Of Games and Gaming 17. The Good, the Bad, and the Ugly
Esports and the Business of Gaming 18. Beyond Illusions
Spatial Planning, Arbitrary Learning, and Geolocation Skills 19. Breaking the Trance 20. i-Tech and Healthcare
To Care or i-Care Part 4: Trust, Governance, and the Attention Ecconomy 21. i-Trust and i-Privacy
Social, Economic, and Political Manipulation 22. Governance Part One
Self-Governance and the Rise of the Attention Economy 23. Governance Part Two
Crossing the Floor and the Perils of Protection 24. The Attention Economy 25. Governance and Safety
Electromagnetic Explorations Part 5: The Interpersonal 26. Community, Communication, Digital Mediation, and Friendship 27. Sex and Sexuality Part A
Adult Play 28. Sex and Sexuality Part B
Brain Wiring and the Death of Intimacy 29. Sex and Sexuality Part C
From Children to Elders, Communication, and Lifestyle Solutions 30. Benefactors of Change 31. i-Addiction and i-Life
The Beginnings of a New World 32. The Tipping Point 33. Our Future Our Selves Epilogue: So What to Do? Notes Index About the Author About New Society Publishers
Introduction Part 1: How and Why 1. The Shift 2. Technological Integration Versus Technological Interference 3. The Pull 4. The Power of Sound: History and Biology 5. The Biological Science
What's Really Going on in Our Brains? 6. Boxed In
Anxiety in the Masses 7. From Digital Natives to i-Kids 8. The Story of Alpha 9. The Narrowing of Minds Part 2: Process and Development 10. Of Systems and Process 11. Back to Biology: Epigenetics and Vestibular Regulation 12. From i-Kids to i-Brains 13. Learning, Play, and Parenting
Conflicting Needs in a Busy, Busy World 14. Socialization
Child's Play Part 3: Education, Games, Power, and Politics 15. The Good, the Bad, and the Neutral 16. Of Games and Gaming 17. The Good, the Bad, and the Ugly
Esports and the Business of Gaming 18. Beyond Illusions
Spatial Planning, Arbitrary Learning, and Geolocation Skills 19. Breaking the Trance 20. i-Tech and Healthcare
To Care or i-Care Part 4: Trust, Governance, and the Attention Ecconomy 21. i-Trust and i-Privacy
Social, Economic, and Political Manipulation 22. Governance Part One
Self-Governance and the Rise of the Attention Economy 23. Governance Part Two
Crossing the Floor and the Perils of Protection 24. The Attention Economy 25. Governance and Safety
Electromagnetic Explorations Part 5: The Interpersonal 26. Community, Communication, Digital Mediation, and Friendship 27. Sex and Sexuality Part A
Adult Play 28. Sex and Sexuality Part B
Brain Wiring and the Death of Intimacy 29. Sex and Sexuality Part C
From Children to Elders, Communication, and Lifestyle Solutions 30. Benefactors of Change 31. i-Addiction and i-Life
The Beginnings of a New World 32. The Tipping Point 33. Our Future Our Selves Epilogue: So What to Do? Notes Index About the Author About New Society Publishers
What's Really Going on in Our Brains? 6. Boxed In
Anxiety in the Masses 7. From Digital Natives to i-Kids 8. The Story of Alpha 9. The Narrowing of Minds Part 2: Process and Development 10. Of Systems and Process 11. Back to Biology: Epigenetics and Vestibular Regulation 12. From i-Kids to i-Brains 13. Learning, Play, and Parenting
Conflicting Needs in a Busy, Busy World 14. Socialization
Child's Play Part 3: Education, Games, Power, and Politics 15. The Good, the Bad, and the Neutral 16. Of Games and Gaming 17. The Good, the Bad, and the Ugly
Esports and the Business of Gaming 18. Beyond Illusions
Spatial Planning, Arbitrary Learning, and Geolocation Skills 19. Breaking the Trance 20. i-Tech and Healthcare
To Care or i-Care Part 4: Trust, Governance, and the Attention Ecconomy 21. i-Trust and i-Privacy
Social, Economic, and Political Manipulation 22. Governance Part One
Self-Governance and the Rise of the Attention Economy 23. Governance Part Two
Crossing the Floor and the Perils of Protection 24. The Attention Economy 25. Governance and Safety
Electromagnetic Explorations Part 5: The Interpersonal 26. Community, Communication, Digital Mediation, and Friendship 27. Sex and Sexuality Part A
Adult Play 28. Sex and Sexuality Part B
Brain Wiring and the Death of Intimacy 29. Sex and Sexuality Part C
From Children to Elders, Communication, and Lifestyle Solutions 30. Benefactors of Change 31. i-Addiction and i-Life
The Beginnings of a New World 32. The Tipping Point 33. Our Future Our Selves Epilogue: So What to Do? Notes Index About the Author About New Society Publishers