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Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. id Tech 1, formerly known as the Doom engine, is the game engine that powers the id Software games Doom and Doom II. It is also used by HeXen, Heretic, Strife and HacX, and other games produced by licensees. It was created by John Carmack, with auxiliary functions written by Mike Abrash, John Romero, Dave Taylor and Paul Radek. Originally developed on NeXT computers, it was ported to DOS for Doom''s initial release and was later ported to several game consoles and…mehr

Produktbeschreibung
Please note that the content of this book primarily consists of articles available from Wikipedia or other free sources online. id Tech 1, formerly known as the Doom engine, is the game engine that powers the id Software games Doom and Doom II. It is also used by HeXen, Heretic, Strife and HacX, and other games produced by licensees. It was created by John Carmack, with auxiliary functions written by Mike Abrash, John Romero, Dave Taylor and Paul Radek. Originally developed on NeXT computers, it was ported to DOS for Doom''s initial release and was later ported to several game consoles and operating systems. The source code for the Linux version of Doom was released to the public in 1997 under a license that granted rights to non-commercial use, and was re-released under the GNU General Public License in 1999. The dozens of unofficial Doom source ports that have been created since then allow Doom to run on previously unsupported operating systems and sometimes radically expandingthe engine''s functionality with new features.