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VR should be used as a medium to help students bridge the gap between knowledge and concepts

Produktbeschreibung
VR should be used as a medium to help students bridge the gap between knowledge and concepts
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Autorenporträt
Craig Frehlich has been working in education for over 25 years and has his Masters Degree in Education with a focus on curriculum design. He is also an educational consultant and speaker on the topics of inquiry, design thinking, and the use of technology in education. Craig is currently an academic advisor for Springboard VR. His main focus is to use contextual and conceptual thinking to translate VR experiences into lesson guides that help map successfully introspective journeys in virtual reality.