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Major Lance is at the twilight of his career. He questions if it was worth it. All the killing, all the pain, all the sacrifice - for what? Then he is given one final secret mission; to save the world. It's 1937 and, on board the ill-fated airship 'The Hindenburg', a pair of Anglo-American spies play the "Great Game" attempting to prevent the plans of a group of Nazi occultists. These leather-clad fanatics from Hitler's inner circle are scheming to use Dark Magic, a real and devastating weapon, to wage their unholy war. Suddenly, The Hindenburg swings North. Somewhere near the North Pole, a…mehr

Produktbeschreibung
Major Lance is at the twilight of his career. He questions if it was worth it. All the killing, all the pain, all the sacrifice - for what? Then he is given one final secret mission; to save the world. It's 1937 and, on board the ill-fated airship 'The Hindenburg', a pair of Anglo-American spies play the "Great Game" attempting to prevent the plans of a group of Nazi occultists. These leather-clad fanatics from Hitler's inner circle are scheming to use Dark Magic, a real and devastating weapon, to wage their unholy war. Suddenly, The Hindenburg swings North. Somewhere near the North Pole, a rhythmic radio signal is being broadcast, at 100 times more power than any transmitter on earth. Can Major Lance save the world and what does happen when the Hero is also the Monster?
Autorenporträt
Andy Bex grew up in Sheffield at a time when his friends formed famous pop groups, become artists or business moguls. He therefore naturally assumed that he could write a novel. Andy has also been steadily preparing for Armageddon and holds a British army commission, black belt in Ju Jitsu and is a champion fencer - Zombies beware!