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Innovate education evolves in the need to inspire our young people to a hybrid education where social interaction, projects and games are the new forms of learning and are excellent pedagogical tools in education, vocational guidance and simultaneously, can be an important contribution to the awareness of the need to preserve our environment. The development of games that put them into action in different virtual scenarios and allow them to contact with different professions will certainly contribute to the construction of self-knowledge and enhance personal tastes and aptitudes, thus…mehr

Produktbeschreibung
Innovate education evolves in the need to inspire our young people to a hybrid education where social interaction, projects and games are the new forms of learning and are excellent pedagogical tools in education, vocational guidance and simultaneously, can be an important contribution to the awareness of the need to preserve our environment. The development of games that put them into action in different virtual scenarios and allow them to contact with different professions will certainly contribute to the construction of self-knowledge and enhance personal tastes and aptitudes, thus promoting vocational guidance and development. The case of the "Professions Game-I want to be a saviour of the planet" can put games at the service of education and vocational guidance. Through the use of electronic games, young people can act in virtual disaster scenarios, come into contact with different professions and use problem-solving strategies that will certainly prepare them for real-life sor real-life scenarios.
Autorenporträt
Marta Saraiva é professora, nos últimos anos tem estado envolvida em diversos projetos nacionais e internacionais relacionados com a inovação pedagógica, a educação ambiental sustentável. Tendo concluído em 2020 o seu mestrado em pedagogia do E-learning pela Universidade Aberta, publicado o seu projeto Sos Planeta e criado o seu canal no YouTube.