Integrating Technology into Modern Therapies provides clinicians with an innovative, research-based foundation for incorporating technology into clinical practice. It offers an overview of current technological developments in therapy, such as the use of therapeutic texting, virtual reality programs, tablet apps, and online games. Chapters examine therapeutic applications of technology for those who have experienced trauma and a variety of conditions including autism spectrum disorder, ADHD, and speech concerns. The book also offers suggestions for how technology can be used in hospitals, as…mehr
Integrating Technology into Modern Therapies provides clinicians with an innovative, research-based foundation for incorporating technology into clinical practice. It offers an overview of current technological developments in therapy, such as the use of therapeutic texting, virtual reality programs, tablet apps, and online games. Chapters examine therapeutic applications of technology for those who have experienced trauma and a variety of conditions including autism spectrum disorder, ADHD, and speech concerns. The book also offers suggestions for how technology can be used in hospitals, as well as with migrant, refugee, and homeless populations. Combining theory and research with a wealth of case studies and practical resources, this book will be relevant to all mental health, speech and language, and child life specialists.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Jessica Stone, PhD, is a licensed clinical psychologist in Fruita, Colorado. She has been researching, speaking, writing about, and developing projects associated with the appropriate, responsible, therapeutic use of technological and digital tools in therapy since 2011. She is the co-creator of the Virtual Sandtray App.
Inhaltsangabe
Part 1 Overview of the Use of Technology in Psychotherapy 1. The Screen Door: Thinking about Technology in Psychotheray 2. Research-Informed Technological Transitions in Psychotherapy 3. Replacing Hesitancy and Doubt with Competence and Skill: The Technologically-Minded Therapist 4. Therapy in the Digital Age Part 2 Therapeutic Uses of Technology 5. The Accessibility of Quality Supervision: Competency-Based Mentoring Using Technology 6. RxTxT: Therapeutic Texting 7. VR Has It: A Framework for Virtual Reality Integration into Therapy 8. I Am My Avatar and My Avatar Is Me: Utilizing Video Games as Therapeutic Tools Part 3 Technological Applications with Specific Populations 9. Tech, Trauma Work, and the Power of Titration 10. Utilizing Technological Interventions with Children and Adolescence with Autism Spectrum Disorder (ASD) 11. "See, I Can Focus": How Video Games can be used to Enhance Working Memory and Self-Control for Children with Attention-Deficit Hyperactivity Disorder (ADHD) 12. Connecting with Gifted People: Utilizing Technology in Mental Health to Speak an Intellectually Gifted Person¿s Language 13. Introducing Technology-Delivered Mindfulness Interventions into the Therapeutic Process Part 4 Technological Interventions in Diverse Settings 14. Technological Tools for Supporting Pediatric Patients through Procedures 15. Assistive Technology in Speech Therapy 16. Videoconferencing in Psychotherapy: Removing Barriers to Mental Health Care for Vulnerable and Underserved Populations
Part 1 Overview of the Use of Technology in Psychotherapy 1. The Screen Door: Thinking about Technology in Psychotheray 2. Research-Informed Technological Transitions in Psychotherapy 3. Replacing Hesitancy and Doubt with Competence and Skill: The Technologically-Minded Therapist 4. Therapy in the Digital Age Part 2 Therapeutic Uses of Technology 5. The Accessibility of Quality Supervision: Competency-Based Mentoring Using Technology 6. RxTxT: Therapeutic Texting 7. VR Has It: A Framework for Virtual Reality Integration into Therapy 8. I Am My Avatar and My Avatar Is Me: Utilizing Video Games as Therapeutic Tools Part 3 Technological Applications with Specific Populations 9. Tech, Trauma Work, and the Power of Titration 10. Utilizing Technological Interventions with Children and Adolescence with Autism Spectrum Disorder (ASD) 11. "See, I Can Focus": How Video Games can be used to Enhance Working Memory and Self-Control for Children with Attention-Deficit Hyperactivity Disorder (ADHD) 12. Connecting with Gifted People: Utilizing Technology in Mental Health to Speak an Intellectually Gifted Person¿s Language 13. Introducing Technology-Delivered Mindfulness Interventions into the Therapeutic Process Part 4 Technological Interventions in Diverse Settings 14. Technological Tools for Supporting Pediatric Patients through Procedures 15. Assistive Technology in Speech Therapy 16. Videoconferencing in Psychotherapy: Removing Barriers to Mental Health Care for Vulnerable and Underserved Populations
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