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Interactive media require new forms of dramaturgy. Heide Hagebölling develops a new understanding of dramaturgy, "Interactive Dramaturgy", which goes beyond interactive storytelling. Contributions by international multimedia authors, designers, and artists outline concepts and strategies for multimedia productions. These outstanding example projects cover various genres: culture, museum, TV, and education. Interactive media are complex and have multiple dimensions. A linear dramaturgy, therefore, no longer holds. The global connection via Internet fosters further dimensions of exchange and…mehr

Produktbeschreibung
Interactive media require new forms of dramaturgy. Heide Hagebölling develops a new understanding of dramaturgy, "Interactive Dramaturgy", which goes beyond interactive storytelling. Contributions by international multimedia authors, designers, and artists outline concepts and strategies for multimedia productions. These outstanding example projects cover various genres: culture, museum, TV, and education. Interactive media are complex and have multiple dimensions. A linear dramaturgy, therefore, no longer holds. The global connection via Internet fosters further dimensions of exchange and competition. Interactive dramaturgies define rules, transition points, and dimensions of multi-user environments. Multimedia, real and virtual elements must be carefully integrated within applications or installations. Interactive dramaturgies help design and create environments and content that lead to immersion, active exploration, and knowledge acquisition, and that motivate users to repeated visits.
Rezensionen
From the reviews:

"This book, excellent in its choice of authors, presentation and illustrations, examines interlinked topics that include visual language and interface design, methods of conceptualizing human-machine communication and interactions which break with linear narrative traditions. ... Its range of ideas and the quality of discussion recommend that it should be placed within the reach of all researchers, designers and teachers who are interested in the educational potential of interactive media." (Prof. Roger Hartley, Journal of Computer Assisted Learning, 2005)