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No detailed description available for "Introduction to 3D Game Programming with DirectX 12".

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No detailed description available for "Introduction to 3D Game Programming with DirectX 12".
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Autorenporträt
Luna Frank : Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.