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  • Gebundenes Buch

This text shows step by step how to implement computer graphics concepts and theory with WebGL using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. This practical approach leads readers to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The book explains how to handle 3D geometric transformations, texturing, complex lighting effects, and more. The code is available online.

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Produktbeschreibung
This text shows step by step how to implement computer graphics concepts and theory with WebGL using the EnvyMyCar (NVMC) framework as a consistent example throughout the text. This practical approach leads readers to draw the elements and effects needed to ultimately create a visually pleasing car racing game. The book explains how to handle 3D geometric transformations, texturing, complex lighting effects, and more. The code is available online.
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Autorenporträt
Fabio Ganovelli, Massimiliano Corsini, Sumanta Pattanaik, Marco Di Benedetto