The book is a well organised guide that opens with the history, background and rationale for incorporating ELT board games in the class. It continues with the theory, process of designing, games adaptation, practice activities on game design, blending games,making amendments and game design evaluation, and concludes with the classification of ELT board games and shows the procedure steps of using such games in the class. The lucid style of the book makes the complex process of designing easy to comprehend and assimilate to consolidate the subject matter in the final stage of application of the theory. The book has the following striking constructional features: It comprises everything an educational games designer requires from history to practice. It has sample ELT board games that are diligently designed. It offers ideas for teachers to adapt board games to match their students' proficiency level, age groups,educational needs and culture. It gives ample opportunities to teachers to create their own educational board games. It guides readers to deal with game amendments and suggests alternatives. It shows teachers the educational attributes of the different types of board games.