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Seductive. Manipulative. Deadly. Jade Dragon, the star of a blockbuster video game franchise, has come to life - and she's killing in San Francisco. The first target is Dragonsoft president Toshigi Tasoto, murdered by a mysterious, leather-clad female assassin. As more employees fall victim, it becomes clear her vendetta is just beginning. Like the ninja she emulates, the killer is a master of combat, stealth, and deception-as lethal with her bare hands as a samurai sword. On her trail are veteran detective Lakeysia Symons and her reckless, womanizing partner Kyle Travis. Their search leads…mehr

Produktbeschreibung
Seductive. Manipulative. Deadly. Jade Dragon, the star of a blockbuster video game franchise, has come to life - and she's killing in San Francisco. The first target is Dragonsoft president Toshigi Tasoto, murdered by a mysterious, leather-clad female assassin. As more employees fall victim, it becomes clear her vendetta is just beginning. Like the ninja she emulates, the killer is a master of combat, stealth, and deception-as lethal with her bare hands as a samurai sword. On her trail are veteran detective Lakeysia Symons and her reckless, womanizing partner Kyle Travis. Their search leads them to Tasoto's daughter Nicole, the brilliant game designer who created the character. Nowhere is safe. Jade strikes at homes, workplaces, and even the police precinct. Nicole's past is the key to solving the mystery. But is she an innocent pawn-or a scheming murderess?
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Autorenporträt
Andy Phillips was born in Oldham, England. He holds a PhD in Applied Mathematics and a BSc Joint Honours Maths/Physics degree. In a varied career, he has worked as a scientific researcher in the USA, a police intelligence analyst, a data analyst, and a higher education teacher.From a very young age, he became fascinated with strong female characters - whether good, evil, or somewhere in between - that appeared in action, science fiction, and thriller movies. His favourite era is 1990s direct-to-video, back when VHS tapes and rental stores were still a thing. Determined to tell stories of his own, he wrote five freeware interactive fiction games, and later founded the publishing imprint Action Girl Books.His novels deliver fast-paced tales of action, suspense, and danger, including multi-faceted plots, high-intensity scenes, and cinematic storytelling. He thrives on creating strong heroines and complex villainesses, often pitted against each other. Drawing inspiration from books, TV, and film, he hopes to inspire others to be creative, too.