Java for Practitioners doesn just provide an introduction to Java, it also tells you all about object orientation. One of the biggest problems with many of the Java books currently on the market is that they only teach the language and ignore the object orientation aspects (or at best just devote one chapter to it). Not only does John Hunt cover both Java and object orientation thoroughly but he also realises that practitioners learn best by oing'and he writes this book to reflect that. Chapters are dippable-into and ideas and concepts are introduced by exercises and practical examples. The…mehr
Java for Practitioners doesn just provide an introduction to Java, it also tells you all about object orientation. One of the biggest problems with many of the Java books currently on the market is that they only teach the language and ignore the object orientation aspects (or at best just devote one chapter to it). Not only does John Hunt cover both Java and object orientation thoroughly but he also realises that practitioners learn best by oing'and he writes this book to reflect that. Chapters are dippable-into and ideas and concepts are introduced by exercises and practical examples. The book does of course cover the new release - Java 2/JDK 1.2 - and it also includes the Java Self-Tester which lets readers determine whether they are ready to take Sun's Java Certification exam. There is also an essential reference section which provides detailed solutions to real world Java problems, and new Java features. No one intending to move over to Java should be without this book.
1 Java and Object Orientation.- 1 Introduction to Object Orientation.- 2 Elements of Object Orientation.- 3 Why Object Orientation?.- 4 Constructing an Object-Oriented System.- 5 A Brief History of Time, the Universe and Java.- 6 Java 2 Platform: Java's Third Age?.- 7 Basic Java.- 8 Java Building Blocks.- 9 Java Constructs.- 10 Control and Iteration.- 11 The Person Class.- 12 Classes, Inheritance and Abstraction.- 13 Encapsulation and Polymorphism.- 14 Data Structures.- 15 The Collection API.- 16 An Object-Oriented Organizer.- 2 Java Developers' Handbook.- 17 Graphic Programming Using the Abstract Window Toolkit.- 18 User Interface Programming.- 19 Managing Component Layout.- 20 Putting the Swing into Java.- 21 Swing Data Model Case Study.- 22 Observers and Observables.- 23 A GUI Case Study.- 24 Combining Graphics and GUI Components.- 25 Applets and the Internet.- 26 Concurrency.- 27 Exception Handling.- 28 Streams and Files.- 29 Serialization.- 30 Sockets in Java.- 31 Java and Remote Method Invocation.- 32 Servlets: Serving Java up on the Web.- 33 Java Database Connectivity.- 34 JavaBeans Software Components.- 35 Java Native Interface.- 36 Byte Code Protection.- 37 Java, IDL and Object Request Brokers.- 38 Inner Classes and Reflection.- 3 Java Art and Style.- 39 Java Style Guidelines.- 40 Common Java Bugs and Programmer Errors.- 41 Reliable Java Systems.- 42 Performance Optimization.- 43 Java Self-Test Examination.- 4 Object-Oriented Design.- 44 Object-Oriented Analysis and Design.- 45 OMT and UML.- 46 Use Case Analysis.- 47 The Analysis Phase: Object Modelling.- 48 The Analysis Phase: Dynamic Modelling.- 49 Functional Modelling and Operations.- 50 The Design and Implementation Phases.- 5 The Future.- 51 The Future for Java.- Appendices.- A Java 1.1.* Core APIPackages.- B The java.lang Package.- C The java.util Package.- D The java.io Package.- E The java.awt Package.- F The java.awt.event Package.- G The java.awt.image Package.- H Java Keywords.- I Java 2 Core API Packages.
1 Java and Object Orientation.- 1 Introduction to Object Orientation.- 2 Elements of Object Orientation.- 3 Why Object Orientation?.- 4 Constructing an Object-Oriented System.- 5 A Brief History of Time, the Universe and Java.- 6 Java 2 Platform: Java's Third Age?.- 7 Basic Java.- 8 Java Building Blocks.- 9 Java Constructs.- 10 Control and Iteration.- 11 The Person Class.- 12 Classes, Inheritance and Abstraction.- 13 Encapsulation and Polymorphism.- 14 Data Structures.- 15 The Collection API.- 16 An Object-Oriented Organizer.- 2 Java Developers' Handbook.- 17 Graphic Programming Using the Abstract Window Toolkit.- 18 User Interface Programming.- 19 Managing Component Layout.- 20 Putting the Swing into Java.- 21 Swing Data Model Case Study.- 22 Observers and Observables.- 23 A GUI Case Study.- 24 Combining Graphics and GUI Components.- 25 Applets and the Internet.- 26 Concurrency.- 27 Exception Handling.- 28 Streams and Files.- 29 Serialization.- 30 Sockets in Java.- 31 Java and Remote Method Invocation.- 32 Servlets: Serving Java up on the Web.- 33 Java Database Connectivity.- 34 JavaBeans Software Components.- 35 Java Native Interface.- 36 Byte Code Protection.- 37 Java, IDL and Object Request Brokers.- 38 Inner Classes and Reflection.- 3 Java Art and Style.- 39 Java Style Guidelines.- 40 Common Java Bugs and Programmer Errors.- 41 Reliable Java Systems.- 42 Performance Optimization.- 43 Java Self-Test Examination.- 4 Object-Oriented Design.- 44 Object-Oriented Analysis and Design.- 45 OMT and UML.- 46 Use Case Analysis.- 47 The Analysis Phase: Object Modelling.- 48 The Analysis Phase: Dynamic Modelling.- 49 Functional Modelling and Operations.- 50 The Design and Implementation Phases.- 5 The Future.- 51 The Future for Java.- Appendices.- A Java 1.1.* Core APIPackages.- B The java.lang Package.- C The java.util Package.- D The java.io Package.- E The java.awt Package.- F The java.awt.event Package.- G The java.awt.image Package.- H Java Keywords.- I Java 2 Core API Packages.
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