Take the first step in raising your coding skills to the next level, and test your Java knowledge on tricky programming tasks, with the help of the pirate Captain CiaoCiao. This is the first of two volumes which provide you with everything you need to excel in your Java journey.
Take the first step in raising your coding skills to the next level, and test your Java knowledge on tricky programming tasks, with the help of the pirate Captain CiaoCiao. This is the first of two volumes which provide you with everything you need to excel in your Java journey.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Christian Ullenboom is a Java champion and bestselling German author. His comprehensive handbook "Java is also an island" together with its counterpart about standard libraries have been introducing learners to the Java universe for the past 20 years. In his capacity as a lecturer he considers good exercise material as a vital part of the learning process. For a long time he has been creating exercises, testing them in his courses and improving his collection in the process. Constantly updated, these exercises are the basis for this book. Christian Ullenboom typed his first lines of code into the C64 at the age of 10. After many years of assembler programming and early BASIC extensions, his journey led him to the island of Java after studying computer science and psychology. For more than 20 years, Ullenboom has been an enthusiastic software architect, Java trainer, and instructor for IT specialists. His training activities have resulted in several online video courses and reference books.
Inhaltsangabe
About the Author. Introduction. 1 Introduction to the Java Ecosystem. 2 Imperative Programming. 3 Classes, Objects, and Packages. 4 Arrays. 5 Character and String Processing. 6 Writing Your Own Classes. 7 Records, Interfaces, Enumerations, and Sealed Classes. 8 Nested Types. 9 Exception Handling. 10 Lambda Expressions and Functional Programming. 11 Special Types from the Java Class Library. Appendix A: Most Frequent Types and Methods in the Java Universe.
About the Author. Introduction. 1 Introduction to the Java Ecosystem. 2 Imperative Programming. 3 Classes, Objects, and Packages. 4 Arrays. 5 Character and String Processing. 6 Writing Your Own Classes. 7 Records, Interfaces, Enumerations, and Sealed Classes. 8 Nested Types. 9 Exception Handling. 10 Lambda Expressions and Functional Programming. 11 Special Types from the Java Class Library. Appendix A: Most Frequent Types and Methods in the Java Universe.
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