In a school where students are taught to raise the dead, twenty-nine-year-old Eliza Paladin finds no place to hide from her own ghosts and ghastly origins. With the help of her talking cat, Pal, Eliza must discover what the witching world has been hiding, and whether she can be complicit in the deception herself. Last year you learned to control fire, make wands, and teleport objects with your mind. You stopped a mysterious force that threatened to destroy the world and made friends along the way. You were ready to escape normal life, you wanted adventure, and you found it at Kentree Institute of Magic. Pick up where you left off. Escape into magic!
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