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Polygonal mesh has been the major surface representation of 3D objects for many years. However, enormous amount of polygons may be required for highly detailed objects, which causes very low rendering or processing efficiency. As a frequently used pre-processing technique for a large variety of geometric processing applications, polygonal mesh simplification has been considered as one of the most important fundamental techniques. In this book, the issue of polygonal mesh simplification, in particular, for large meshes are studied and a number of high-performance approaches are proposed.

Produktbeschreibung
Polygonal mesh has been the major surface representation of 3D objects for many years. However, enormous amount of polygons may be required for highly detailed objects, which causes very low rendering or processing efficiency. As a frequently used pre-processing technique for a large variety of geometric processing applications, polygonal mesh simplification has been considered as one of the most important fundamental techniques. In this book, the issue of polygonal mesh simplification, in particular, for large meshes are studied and a number of high-performance approaches are proposed.
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Autorenporträt
Doctor Hung-Kuang Chen received his MSc and PhD degrees from Natl Taiwan Univ of Sci & Tech, Taiwan, respectively at 1995 and 2006. He has been on the faculties of Lunghwa Univ of Sci & Tech from Aug 1995 to Jul 2002, Asia Univ from Aug 2002 to Jan 2007, and Natl Chinyi Univ of Tech since Feb 2007.