A guide that is filled with examples of what a composition should look like and examples also of poorly designed layouts. With "Beauty and the Beast" examples and "Simpson" character layouts, it helps readers learn how to develop character layout and background layout as well as strengthen composition styles with a toolset of trick shot examples.
A guide that is filled with examples of what a composition should look like and examples also of poorly designed layouts. With "Beauty and the Beast" examples and "Simpson" character layouts, it helps readers learn how to develop character layout and background layout as well as strengthen composition styles with a toolset of trick shot examples.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Ed is a renowned Layout Artist and Character Layout Artist who has spent over thirty years in film and animation. He has worked at Disney Studios and Disney TV. He has worked on some of the great Disney classics including The Fox and the Hound, Beauty and the Beast, The Lion King, and the Huntchback of Notre Dame and Mulan. In addition to working with Disney, Ed has worked on the Curious George and The Simpsons. Ed is an active member of the Academy of Motion Picture Arts and Sciences, Academy of television Arts and Sciences, Creative Talent Network.
Inhaltsangabe
introduction Intro once upon a time Chapter 1 Story Tools Chapter 2 Perspectives Chapter 3 Composition Chapter 4 Camera Chapter 5 Lighting Effects Chapter 6 Workflow
Preface Introduction It's All About Storytelling: Pre-Drawing Choosing the Correct Tools to tell the story: Viewing Process, Mood, Color, Timing, Movement/Action, Time of Day, Atmosphere. Putting it down on Paper: Horizon and Vanishing Points, Character Placement, Placement of Objects in Space Extreme Perspective Solutions: Multiple Horizons, Multiple Vanishing Points Placement of Characters in a Composition: Path of Action, Placement of Characters in a Composition, Composing a Scene. Camera: Camera Moves, Bi-Back, Multi-plane, Multi-level Changing Perspective in a Scene: Curved Pans, Perspective Tricks Lighting: Shadows, Reflections Digital Layout and Composition: 2D and 3D Frequently Used Terms and Definitions
introduction Intro once upon a time Chapter 1 Story Tools Chapter 2 Perspectives Chapter 3 Composition Chapter 4 Camera Chapter 5 Lighting Effects Chapter 6 Workflow
Preface Introduction It's All About Storytelling: Pre-Drawing Choosing the Correct Tools to tell the story: Viewing Process, Mood, Color, Timing, Movement/Action, Time of Day, Atmosphere. Putting it down on Paper: Horizon and Vanishing Points, Character Placement, Placement of Objects in Space Extreme Perspective Solutions: Multiple Horizons, Multiple Vanishing Points Placement of Characters in a Composition: Path of Action, Placement of Characters in a Composition, Composing a Scene. Camera: Camera Moves, Bi-Back, Multi-plane, Multi-level Changing Perspective in a Scene: Curved Pans, Perspective Tricks Lighting: Shadows, Reflections Digital Layout and Composition: 2D and 3D Frequently Used Terms and Definitions
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Ed Ghertner is a highly regarded master craftsman in the animation industry. This book is packed with ideas that cover the art of visual story telling. It would be a helpful tool for any animator, layout artist or filmmaker.Mark Kirkland -- Three-time Emmy Award-winning Director of The Simpsons
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