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To create effective learning experiences that engage, instructional designers need to know how learning works and what facilitates and hinders it. Learning Science for Instructional Designers distills the current scope of learning science into an easy-to-read primer.

Produktbeschreibung
To create effective learning experiences that engage, instructional designers need to know how learning works and what facilitates and hinders it. Learning Science for Instructional Designers distills the current scope of learning science into an easy-to-read primer.
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Autorenporträt
Clark Quinn assists Fortune 500, education, government, and not-for-profit organizations in integrating learning science and engagement into their design processes. He has a track record of innovation, and has consistently led development of advanced uses of technology, including mobile, performance support, and intelligently adaptive learning systems, as well as award-winning online content, educational computer games, and websites. Previously, Clark headed research and development efforts for Knowledge Universe Interactive Studio, and held management positions at Open Net and Access CMC, two Australian initiatives in internet-based multimedia and education. Clark is a recognized scholar in the field of learning technology, having held positions at the University of New South Wales, the University of Pittsburgh's Learning Research and Development Center, and San Diego State University's Center for Research in Mathematics and Science Education. He earned a PhD in cognitive psychology from the University of California, San Diego, after working for DesignWare, an early educational-software company. Clark keynotes both nationally and internationally and is the author of numerous articles and chapters, as well as the books Engaging Learning: Designing e-Learning Simulation Games, Designing mLearning: Tapping Into the Mobile Revolution for Organizational Performance, The Mobile Academy: mLearning for Higher Education, Revolutionize Learning & Development: Performance & Innovation Strategy for the Information Age, and Millennials, Goldfish & Other Training Misconceptions: Debunking Learning Myths and Superstitions. In 2012 he was awarded the eLearning Guild's first Guild Master designation. He blogs at Learnlets.com, tweets as @quinnovator, and serves as executive director of Quinnovation.