Provides all-new adventures that support children's social skill development through thoughtful group play, interaction, and conversation. These play experiences help children engage with each other and the world around them, all of which leads to rich learning. This book also encourages adults to reflect on the value of children's play through deep thinking activities.
Provides all-new adventures that support children's social skill development through thoughtful group play, interaction, and conversation. These play experiences help children engage with each other and the world around them, all of which leads to rich learning. This book also encourages adults to reflect on the value of children's play through deep thinking activities.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Jeff A. Johnson: Jeff A. Johnson spent twenty-five years as a child care provider in center- and home-based programs. He now works full time as an author, keynote speaker, podcaster, toymaker, and early learning advocate. He is the author or coauthor of many other Redleaf Press books. Denita Dinger: Denita Dinger has been a child care provider for more than fifteen years and operates a family child care program. For the last five years, she has been a frequent keynote speaker at early childhood conferences, focusing on the topics of hands-on learning, learning through play, and transitioning early learning programs from a teacher-controlled environment to one that is child-led and play-based.
Inhaltsangabe
Working TOC Acknowledgements Introduction Chapter 1: Choice Chapter 2: Foil Rivers Chapter 3: Delayed Gratification Chapter 4: Catch It! Chapter 5: Expectations Chapter 6: Loose Parts Play Chapter 7: Open Access Chapter 8: Funnel And Tube Frame Chapter 9: Rough And Tumble Play Chapter 10: Stretch and Pop Chapter 11: Sudsational Play Chapter 12: What If? Chapter 13: Pump Play Chapter 14: The Suspended Branch of Play Chapter 15: Self-Regulation Chapter 16: Magnet Mittens Chapter 17: Risk Assessment Chapter 18: Slingshots Chapter 19: Yes...And Chapter 20: Sock Sandbags Chapter 21: Child-led Games Chapter 22: Cup Blocks Chapter 23: Hero Play Chapter 24: Magnet Wall Chapter 25: Mud Kitchen Chapter 26: Fizzing Trail Chapter 27: Planned Scarcity Chapter 28: Frozen Sculptures Chapter 39: Support Failure Chapter 30: Flashlight Bling With Some Cling Chapter 31: Sticky-Side-Out Chapter 32: Dramatic Play Chapter 33: Saturation Experimentation Chapter 34: Problem Solving Chapter 35: Chip Clip Chapter 36: Mix It Up Chapter 37: Dribble Painting Chapter 38: Projects Chapter 39: Double Handled Paint Brushes Chapter 40: Rewards Social Play Terminology Suggested Reading