The evil Witchking, Doomdark, long ago plunged the realm of Midnight into eternal winter. His hold on Midnight is not yet complete, as there are those that stand against him, fighting off the ice-fear to bring balance back to the frozen realm. >Now, as the Winter Solstice approaches, Doomdark has a chance to place Midnight permanently in his grasp. Luxor must work with all opposed to Doomdark, including the newly awakened Farflame the Dragon Lord, to seize Doomdark's citadel of Ushgarak and destroy the Ice Crown. >Follow Morkin, as he learns of his past and his fated future, as he follows Luxor into battle with their Fey allies and the mustered armies of the Free. Come and join the journey through Midnight as you stand beside those that would defeat Doomdark and free the lands from his icy grip. This epic tale of magic, beasts, and battles, is woven from gameplay of the magnificent, 'The Lords of Midnight' computer game by Mike Singleton. Note: >It was written a very long time ago without reference to, or indeed awareness of, any other book about the game. The author has since become aware of the other published material, including the three novellas by Mike Singleton himself. There are also two books by Drew Wagar, which are excellent. >Note on Copyright: Julian Carter, the author of this book, does not own or assert any copyright or IP rights to 'The Lords of Midnight' game or any official publications associated with it.
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