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How to live in rural Maine? How--in the 1980s, when descendants of Maine's settlers wonder about our coming out of the Rust Belt in search of work, in search of a life? They were not bitter about our coming here, where jobs were already scarce--they were incredulous. Why did we come? Sometimes I answered, ""God."" God brought us, the formerly middle-class inept, to live among these most hardy and canny of make-do people. God brought us to experience life in Maine, where my spouse sometimes worked turning and trimming four thousand boards a night, waking to drive one hundred miles round-trip to…mehr

Produktbeschreibung
How to live in rural Maine? How--in the 1980s, when descendants of Maine's settlers wonder about our coming out of the Rust Belt in search of work, in search of a life? They were not bitter about our coming here, where jobs were already scarce--they were incredulous. Why did we come? Sometimes I answered, ""God."" God brought us, the formerly middle-class inept, to live among these most hardy and canny of make-do people. God brought us to experience life in Maine, where my spouse sometimes worked turning and trimming four thousand boards a night, waking to drive one hundred miles round-trip to finish our undergraduate educations with the aid of loans and grants. So I studied the place where we came to live. And I forgot where we came from. Rural Maine was ragged, rugged, hardscrabble, and wild--but full of the most visible, vital, natural creation. I've tried to express that aspect of Maine life in The Green and Blue House. And there is the metaphor, also. S. Dorman has lived in Maine and studied its ways for thirty years. She is the author of several works of speculative fiction, including The God's Cycle, Gott'im's Monster 1808, and Fantastic Travelogue. Maine Metaphor is her first book of creative nonfiction.
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Autorenporträt
You will find S. Dorman's work configured for all e-readers, including all online file types. She writes the fantastic and is author of Fantastic Travelogue: Mark Twain and C.S. Lewis Talk Things Over In the Hereafter. In fantastic settings, this is a creative dialogue between C.S. Lewis, Mark Twain, and the universe-with fictive guest appearances of Johannes Kepler and George MacDonald. S. Dorman is the author of Gott'im's Monster and The God's Cycle in two parts. The work of S.Dorman is on file in the USA copyright office. Her work is not to be confused with that of the great deceased SF writer Sonya Dorman. Also the author of Five Points Akropolis. What is FIVE POINTS AKROPOLIS? An alternate future? An insecure past? Another present made of dense woodlands and waterways ... or of streets and buildings and crowds? Are its populations living beside one another in a welter of frequencies or wavelengths not generally experienced in Place and Time? A particular place called Five Points Akropolis -- This is what Anno Domine 1769, 1900 A.D., and 2017 CE have in common. But what influence does the dwarf-wanderer Pluto have on its fortunes? One of many characters, Willie the grave-digger would like to know, and too Gregoff the Grak. So would True People's scouts Red Fox and Quick Claws. Jayrai, HBBBAH, and Tu are wondering--they want to be back in 2017, their own time. And little Quadri, whose working thumbs are the pulse of the gamescape. But "the girl," who seems somehow responsible for all this, isn't saying. Three gangs of kids living on the same spot in different times, meeting up for the first time as Pluto descends. THE GOD'S CYCLE. The cycle is five books, in two parts. In chronological order: GOD'S HOUSE. 1. Return to God's House. 2. Within Without (a.k.a. Within Without God's House). 3. In Winter (a.k.a. God's House in Winter). GOD'S WILDERNESS. 4. Mystery Gottheim. 5. Balder's Wilderness. Plus Gott'im's Monster. & Gott'im's Monster 1808. By S. Dorman