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  • Broschiertes Buch

Demonstrates that creativity can be developed and - with the variety of technology resources currently available - doing so is not only possible, but practical and effective. Through examples and practical approaches the book guides educators in weaving Maker, STEAM, Robotics, and Gaming into instruction; encouraging motivation, entrepreneurship, and curiosity; and finding technology tools and resources to support student creativity

Produktbeschreibung
Demonstrates that creativity can be developed and - with the variety of technology resources currently available - doing so is not only possible, but practical and effective. Through examples and practical approaches the book guides educators in weaving Maker, STEAM, Robotics, and Gaming into instruction; encouraging motivation, entrepreneurship, and curiosity; and finding technology tools and resources to support student creativity
Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Autorenporträt
Mark Gura has been an educator for more than three decades. He works with Touro College, Fordham University and other organizations to promote the use of technology to provide highly motivating, relevant activities for students. Gura is the author of Getting Started with LEGO Robotics and the editor of Teaching Literacy in the Digital Age.