The Old Margreve Forest is an ancient wood, already old when most of the gods were young. Kingdoms rise and fall beyond its borders, but the Margreve remains a world aparta place where memories and old magic linger in the rings of trees. It has plenty of secrets and treasures to tempt adventurers but those who fail to honor the Old Ways do not returnThe 60 pages of the  Margreve Players Guide for 5th Editiongive you everything you need to journey into the deep, dark woods and come out again aliveor achieve a heros death worthy of story and song! Here youll find:Three new playable races from the deep woods: Alseid, Erina, and PineyNew barbarian primal paths for bearfolk characters: Hive Tender and Shadow ChewerForest-themed class options for clerics, druids, rangers, rogues, warlocks, and wizards, including the Circle of Oak druid and the Griffon Scout ranger13 new companion beasts, including everything from alligators and falcons to a giant mongoose, forest hounds, and rare stags6 new feats, and a new Forest Dweller background with a feral variant45 new spells, including  shadow tree, legion of rabid squirrels, mark prey,and  revive beastNew magic items, including bracelet of the fire tender, circlet of holly, and sickle of thornsThe gods speed you on your quest, heroes. Stay to the path! Beware the human-sounding whispers from the shadows! And never, ever light a torch after midnightConverted by:    Jay ScheponikRequires:An active subscription or a one time purchase of a Fantasy Grounds Full or Ultimate license and the included 5E Compatible ruleset.
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