This book is a detailed guide that will help learners get started with GLang programming. It talks about the basics and then moves on to practical exercises to help readers quickly gain the required knowledge. This book is meant for both seasoned developers as well as learners without a formal coding background.
This book is a detailed guide that will help learners get started with GLang programming. It talks about the basics and then moves on to practical exercises to help readers quickly gain the required knowledge. This book is meant for both seasoned developers as well as learners without a formal coding background.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Sufyan bin Uzayr is a writer, coder and entrepreneur with over a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT. Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields. Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux and Python. He holds multiple degrees, including ones in Management, IT, Literature and Political Science. Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history and sports, and in his spare time, he enjoys teaching coding and English to young students. Learn more at sufyanism.com
Inhaltsangabe
Chapter 1 Getting Started with Go Chapter 2 GoLang Tools Chapter 3 Data Types Chapter 4 Variables and Constants Chapter 5 Operators and Control Structures Chapter 6 Arrays, Slices, and Maps Chapter 7 Functions and Recursion Chapter 8 Pointers Chapter 9 Structs and Interfaces Chapter 10 Concurrency and Goroutines Chapter 11 Packages in GoLang Chapter 12 The Core Packages Appraisal
Chapter 1 Getting Started with Go Chapter 2 GoLang Tools Chapter 3 Data Types Chapter 4 Variables and Constants Chapter 5 Operators and Control Structures Chapter 6 Arrays, Slices, and Maps Chapter 7 Functions and Recursion Chapter 8 Pointers Chapter 9 Structs and Interfaces Chapter 10 Concurrency and Goroutines Chapter 11 Packages in GoLang Chapter 12 The Core Packages Appraisal
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