This book is a detailed guide that will help learners get started with Rust programming. It talks about the basics and then moves on to practical exercises to help readers quickly gain the required knowledge. This book is meant for seasoned developers as well as learners without a formal coding background.
This book is a detailed guide that will help learners get started with Rust programming. It talks about the basics and then moves on to practical exercises to help readers quickly gain the required knowledge. This book is meant for seasoned developers as well as learners without a formal coding background.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Sufyan bin Uzayr is a writer, coder, and entrepreneur with more than a decade of experience in the industry. He has authored several books in the past, pertaining to a diverse range of topics, ranging from History to Computers/IT. Sufyan is the Director of Parakozm, a multinational IT company specializing in EdTech solutions. He also runs Zeba Academy, an online learning and teaching vertical with a focus on STEM fields. Sufyan specializes in a wide variety of technologies, such as JavaScript, Dart, WordPress, Drupal, Linux, and Python. He holds multiple degrees, including ones in Management, IT, Literature, and Political Science. Sufyan is a digital nomad, dividing his time between four countries. He has lived and taught in universities and educational institutions around the globe. Sufyan takes a keen interest in technology, politics, literature, history, and sports, and in his spare time, he enjoys teaching coding and English to young students. Learn more at sufyanism.com
Inhaltsangabe
Chapter 1 Getting Started with Rust Chapter 2 Common Programming Concepts Chapter 3 Understanding Ownership Chapter 4 Using Structs for Related Data Chapter 5 Enums and Pattern Matching Chapter 6 Packages, Crates, and Modules Chapter 7 Error Handling Chapter 8 Generic Types, Traits, and Lifetimes Chapter 9 I/O Project: Building a Command Line Program Chapter 10 Cargo and crates.io Chapter 11 Concurrency and State Chapter 12 Object-oriented Programming in Rust APPENDIX A: KEYWORDS APPENDIX B: OPERATORS AND SYMBOLS APPENDIX C: DERIVABLE TRAITS
Chapter 1 Getting Started with Rust Chapter 2 Common Programming Concepts Chapter 3 Understanding Ownership Chapter 4 Using Structs for Related Data Chapter 5 Enums and Pattern Matching Chapter 6 Packages, Crates, and Modules Chapter 7 Error Handling Chapter 8 Generic Types, Traits, and Lifetimes Chapter 9 I/O Project: Building a Command Line Program Chapter 10 Cargo and crates.io Chapter 11 Concurrency and State Chapter 12 Object-oriented Programming in Rust APPENDIX A: KEYWORDS APPENDIX B: OPERATORS AND SYMBOLS APPENDIX C: DERIVABLE TRAITS
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