Media Servers for Lighting Programmers Second Edition is the reference guide for lighting programmers working with media servers â the digital media devices used to control and manipulate video, audio, lighting, and projection content that have become the industry standard for live events, broadcast, and theatre performances.
Media Servers for Lighting Programmers Second Edition is the reference guide for lighting programmers working with media servers â the digital media devices used to control and manipulate video, audio, lighting, and projection content that have become the industry standard for live events, broadcast, and theatre performances.Hinweis: Dieser Artikel kann nur an eine deutsche Lieferadresse ausgeliefert werden.
Vickie Claiborne is a lighting and digital media specialist based in Las Vegas, NV. Her career in lighting design and programming, digital media design and programming, and as an industry-known training instructor, spans 25 years and has included roles at High End Systems, PRG, and now with disguise as Training Manager for the Americas. Vickie is also a contributing writer for PLSN Magazine covering topics on digital media and programming.
Inhaltsangabe
1. How Did We Get Here? A Brief Look at the Beginnings of Digital Lighting 2. Why Do LDs Want to Control Video from a Lighting Console? 3. Convergence and the Role of the Lighting Programmer 4. Getting Familiar with Hardware 5. What does that piece of equipment do? 6. Programming a Media Server from a Lighting Console 7. It's All about the Content 8. Optimizing Content Playback from the Console 9. Content Gone Wild: Unexpected Playback Results 10. Video Copyright Laws 11. Preparing for a Show 12. Networking Servers 13. Live Video Input and Video over Ethernet 14. Configuring a Server's Outputs 15. Using Content Templates 16. Synchronizing Frames 17. 3D Objects 18. Video Mapping Features 19. Pixel Mapping 20. Using Audio with Media Servers 21. Control Methods for Triggering Cue Playback 22. The Evolution of Media Control 23. Visualizing your Media 24. Projection Image Blending 25. LED Display Devices
1. How Did We Get Here? A Brief Look at the Beginnings of Digital Lighting 2. Why Do LDs Want to Control Video from a Lighting Console? 3. Convergence and the Role of the Lighting Programmer 4. Getting Familiar with Hardware 5. What does that piece of equipment do? 6. Programming a Media Server from a Lighting Console 7. It's All about the Content 8. Optimizing Content Playback from the Console 9. Content Gone Wild: Unexpected Playback Results 10. Video Copyright Laws 11. Preparing for a Show 12. Networking Servers 13. Live Video Input and Video over Ethernet 14. Configuring a Server's Outputs 15. Using Content Templates 16. Synchronizing Frames 17. 3D Objects 18. Video Mapping Features 19. Pixel Mapping 20. Using Audio with Media Servers 21. Control Methods for Triggering Cue Playback 22. The Evolution of Media Control 23. Visualizing your Media 24. Projection Image Blending 25. LED Display Devices
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